A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine;
3using UnityEngine.Rendering;
4
5namespace UnityEngine.Rendering.Tests
6{
7 internal class CopyPasteTestComponent3 : CopyPasteTestComponent1
8 {
9 public ColorParameter p31 = new ColorParameter(Color.black);
10
11 public new CopyPasteTestComponent3 WithModifiedValues()
12 {
13 base.WithModifiedValues();
14 p31.value = Color.green;
15 return this;
16 }
17
18 public void AssertEquality(CopyPasteTestComponent3 other, Action<object, object> assertionFunction)
19 {
20 base.AssertEquality(other, assertionFunction);
21 assertionFunction(p31.value, other.p31.value);
22 }
23 }
24}