A game about forced loneliness, made by TACStudios
1using UnityEngine;
2using UnityEngine.Rendering;
3
4namespace UnityEngine.Rendering.Tests
5{
6 class CustomRenderPipelineAsset : RenderPipelineAsset<CustomRenderPipeline>
7 {
8 protected override RenderPipeline CreatePipeline()
9 => new CustomRenderPipeline();
10 }
11
12 class CustomRenderPipeline : RenderPipeline
13 {
14 protected override void Render(ScriptableRenderContext context, Camera[] cameras)
15 {
16 }
17 }
18}