A game about forced loneliness, made by TACStudios
at master 11 lines 277 B view raw
1using Unity.Mathematics; 2using System.Runtime.InteropServices; 3 4namespace UnityEngine.Rendering 5{ 6 [GenerateHLSL] 7 internal static class SpeedTreeWindShaderDef 8 { 9 public const int kMaxWindParamsCount = (int)SpeedTreeWindParamIndex.MaxWindParamsCount; 10 }; 11}