A game about forced loneliness, made by TACStudios
1using UnityEngine.UIElements;
2
3namespace Unity.Multiplayer.Center.Window.UI
4{
5 internal static class ViewUtils
6 {
7 public static void MoveToggleLeft(BaseBoolField button)
8 {
9 var label = button.Q<Label>();
10 button.Insert(button.childCount - 1, label);
11 // equivalent to button.Children.First()
12 using var iterator = button.Children().GetEnumerator();
13 iterator.MoveNext();
14 var first = iterator.Current;
15 first.style.flexGrow = 0;
16 }
17 }
18}