A game about forced loneliness, made by TACStudios
1using System;
2using Unity.Multiplayer.Center.Questionnaire;
3
4namespace Unity.Multiplayer.Center.Analytics
5{
6 internal static class MultiplayerCenterAnalyticsFactory
7 {
8 public static IMultiplayerCenterAnalytics Create()
9 {
10 var questionnaire = QuestionnaireObject.instance;
11 var questionnaireVersion = questionnaire.Questionnaire.Version;
12 var questionDisplayNames = AnalyticsUtils.GetQuestionDisplayNames(questionnaire.Questionnaire);
13 var answerDisplayNames = AnalyticsUtils.GetAnswerDisplayNames(questionnaire.Questionnaire);
14
15 // Uncomment this line to use the DebugAnalytics class instead of the MultiplayerCenterAnalytics class
16 // return new DebugAnalytics(questionnaireVersion, questionDisplayNames, answerDisplayNames);
17
18 return new MultiplayerCenterAnalytics(questionnaireVersion, questionDisplayNames, answerDisplayNames);
19 }
20 }
21}