A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEngine.Rendering
4{
5 /// <summary>
6 /// Attribute specifying that it contains element that should be reloaded.
7 /// If the instance of the class is null, the system will try to recreate
8 /// it with the default constructor.
9 /// Be sure classes using it have default constructor!
10 /// </summary>
11 /// <seealso cref="ReloadAttribute"/>
12 [AttributeUsage(AttributeTargets.Class)]
13 public sealed class ReloadGroupAttribute : Attribute
14 { }
15}