A game about forced loneliness, made by TACStudios
1using UnityEngine.Rendering;
2using UnityEngine.Rendering.RenderGraphModule.Util;
3
4namespace UnityEditor.Rendering.RenderGraphModule.Util
5{
6 class RenderGraphUtilsResourcesStripper : IRenderPipelineGraphicsSettingsStripper<RenderGraphUtilsResources>
7 {
8 public bool active => true;
9
10 public bool CanRemoveSettings(RenderGraphUtilsResources settings) => false;
11 }
12}