A game about forced loneliness, made by TACStudios
at master 18 lines 547 B view raw
1using UnityEngine; 2 3namespace UnityEditor.Rendering 4{ 5 /// <summary> 6 /// Helper methods for overriding contextual menus 7 /// </summary> 8 static class ContextualMenuDispatcher 9 { 10 [MenuItem("CONTEXT/ReflectionProbe/Remove Component")] 11 [MenuItem("CONTEXT/Light/Remove Component")] 12 [MenuItem("CONTEXT/Camera/Remove Component")] 13 static void RemoveComponentWithAdditionalData(MenuCommand command) 14 { 15 RemoveComponentUtils.RemoveComponent(command.context as Component); 16 } 17 } 18}