A game about forced loneliness, made by TACStudios
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1namespace UnityEngine.Rendering 2{ 3 /// <summary> 4 /// Interface for a class that provides access to the asset used to initialize the default volume profile. 5 /// </summary> 6 public interface IDefaultVolumeProfileAsset : IRenderPipelineGraphicsSettings 7 { 8 /// <summary> 9 /// The volume profile asset used to initialize Default Volume Profile. 10 /// </summary> 11 public VolumeProfile defaultVolumeProfile { get; set; } 12 } 13}