A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace UnityEditor.ShaderGraph
4{
5 sealed partial class GraphData : ISerializationCallbackReceiver
6 {
7 public static class GraphSetup
8 {
9 public static void SetupNode(AbstractMaterialNode node)
10 {
11 node.Setup();
12 }
13
14 public static void SetupGraph(GraphData graph)
15 {
16 GraphDataUtils.ApplyActionLeafFirst(graph, SetupNode);
17 }
18 }
19 }
20}