A game about forced loneliness, made by TACStudios
1using UnityEngine;
2using UnityEngine.Rendering;
3
4namespace UnityEditor.ShaderGraph
5{
6 static class CreateShaderGraph
7 {
8 [MenuItem("Assets/Create/Shader Graph/Blank Shader Graph", priority = CoreUtils.Sections.section1 + CoreUtils.Priorities.assetsCreateShaderMenuPriority)]
9 public static void CreateBlankShaderGraph()
10 {
11 GraphUtil.CreateNewGraph();
12 }
13 }
14}