A game about forced loneliness, made by TACStudios
1using UnityEngine; 2 3namespace UnityEditor.ShaderGraph 4{ 5 sealed partial class GraphData : ISerializationCallbackReceiver 6 { 7 public static class GraphSetup 8 { 9 public static void SetupNode(AbstractMaterialNode node) 10 { 11 node.Setup(); 12 } 13 14 public static void SetupGraph(GraphData graph) 15 { 16 GraphDataUtils.ApplyActionLeafFirst(graph, SetupNode); 17 } 18 } 19 } 20}