A game about forced loneliness, made by TACStudios
1using UnityEditor; 2 3namespace Unity.Mathematics.Editor 4{ 5 [CustomPropertyDrawer(typeof(quaternion))] 6 class QuaternionDrawer : PostNormalizedVectorDrawer 7 { 8 protected override SerializedProperty GetVectorProperty(SerializedProperty property) 9 { 10 return property.FindPropertyRelative("value"); 11 } 12 13 protected override double4 Normalize(double4 value) 14 { 15 return math.normalizesafe(new quaternion((float4)value)).value; 16 } 17 } 18}