A game about forced loneliness, made by TACStudios
1#ifndef UNITY_DYNAMIC_SCALING_INCLUDED 2#define UNITY_DYNAMIC_SCALING_INCLUDED 3 4float2 DynamicScalingApplyScaleBias(float2 xy, float4 dynamicScalingScaleBias) 5{ 6 return dynamicScalingScaleBias.zw + xy * dynamicScalingScaleBias.xy; 7} 8 9float2 DynamicScalingRemoveScaleBias(float2 xy, float4 dynamicScalingScaleBias) 10{ 11 return (xy - dynamicScalingScaleBias.zw) / dynamicScalingScaleBias.xy; 12} 13 14#define DYNAMIC_SCALING_APPLY_SCALEBIAS(uv) DynamicScalingApplyScaleBias(uv, _BlitScaleBias) 15#define DYNAMIC_SCALING_REMOVE_SCALEBIAS(uv) DynamicScalingRemoveScaleBias(uv, _BlitScaleBias) 16 17#endif // UNITY_DYNAMIC_SCALING_INCLUDED