A game about forced loneliness, made by TACStudios
1using System;
2using UnityEngine.Rendering;
3
4namespace UnityEngine.Rendering.Tests
5{
6 internal class CopyPasteTestComponent2 : CopyPasteTestComponent1
7 {
8 public BoolParameter p21 = new BoolParameter(false);
9
10 public new CopyPasteTestComponent2 WithModifiedValues()
11 {
12 base.WithModifiedValues();
13 p21.value = true;
14 return this;
15 }
16
17 public void AssertEquality(CopyPasteTestComponent2 other, Action<object, object> assertionFunction)
18 {
19 base.AssertEquality(other, assertionFunction);
20 assertionFunction(p21.value, other.p21.value);
21 }
22 }
23}