A game about forced loneliness, made by TACStudios
1namespace UnityEngine.Rendering
2{
3 /// <summary>
4 /// Interface for a class that provides access to the asset used to initialize the default volume profile.
5 /// </summary>
6 public interface IDefaultVolumeProfileAsset : IRenderPipelineGraphicsSettings
7 {
8 /// <summary>
9 /// The volume profile asset used to initialize Default Volume Profile.
10 /// </summary>
11 public VolumeProfile defaultVolumeProfile { get; set; }
12 }
13}