A game about forced loneliness, made by TACStudios
1using System;
2
3namespace UnityEngine.Rendering
4{
5 /// <summary>
6 /// Attribute used to customize UI display.
7 /// </summary>
8 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Class, AllowMultiple = false)]
9 public class DisplayInfoAttribute : Attribute
10 {
11 /// <summary>Display name used in UI.</summary>
12 public string name;
13 /// <summary>Display order used in UI.</summary>
14 public int order;
15 }
16
17 /// <summary>
18 /// Attribute used to customize UI display to allow properties only be visible when "Show Additional Properties" is selected
19 /// </summary>
20 [AttributeUsage(AttributeTargets.Field)]
21 public class AdditionalPropertyAttribute : Attribute
22 {
23 }
24
25 /// <summary>
26 /// Attribute used to hide enum values from Rendering Debugger UI
27 /// </summary>
28 [AttributeUsage(AttributeTargets.Field)]
29 public class HideInDebugUIAttribute : Attribute
30 {
31 }
32}