A game about forced loneliness, made by TACStudios
1#ifndef UNITY_CORE_SAMPLERS_INCLUDED
2#define UNITY_CORE_SAMPLERS_INCLUDED
3
4// Common inline samplers.
5// Separated into its own file for robust including from any other file.
6// Helps with sharing samplers between intermediate and/or procedural textures (D3D11 has a active sampler limit of 16).
7SAMPLER(sampler_PointClamp);
8SAMPLER(sampler_LinearClamp);
9SAMPLER(sampler_TrilinearClamp);
10SAMPLER(sampler_PointRepeat);
11SAMPLER(sampler_LinearRepeat);
12SAMPLER(sampler_TrilinearRepeat);
13
14#endif //UNITY_CORE_SAMPLERS_INCLUDED