A game about forced loneliness, made by TACStudios
1using UnityEditor;
2
3namespace Unity.Mathematics.Editor
4{
5 [CustomPropertyDrawer(typeof(quaternion))]
6 class QuaternionDrawer : PostNormalizedVectorDrawer
7 {
8 protected override SerializedProperty GetVectorProperty(SerializedProperty property)
9 {
10 return property.FindPropertyRelative("value");
11 }
12
13 protected override double4 Normalize(double4 value)
14 {
15 return math.normalizesafe(new quaternion((float4)value)).value;
16 }
17 }
18}