A game about forced loneliness, made by TACStudios
1#ifndef UNITY_DYNAMIC_SCALING_INCLUDED
2#define UNITY_DYNAMIC_SCALING_INCLUDED
3
4float2 DynamicScalingApplyScaleBias(float2 xy, float4 dynamicScalingScaleBias)
5{
6 return dynamicScalingScaleBias.zw + xy * dynamicScalingScaleBias.xy;
7}
8
9float2 DynamicScalingRemoveScaleBias(float2 xy, float4 dynamicScalingScaleBias)
10{
11 return (xy - dynamicScalingScaleBias.zw) / dynamicScalingScaleBias.xy;
12}
13
14#define DYNAMIC_SCALING_APPLY_SCALEBIAS(uv) DynamicScalingApplyScaleBias(uv, _BlitScaleBias)
15#define DYNAMIC_SCALING_REMOVE_SCALEBIAS(uv) DynamicScalingRemoveScaleBias(uv, _BlitScaleBias)
16
17#endif // UNITY_DYNAMIC_SCALING_INCLUDED