A game about forced loneliness, made by TACStudios
1using UnityEngine.Rendering;
2
3namespace UnityEditor.Rendering
4{
5 static class CoreMenuItems
6 {
7 [MenuItem("Assets/Create/Shader/Custom Render Texture", priority = CoreUtils.Priorities.assetsCreateShaderMenuPriority + 2)]
8 static void MenuCreateCustomRenderTextureShader()
9 {
10 string templatePath = $"{CoreUtils.GetCorePath()}/Editor/CustomRenderTexture/CustomRenderTextureShader.template";
11 ProjectWindowUtil.CreateScriptAssetFromTemplateFile(templatePath, "New Custom Render Texture.shader");
12 }
13 }
14}