A game about forced loneliness, made by TACStudios
1using System; 2 3namespace UnityEngine.Rendering 4{ 5 /// <summary> 6 /// Attribute used to customize UI display. 7 /// </summary> 8 [AttributeUsage(AttributeTargets.Field | AttributeTargets.Class, AllowMultiple = false)] 9 public class DisplayInfoAttribute : Attribute 10 { 11 /// <summary>Display name used in UI.</summary> 12 public string name; 13 /// <summary>Display order used in UI.</summary> 14 public int order; 15 } 16 17 /// <summary> 18 /// Attribute used to customize UI display to allow properties only be visible when "Show Additional Properties" is selected 19 /// </summary> 20 [AttributeUsage(AttributeTargets.Field)] 21 public class AdditionalPropertyAttribute : Attribute 22 { 23 } 24 25 /// <summary> 26 /// Attribute used to hide enum values from Rendering Debugger UI 27 /// </summary> 28 [AttributeUsage(AttributeTargets.Field)] 29 public class HideInDebugUIAttribute : Attribute 30 { 31 } 32}