A game about forced loneliness, made by TACStudios
1#if UNITY_EDITOR
2namespace UnityEngine.Rendering
3{
4 /// <summary>
5 /// Interface to define an stripper for a <see cref="IRenderPipelineGraphicsSettings"/>
6 /// </summary>
7 /// <typeparam name="T"></typeparam>
8 public interface IRenderPipelineGraphicsSettingsStripper<in T> : IStripper
9 where T : IRenderPipelineGraphicsSettings
10 {
11 /// <summary>
12 /// Specifies if a <see cref="IRenderPipelineGraphicsSettings"/> can be stripped from the build
13 /// </summary>
14 /// <param name="settings">The settings that will be stripped</param>
15 /// <returns>true if the setting is not used and can be stripped</returns>
16 public bool CanRemoveSettings(T settings);
17 }
18}
19#endif