A game about forced loneliness, made by TACStudios
at master 28 lines 851 B view raw
1using System; 2using UnityEditor; 3using UnityEngine; 4 5namespace Unity.Multiplayer.Center.Questionnaire 6{ 7 /// <summary> 8 /// The questionnaire scriptable object, used to store and edit the data 9 /// </summary> 10 [FilePath("Packages/com.unity.multiplayer.center/Editor/Questionnaire/Questionnaire.questionnaire", FilePathAttribute.Location.ProjectFolder)] 11 internal class QuestionnaireObject : ScriptableSingleton<QuestionnaireObject> 12 { 13 public QuestionnaireData Questionnaire; 14 15 16 public void ForceReload() 17 { 18 DestroyImmediate(QuestionnaireObject.instance); 19 var questions = QuestionnaireObject.instance.Questionnaire; 20 } 21 22 public void ForceSave() 23 { 24 base.Save(saveAsText:true); 25 AssetDatabase.Refresh(); 26 } 27 } 28}