A game about forced loneliness, made by TACStudios
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1#if UNITY_EDITOR 2namespace UnityEngine.Rendering 3{ 4 /// <summary> 5 /// Interface to define an stripper for a <see cref="IRenderPipelineGraphicsSettings"/> 6 /// </summary> 7 /// <typeparam name="T"></typeparam> 8 public interface IRenderPipelineGraphicsSettingsStripper<in T> : IStripper 9 where T : IRenderPipelineGraphicsSettings 10 { 11 /// <summary> 12 /// Specifies if a <see cref="IRenderPipelineGraphicsSettings"/> can be stripped from the build 13 /// </summary> 14 /// <param name="settings">The settings that will be stripped</param> 15 /// <returns>true if the setting is not used and can be stripped</returns> 16 public bool CanRemoveSettings(T settings); 17 } 18} 19#endif