A game about forced loneliness, made by TACStudios
1#ifndef UNITY_CORE_SAMPLERS_INCLUDED 2#define UNITY_CORE_SAMPLERS_INCLUDED 3 4// Common inline samplers. 5// Separated into its own file for robust including from any other file. 6// Helps with sharing samplers between intermediate and/or procedural textures (D3D11 has a active sampler limit of 16). 7SAMPLER(sampler_PointClamp); 8SAMPLER(sampler_LinearClamp); 9SAMPLER(sampler_TrilinearClamp); 10SAMPLER(sampler_PointRepeat); 11SAMPLER(sampler_LinearRepeat); 12SAMPLER(sampler_TrilinearRepeat); 13 14#endif //UNITY_CORE_SAMPLERS_INCLUDED