A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3public class SimpleMultiplayerPlayer : MonoBehaviour
4{
5 // Just add *some* kind of movement. The specifics here are not of interest. Serves just to
6 // demonstrate that the inputs are indeed separate.
7 public void OnTeleport()
8 {
9 transform.position = new Vector3(Random.Range(-75, 75), 0.5f, Random.Range(-75, 75));
10 }
11}