A game about forced loneliness, made by TACStudios
1using System;
2using NUnit.Framework;
3using NUnit.Framework.Interfaces;
4
5namespace Burst.Compiler.IL.Tests
6{
7 [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)]
8 public class WindowsOnlyAttribute : Attribute
9 {
10 public WindowsOnlyAttribute(string reason)
11 {
12 }
13 }
14
15 [AttributeUsage(AttributeTargets.Method, AllowMultiple = true, Inherited = false)]
16 public sealed class TestCompilerAttribute : TestCaseAttribute, ITestBuilder
17 {
18 }
19}