A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace UnityEditor.Rendering
4{
5 /// <summary>
6 /// Helper methods for overriding contextual menus
7 /// </summary>
8 static class ContextualMenuDispatcher
9 {
10 [MenuItem("CONTEXT/ReflectionProbe/Remove Component")]
11 [MenuItem("CONTEXT/Light/Remove Component")]
12 [MenuItem("CONTEXT/Camera/Remove Component")]
13 static void RemoveComponentWithAdditionalData(MenuCommand command)
14 {
15 RemoveComponentUtils.RemoveComponent(command.context as Component);
16 }
17 }
18}