A game about forced loneliness, made by TACStudios
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1using System; 2using NUnit.Framework; 3using NUnit.Framework.Interfaces; 4 5namespace Burst.Compiler.IL.Tests 6{ 7 [AttributeUsage(AttributeTargets.Method, AllowMultiple = false)] 8 public class WindowsOnlyAttribute : Attribute 9 { 10 public WindowsOnlyAttribute(string reason) 11 { 12 } 13 } 14 15 [AttributeUsage(AttributeTargets.Method, AllowMultiple = true, Inherited = false)] 16 public sealed class TestCompilerAttribute : TestCaseAttribute, ITestBuilder 17 { 18 } 19}