A game about forced loneliness, made by TACStudios
1using UnityEngine;
2using UnityEngine.UIElements;
3
4namespace UnityEditor.Rendering
5{
6 public partial class RenderGraphViewer
7 {
8 internal class PassTitleLabel : Label
9 {
10 public PassTitleLabel(string text) : base(text) { }
11
12 public override bool ContainsPoint(Vector2 localPoint)
13 {
14 return localPoint.x >= 0 && localPoint.x <= resolvedStyle.width &&
15 localPoint.y >= 0 && localPoint.y <= resolvedStyle.height;
16 }
17 }
18 }
19}