A game about forced loneliness, made by TACStudios
1using UnityEngine; 2using UnityEngine.Rendering; 3 4namespace UnityEditor.ShaderGraph 5{ 6 static class CreateShaderGraph 7 { 8 [MenuItem("Assets/Create/Shader Graph/Blank Shader Graph", priority = CoreUtils.Sections.section1 + CoreUtils.Priorities.assetsCreateShaderMenuPriority)] 9 public static void CreateBlankShaderGraph() 10 { 11 GraphUtil.CreateNewGraph(); 12 } 13 } 14}