A game about forced loneliness, made by TACStudios
1%YAML 1.1
2%TAG !u! tag:unity3d.com,2011:
3--- !u!29 &1
4OcclusionCullingSettings:
5 m_ObjectHideFlags: 0
6 serializedVersion: 2
7 m_OcclusionBakeSettings:
8 smallestOccluder: 5
9 smallestHole: 0.25
10 backfaceThreshold: 100
11 m_SceneGUID: 00000000000000000000000000000000
12 m_OcclusionCullingData: {fileID: 0}
13--- !u!104 &2
14RenderSettings:
15 m_ObjectHideFlags: 0
16 serializedVersion: 9
17 m_Fog: 0
18 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19 m_FogMode: 3
20 m_FogDensity: 0.01
21 m_LinearFogStart: 0
22 m_LinearFogEnd: 300
23 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24 m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25 m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26 m_AmbientIntensity: 1
27 m_AmbientMode: 0
28 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29 m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
30 m_HaloStrength: 0.5
31 m_FlareStrength: 1
32 m_FlareFadeSpeed: 3
33 m_HaloTexture: {fileID: 0}
34 m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35 m_DefaultReflectionMode: 0
36 m_DefaultReflectionResolution: 128
37 m_ReflectionBounces: 1
38 m_ReflectionIntensity: 1
39 m_CustomReflection: {fileID: 0}
40 m_Sun: {fileID: 0}
41 m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
42 m_UseRadianceAmbientProbe: 0
43--- !u!157 &3
44LightmapSettings:
45 m_ObjectHideFlags: 0
46 serializedVersion: 11
47 m_GIWorkflowMode: 1
48 m_GISettings:
49 serializedVersion: 2
50 m_BounceScale: 1
51 m_IndirectOutputScale: 1
52 m_AlbedoBoost: 1
53 m_EnvironmentLightingMode: 0
54 m_EnableBakedLightmaps: 1
55 m_EnableRealtimeLightmaps: 1
56 m_LightmapEditorSettings:
57 serializedVersion: 12
58 m_Resolution: 2
59 m_BakeResolution: 40
60 m_AtlasSize: 1024
61 m_AO: 0
62 m_AOMaxDistance: 1
63 m_CompAOExponent: 1
64 m_CompAOExponentDirect: 0
65 m_ExtractAmbientOcclusion: 0
66 m_Padding: 2
67 m_LightmapParameters: {fileID: 0}
68 m_LightmapsBakeMode: 1
69 m_TextureCompression: 1
70 m_FinalGather: 0
71 m_FinalGatherFiltering: 1
72 m_FinalGatherRayCount: 256
73 m_ReflectionCompression: 2
74 m_MixedBakeMode: 2
75 m_BakeBackend: 1
76 m_PVRSampling: 1
77 m_PVRDirectSampleCount: 32
78 m_PVRSampleCount: 512
79 m_PVRBounces: 2
80 m_PVREnvironmentSampleCount: 256
81 m_PVREnvironmentReferencePointCount: 2048
82 m_PVRFilteringMode: 1
83 m_PVRDenoiserTypeDirect: 1
84 m_PVRDenoiserTypeIndirect: 1
85 m_PVRDenoiserTypeAO: 1
86 m_PVRFilterTypeDirect: 0
87 m_PVRFilterTypeIndirect: 0
88 m_PVRFilterTypeAO: 0
89 m_PVREnvironmentMIS: 1
90 m_PVRCulling: 1
91 m_PVRFilteringGaussRadiusDirect: 1
92 m_PVRFilteringGaussRadiusIndirect: 5
93 m_PVRFilteringGaussRadiusAO: 2
94 m_PVRFilteringAtrousPositionSigmaDirect: 0.5
95 m_PVRFilteringAtrousPositionSigmaIndirect: 2
96 m_PVRFilteringAtrousPositionSigmaAO: 1
97 m_ShowResolutionOverlay: 1
98 m_ExportTrainingData: 0
99 m_LightingDataAsset: {fileID: 0}
100 m_UseShadowmask: 1
101--- !u!196 &4
102NavMeshSettings:
103 serializedVersion: 2
104 m_ObjectHideFlags: 0
105 m_BuildSettings:
106 serializedVersion: 2
107 agentTypeID: 0
108 agentRadius: 0.5
109 agentHeight: 2
110 agentSlope: 45
111 agentClimb: 0.4
112 ledgeDropHeight: 0
113 maxJumpAcrossDistance: 0
114 minRegionArea: 2
115 manualCellSize: 0
116 cellSize: 0.16666667
117 manualTileSize: 0
118 tileSize: 256
119 accuratePlacement: 0
120 debug:
121 m_Flags: 0
122 m_NavMeshData: {fileID: 0}
123--- !u!1 &131410
124GameObject:
125 m_ObjectHideFlags: 0
126 m_CorrespondingSourceObject: {fileID: 0}
127 m_PrefabInstance: {fileID: 0}
128 m_PrefabAsset: {fileID: 0}
129 serializedVersion: 6
130 m_Component:
131 - component: {fileID: 131414}
132 - component: {fileID: 131413}
133 - component: {fileID: 131412}
134 - component: {fileID: 131411}
135 m_Layer: 0
136 m_Name: Cube (4)
137 m_TagString: Untagged
138 m_Icon: {fileID: 0}
139 m_NavMeshLayer: 0
140 m_StaticEditorFlags: 0
141 m_IsActive: 1
142--- !u!65 &131411
143BoxCollider:
144 m_ObjectHideFlags: 0
145 m_CorrespondingSourceObject: {fileID: 0}
146 m_PrefabInstance: {fileID: 0}
147 m_PrefabAsset: {fileID: 0}
148 m_GameObject: {fileID: 131410}
149 m_Material: {fileID: 0}
150 m_IsTrigger: 0
151 m_Enabled: 1
152 serializedVersion: 2
153 m_Size: {x: 1, y: 1, z: 1}
154 m_Center: {x: 0, y: 0, z: 0}
155--- !u!23 &131412
156MeshRenderer:
157 m_ObjectHideFlags: 0
158 m_CorrespondingSourceObject: {fileID: 0}
159 m_PrefabInstance: {fileID: 0}
160 m_PrefabAsset: {fileID: 0}
161 m_GameObject: {fileID: 131410}
162 m_Enabled: 1
163 m_CastShadows: 1
164 m_ReceiveShadows: 1
165 m_DynamicOccludee: 1
166 m_MotionVectors: 1
167 m_LightProbeUsage: 1
168 m_ReflectionProbeUsage: 1
169 m_RenderingLayerMask: 1
170 m_RendererPriority: 0
171 m_Materials:
172 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
173 m_StaticBatchInfo:
174 firstSubMesh: 0
175 subMeshCount: 0
176 m_StaticBatchRoot: {fileID: 0}
177 m_ProbeAnchor: {fileID: 0}
178 m_LightProbeVolumeOverride: {fileID: 0}
179 m_ScaleInLightmap: 1
180 m_PreserveUVs: 0
181 m_IgnoreNormalsForChartDetection: 0
182 m_ImportantGI: 0
183 m_StitchLightmapSeams: 1
184 m_SelectedEditorRenderState: 3
185 m_MinimumChartSize: 4
186 m_AutoUVMaxDistance: 0.5
187 m_AutoUVMaxAngle: 89
188 m_LightmapParameters: {fileID: 0}
189 m_SortingLayerID: 0
190 m_SortingLayer: 0
191 m_SortingOrder: 0
192--- !u!33 &131413
193MeshFilter:
194 m_ObjectHideFlags: 0
195 m_CorrespondingSourceObject: {fileID: 0}
196 m_PrefabInstance: {fileID: 0}
197 m_PrefabAsset: {fileID: 0}
198 m_GameObject: {fileID: 131410}
199 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
200--- !u!4 &131414
201Transform:
202 m_ObjectHideFlags: 0
203 m_CorrespondingSourceObject: {fileID: 0}
204 m_PrefabInstance: {fileID: 0}
205 m_PrefabAsset: {fileID: 0}
206 m_GameObject: {fileID: 131410}
207 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
208 m_LocalPosition: {x: -62.2, y: 0.781, z: -149.1}
209 m_LocalScale: {x: 1, y: 1, z: 1}
210 m_Children: []
211 m_Father: {fileID: 0}
212 m_RootOrder: 7
213 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
214--- !u!1 &85621987
215GameObject:
216 m_ObjectHideFlags: 0
217 m_CorrespondingSourceObject: {fileID: 0}
218 m_PrefabInstance: {fileID: 0}
219 m_PrefabAsset: {fileID: 0}
220 serializedVersion: 6
221 m_Component:
222 - component: {fileID: 85621991}
223 - component: {fileID: 85621990}
224 - component: {fileID: 85621989}
225 - component: {fileID: 85621988}
226 m_Layer: 0
227 m_Name: Cube (19)
228 m_TagString: Untagged
229 m_Icon: {fileID: 0}
230 m_NavMeshLayer: 0
231 m_StaticEditorFlags: 0
232 m_IsActive: 1
233--- !u!65 &85621988
234BoxCollider:
235 m_ObjectHideFlags: 0
236 m_CorrespondingSourceObject: {fileID: 0}
237 m_PrefabInstance: {fileID: 0}
238 m_PrefabAsset: {fileID: 0}
239 m_GameObject: {fileID: 85621987}
240 m_Material: {fileID: 0}
241 m_IsTrigger: 0
242 m_Enabled: 1
243 serializedVersion: 2
244 m_Size: {x: 1, y: 1, z: 1}
245 m_Center: {x: 0, y: 0, z: 0}
246--- !u!23 &85621989
247MeshRenderer:
248 m_ObjectHideFlags: 0
249 m_CorrespondingSourceObject: {fileID: 0}
250 m_PrefabInstance: {fileID: 0}
251 m_PrefabAsset: {fileID: 0}
252 m_GameObject: {fileID: 85621987}
253 m_Enabled: 1
254 m_CastShadows: 1
255 m_ReceiveShadows: 1
256 m_DynamicOccludee: 1
257 m_MotionVectors: 1
258 m_LightProbeUsage: 1
259 m_ReflectionProbeUsage: 1
260 m_RenderingLayerMask: 1
261 m_RendererPriority: 0
262 m_Materials:
263 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
264 m_StaticBatchInfo:
265 firstSubMesh: 0
266 subMeshCount: 0
267 m_StaticBatchRoot: {fileID: 0}
268 m_ProbeAnchor: {fileID: 0}
269 m_LightProbeVolumeOverride: {fileID: 0}
270 m_ScaleInLightmap: 1
271 m_PreserveUVs: 0
272 m_IgnoreNormalsForChartDetection: 0
273 m_ImportantGI: 0
274 m_StitchLightmapSeams: 1
275 m_SelectedEditorRenderState: 3
276 m_MinimumChartSize: 4
277 m_AutoUVMaxDistance: 0.5
278 m_AutoUVMaxAngle: 89
279 m_LightmapParameters: {fileID: 0}
280 m_SortingLayerID: 0
281 m_SortingLayer: 0
282 m_SortingOrder: 0
283--- !u!33 &85621990
284MeshFilter:
285 m_ObjectHideFlags: 0
286 m_CorrespondingSourceObject: {fileID: 0}
287 m_PrefabInstance: {fileID: 0}
288 m_PrefabAsset: {fileID: 0}
289 m_GameObject: {fileID: 85621987}
290 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
291--- !u!4 &85621991
292Transform:
293 m_ObjectHideFlags: 0
294 m_CorrespondingSourceObject: {fileID: 0}
295 m_PrefabInstance: {fileID: 0}
296 m_PrefabAsset: {fileID: 0}
297 m_GameObject: {fileID: 85621987}
298 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
299 m_LocalPosition: {x: -89.4, y: 0.781, z: -80.9}
300 m_LocalScale: {x: 2.32, y: 1.84, z: 3.18}
301 m_Children: []
302 m_Father: {fileID: 0}
303 m_RootOrder: 22
304 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
305--- !u!1 &239480234
306GameObject:
307 m_ObjectHideFlags: 0
308 m_CorrespondingSourceObject: {fileID: 0}
309 m_PrefabInstance: {fileID: 0}
310 m_PrefabAsset: {fileID: 0}
311 serializedVersion: 6
312 m_Component:
313 - component: {fileID: 239480236}
314 - component: {fileID: 239480235}
315 m_Layer: 0
316 m_Name: Directional Light
317 m_TagString: Untagged
318 m_Icon: {fileID: 0}
319 m_NavMeshLayer: 0
320 m_StaticEditorFlags: 0
321 m_IsActive: 1
322--- !u!108 &239480235
323Light:
324 m_ObjectHideFlags: 0
325 m_CorrespondingSourceObject: {fileID: 0}
326 m_PrefabInstance: {fileID: 0}
327 m_PrefabAsset: {fileID: 0}
328 m_GameObject: {fileID: 239480234}
329 m_Enabled: 1
330 serializedVersion: 9
331 m_Type: 1
332 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
333 m_Intensity: 1
334 m_Range: 10
335 m_SpotAngle: 30
336 m_InnerSpotAngle: 21.80208
337 m_CookieSize: 10
338 m_Shadows:
339 m_Type: 2
340 m_Resolution: -1
341 m_CustomResolution: -1
342 m_Strength: 1
343 m_Bias: 0.05
344 m_NormalBias: 0.4
345 m_NearPlane: 0.2
346 m_CullingMatrixOverride:
347 e00: 1
348 e01: 0
349 e02: 0
350 e03: 0
351 e10: 0
352 e11: 1
353 e12: 0
354 e13: 0
355 e20: 0
356 e21: 0
357 e22: 1
358 e23: 0
359 e30: 0
360 e31: 0
361 e32: 0
362 e33: 1
363 m_UseCullingMatrixOverride: 0
364 m_Cookie: {fileID: 0}
365 m_DrawHalo: 0
366 m_Flare: {fileID: 0}
367 m_RenderMode: 0
368 m_CullingMask:
369 serializedVersion: 2
370 m_Bits: 4294967295
371 m_RenderingLayerMask: 1
372 m_Lightmapping: 4
373 m_LightShadowCasterMode: 0
374 m_AreaSize: {x: 1, y: 1}
375 m_BounceIntensity: 1
376 m_ColorTemperature: 6570
377 m_UseColorTemperature: 0
378 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
379 m_UseBoundingSphereOverride: 0
380 m_ShadowRadius: 0
381 m_ShadowAngle: 0
382--- !u!4 &239480236
383Transform:
384 m_ObjectHideFlags: 0
385 m_CorrespondingSourceObject: {fileID: 0}
386 m_PrefabInstance: {fileID: 0}
387 m_PrefabAsset: {fileID: 0}
388 m_GameObject: {fileID: 239480234}
389 m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
390 m_LocalPosition: {x: 0, y: 3, z: 0}
391 m_LocalScale: {x: 1, y: 1, z: 1}
392 m_Children: []
393 m_Father: {fileID: 0}
394 m_RootOrder: 0
395 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
396--- !u!1 &241264688
397GameObject:
398 m_ObjectHideFlags: 0
399 m_CorrespondingSourceObject: {fileID: 0}
400 m_PrefabInstance: {fileID: 0}
401 m_PrefabAsset: {fileID: 0}
402 serializedVersion: 6
403 m_Component:
404 - component: {fileID: 241264692}
405 - component: {fileID: 241264691}
406 - component: {fileID: 241264690}
407 - component: {fileID: 241264689}
408 m_Layer: 0
409 m_Name: Cube
410 m_TagString: Untagged
411 m_Icon: {fileID: 0}
412 m_NavMeshLayer: 0
413 m_StaticEditorFlags: 0
414 m_IsActive: 1
415--- !u!65 &241264689
416BoxCollider:
417 m_ObjectHideFlags: 0
418 m_CorrespondingSourceObject: {fileID: 0}
419 m_PrefabInstance: {fileID: 0}
420 m_PrefabAsset: {fileID: 0}
421 m_GameObject: {fileID: 241264688}
422 m_Material: {fileID: 0}
423 m_IsTrigger: 0
424 m_Enabled: 1
425 serializedVersion: 2
426 m_Size: {x: 1, y: 1, z: 1}
427 m_Center: {x: 0, y: 0, z: 0}
428--- !u!23 &241264690
429MeshRenderer:
430 m_ObjectHideFlags: 0
431 m_CorrespondingSourceObject: {fileID: 0}
432 m_PrefabInstance: {fileID: 0}
433 m_PrefabAsset: {fileID: 0}
434 m_GameObject: {fileID: 241264688}
435 m_Enabled: 1
436 m_CastShadows: 1
437 m_ReceiveShadows: 1
438 m_DynamicOccludee: 1
439 m_MotionVectors: 1
440 m_LightProbeUsage: 1
441 m_ReflectionProbeUsage: 1
442 m_RenderingLayerMask: 1
443 m_RendererPriority: 0
444 m_Materials:
445 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
446 m_StaticBatchInfo:
447 firstSubMesh: 0
448 subMeshCount: 0
449 m_StaticBatchRoot: {fileID: 0}
450 m_ProbeAnchor: {fileID: 0}
451 m_LightProbeVolumeOverride: {fileID: 0}
452 m_ScaleInLightmap: 1
453 m_PreserveUVs: 0
454 m_IgnoreNormalsForChartDetection: 0
455 m_ImportantGI: 0
456 m_StitchLightmapSeams: 1
457 m_SelectedEditorRenderState: 3
458 m_MinimumChartSize: 4
459 m_AutoUVMaxDistance: 0.5
460 m_AutoUVMaxAngle: 89
461 m_LightmapParameters: {fileID: 0}
462 m_SortingLayerID: 0
463 m_SortingLayer: 0
464 m_SortingOrder: 0
465--- !u!33 &241264691
466MeshFilter:
467 m_ObjectHideFlags: 0
468 m_CorrespondingSourceObject: {fileID: 0}
469 m_PrefabInstance: {fileID: 0}
470 m_PrefabAsset: {fileID: 0}
471 m_GameObject: {fileID: 241264688}
472 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
473--- !u!4 &241264692
474Transform:
475 m_ObjectHideFlags: 0
476 m_CorrespondingSourceObject: {fileID: 0}
477 m_PrefabInstance: {fileID: 0}
478 m_PrefabAsset: {fileID: 0}
479 m_GameObject: {fileID: 241264688}
480 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
481 m_LocalPosition: {x: 70.6, y: 0.781, z: -171}
482 m_LocalScale: {x: 1, y: 1, z: 1}
483 m_Children: []
484 m_Father: {fileID: 0}
485 m_RootOrder: 3
486 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
487--- !u!1 &320816241
488GameObject:
489 m_ObjectHideFlags: 0
490 m_CorrespondingSourceObject: {fileID: 0}
491 m_PrefabInstance: {fileID: 0}
492 m_PrefabAsset: {fileID: 0}
493 serializedVersion: 6
494 m_Component:
495 - component: {fileID: 320816245}
496 - component: {fileID: 320816244}
497 - component: {fileID: 320816243}
498 - component: {fileID: 320816242}
499 m_Layer: 0
500 m_Name: Cube (15)
501 m_TagString: Untagged
502 m_Icon: {fileID: 0}
503 m_NavMeshLayer: 0
504 m_StaticEditorFlags: 0
505 m_IsActive: 1
506--- !u!65 &320816242
507BoxCollider:
508 m_ObjectHideFlags: 0
509 m_CorrespondingSourceObject: {fileID: 0}
510 m_PrefabInstance: {fileID: 0}
511 m_PrefabAsset: {fileID: 0}
512 m_GameObject: {fileID: 320816241}
513 m_Material: {fileID: 0}
514 m_IsTrigger: 0
515 m_Enabled: 1
516 serializedVersion: 2
517 m_Size: {x: 1, y: 1, z: 1}
518 m_Center: {x: 0, y: 0, z: 0}
519--- !u!23 &320816243
520MeshRenderer:
521 m_ObjectHideFlags: 0
522 m_CorrespondingSourceObject: {fileID: 0}
523 m_PrefabInstance: {fileID: 0}
524 m_PrefabAsset: {fileID: 0}
525 m_GameObject: {fileID: 320816241}
526 m_Enabled: 1
527 m_CastShadows: 1
528 m_ReceiveShadows: 1
529 m_DynamicOccludee: 1
530 m_MotionVectors: 1
531 m_LightProbeUsage: 1
532 m_ReflectionProbeUsage: 1
533 m_RenderingLayerMask: 1
534 m_RendererPriority: 0
535 m_Materials:
536 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
537 m_StaticBatchInfo:
538 firstSubMesh: 0
539 subMeshCount: 0
540 m_StaticBatchRoot: {fileID: 0}
541 m_ProbeAnchor: {fileID: 0}
542 m_LightProbeVolumeOverride: {fileID: 0}
543 m_ScaleInLightmap: 1
544 m_PreserveUVs: 0
545 m_IgnoreNormalsForChartDetection: 0
546 m_ImportantGI: 0
547 m_StitchLightmapSeams: 1
548 m_SelectedEditorRenderState: 3
549 m_MinimumChartSize: 4
550 m_AutoUVMaxDistance: 0.5
551 m_AutoUVMaxAngle: 89
552 m_LightmapParameters: {fileID: 0}
553 m_SortingLayerID: 0
554 m_SortingLayer: 0
555 m_SortingOrder: 0
556--- !u!33 &320816244
557MeshFilter:
558 m_ObjectHideFlags: 0
559 m_CorrespondingSourceObject: {fileID: 0}
560 m_PrefabInstance: {fileID: 0}
561 m_PrefabAsset: {fileID: 0}
562 m_GameObject: {fileID: 320816241}
563 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
564--- !u!4 &320816245
565Transform:
566 m_ObjectHideFlags: 0
567 m_CorrespondingSourceObject: {fileID: 0}
568 m_PrefabInstance: {fileID: 0}
569 m_PrefabAsset: {fileID: 0}
570 m_GameObject: {fileID: 320816241}
571 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
572 m_LocalPosition: {x: 7.4, y: 0.781, z: 75.4}
573 m_LocalScale: {x: 1, y: 1, z: 1}
574 m_Children: []
575 m_Father: {fileID: 0}
576 m_RootOrder: 18
577 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
578--- !u!1 &426013815
579GameObject:
580 m_ObjectHideFlags: 0
581 m_CorrespondingSourceObject: {fileID: 0}
582 m_PrefabInstance: {fileID: 0}
583 m_PrefabAsset: {fileID: 0}
584 serializedVersion: 6
585 m_Component:
586 - component: {fileID: 426013819}
587 - component: {fileID: 426013818}
588 - component: {fileID: 426013817}
589 - component: {fileID: 426013816}
590 m_Layer: 0
591 m_Name: Cube (16)
592 m_TagString: Untagged
593 m_Icon: {fileID: 0}
594 m_NavMeshLayer: 0
595 m_StaticEditorFlags: 0
596 m_IsActive: 1
597--- !u!65 &426013816
598BoxCollider:
599 m_ObjectHideFlags: 0
600 m_CorrespondingSourceObject: {fileID: 0}
601 m_PrefabInstance: {fileID: 0}
602 m_PrefabAsset: {fileID: 0}
603 m_GameObject: {fileID: 426013815}
604 m_Material: {fileID: 0}
605 m_IsTrigger: 0
606 m_Enabled: 1
607 serializedVersion: 2
608 m_Size: {x: 1, y: 1, z: 1}
609 m_Center: {x: 0, y: 0, z: 0}
610--- !u!23 &426013817
611MeshRenderer:
612 m_ObjectHideFlags: 0
613 m_CorrespondingSourceObject: {fileID: 0}
614 m_PrefabInstance: {fileID: 0}
615 m_PrefabAsset: {fileID: 0}
616 m_GameObject: {fileID: 426013815}
617 m_Enabled: 1
618 m_CastShadows: 1
619 m_ReceiveShadows: 1
620 m_DynamicOccludee: 1
621 m_MotionVectors: 1
622 m_LightProbeUsage: 1
623 m_ReflectionProbeUsage: 1
624 m_RenderingLayerMask: 1
625 m_RendererPriority: 0
626 m_Materials:
627 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
628 m_StaticBatchInfo:
629 firstSubMesh: 0
630 subMeshCount: 0
631 m_StaticBatchRoot: {fileID: 0}
632 m_ProbeAnchor: {fileID: 0}
633 m_LightProbeVolumeOverride: {fileID: 0}
634 m_ScaleInLightmap: 1
635 m_PreserveUVs: 0
636 m_IgnoreNormalsForChartDetection: 0
637 m_ImportantGI: 0
638 m_StitchLightmapSeams: 1
639 m_SelectedEditorRenderState: 3
640 m_MinimumChartSize: 4
641 m_AutoUVMaxDistance: 0.5
642 m_AutoUVMaxAngle: 89
643 m_LightmapParameters: {fileID: 0}
644 m_SortingLayerID: 0
645 m_SortingLayer: 0
646 m_SortingOrder: 0
647--- !u!33 &426013818
648MeshFilter:
649 m_ObjectHideFlags: 0
650 m_CorrespondingSourceObject: {fileID: 0}
651 m_PrefabInstance: {fileID: 0}
652 m_PrefabAsset: {fileID: 0}
653 m_GameObject: {fileID: 426013815}
654 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
655--- !u!4 &426013819
656Transform:
657 m_ObjectHideFlags: 0
658 m_CorrespondingSourceObject: {fileID: 0}
659 m_PrefabInstance: {fileID: 0}
660 m_PrefabAsset: {fileID: 0}
661 m_GameObject: {fileID: 426013815}
662 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
663 m_LocalPosition: {x: 52.3, y: 0.781, z: 33.5}
664 m_LocalScale: {x: 1, y: 3.17, z: 6.3}
665 m_Children: []
666 m_Father: {fileID: 0}
667 m_RootOrder: 19
668 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
669--- !u!1 &456299247
670GameObject:
671 m_ObjectHideFlags: 0
672 m_CorrespondingSourceObject: {fileID: 0}
673 m_PrefabInstance: {fileID: 0}
674 m_PrefabAsset: {fileID: 0}
675 serializedVersion: 6
676 m_Component:
677 - component: {fileID: 456299251}
678 - component: {fileID: 456299250}
679 - component: {fileID: 456299249}
680 - component: {fileID: 456299248}
681 m_Layer: 0
682 m_Name: Cube (18)
683 m_TagString: Untagged
684 m_Icon: {fileID: 0}
685 m_NavMeshLayer: 0
686 m_StaticEditorFlags: 0
687 m_IsActive: 1
688--- !u!65 &456299248
689BoxCollider:
690 m_ObjectHideFlags: 0
691 m_CorrespondingSourceObject: {fileID: 0}
692 m_PrefabInstance: {fileID: 0}
693 m_PrefabAsset: {fileID: 0}
694 m_GameObject: {fileID: 456299247}
695 m_Material: {fileID: 0}
696 m_IsTrigger: 0
697 m_Enabled: 1
698 serializedVersion: 2
699 m_Size: {x: 1, y: 1, z: 1}
700 m_Center: {x: 0, y: 0, z: 0}
701--- !u!23 &456299249
702MeshRenderer:
703 m_ObjectHideFlags: 0
704 m_CorrespondingSourceObject: {fileID: 0}
705 m_PrefabInstance: {fileID: 0}
706 m_PrefabAsset: {fileID: 0}
707 m_GameObject: {fileID: 456299247}
708 m_Enabled: 1
709 m_CastShadows: 1
710 m_ReceiveShadows: 1
711 m_DynamicOccludee: 1
712 m_MotionVectors: 1
713 m_LightProbeUsage: 1
714 m_ReflectionProbeUsage: 1
715 m_RenderingLayerMask: 1
716 m_RendererPriority: 0
717 m_Materials:
718 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
719 m_StaticBatchInfo:
720 firstSubMesh: 0
721 subMeshCount: 0
722 m_StaticBatchRoot: {fileID: 0}
723 m_ProbeAnchor: {fileID: 0}
724 m_LightProbeVolumeOverride: {fileID: 0}
725 m_ScaleInLightmap: 1
726 m_PreserveUVs: 0
727 m_IgnoreNormalsForChartDetection: 0
728 m_ImportantGI: 0
729 m_StitchLightmapSeams: 1
730 m_SelectedEditorRenderState: 3
731 m_MinimumChartSize: 4
732 m_AutoUVMaxDistance: 0.5
733 m_AutoUVMaxAngle: 89
734 m_LightmapParameters: {fileID: 0}
735 m_SortingLayerID: 0
736 m_SortingLayer: 0
737 m_SortingOrder: 0
738--- !u!33 &456299250
739MeshFilter:
740 m_ObjectHideFlags: 0
741 m_CorrespondingSourceObject: {fileID: 0}
742 m_PrefabInstance: {fileID: 0}
743 m_PrefabAsset: {fileID: 0}
744 m_GameObject: {fileID: 456299247}
745 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
746--- !u!4 &456299251
747Transform:
748 m_ObjectHideFlags: 0
749 m_CorrespondingSourceObject: {fileID: 0}
750 m_PrefabInstance: {fileID: 0}
751 m_PrefabAsset: {fileID: 0}
752 m_GameObject: {fileID: 456299247}
753 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
754 m_LocalPosition: {x: -17, y: 0.781, z: -76.1}
755 m_LocalScale: {x: 3.68, y: 1.43, z: 1.75}
756 m_Children: []
757 m_Father: {fileID: 0}
758 m_RootOrder: 21
759 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
760--- !u!1 &692907848
761GameObject:
762 m_ObjectHideFlags: 0
763 m_CorrespondingSourceObject: {fileID: 0}
764 m_PrefabInstance: {fileID: 0}
765 m_PrefabAsset: {fileID: 0}
766 serializedVersion: 6
767 m_Component:
768 - component: {fileID: 692907852}
769 - component: {fileID: 692907851}
770 - component: {fileID: 692907850}
771 - component: {fileID: 692907849}
772 m_Layer: 0
773 m_Name: Cube (11)
774 m_TagString: Untagged
775 m_Icon: {fileID: 0}
776 m_NavMeshLayer: 0
777 m_StaticEditorFlags: 0
778 m_IsActive: 1
779--- !u!65 &692907849
780BoxCollider:
781 m_ObjectHideFlags: 0
782 m_CorrespondingSourceObject: {fileID: 0}
783 m_PrefabInstance: {fileID: 0}
784 m_PrefabAsset: {fileID: 0}
785 m_GameObject: {fileID: 692907848}
786 m_Material: {fileID: 0}
787 m_IsTrigger: 0
788 m_Enabled: 1
789 serializedVersion: 2
790 m_Size: {x: 1, y: 1, z: 1}
791 m_Center: {x: 0, y: 0, z: 0}
792--- !u!23 &692907850
793MeshRenderer:
794 m_ObjectHideFlags: 0
795 m_CorrespondingSourceObject: {fileID: 0}
796 m_PrefabInstance: {fileID: 0}
797 m_PrefabAsset: {fileID: 0}
798 m_GameObject: {fileID: 692907848}
799 m_Enabled: 1
800 m_CastShadows: 1
801 m_ReceiveShadows: 1
802 m_DynamicOccludee: 1
803 m_MotionVectors: 1
804 m_LightProbeUsage: 1
805 m_ReflectionProbeUsage: 1
806 m_RenderingLayerMask: 1
807 m_RendererPriority: 0
808 m_Materials:
809 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
810 m_StaticBatchInfo:
811 firstSubMesh: 0
812 subMeshCount: 0
813 m_StaticBatchRoot: {fileID: 0}
814 m_ProbeAnchor: {fileID: 0}
815 m_LightProbeVolumeOverride: {fileID: 0}
816 m_ScaleInLightmap: 1
817 m_PreserveUVs: 0
818 m_IgnoreNormalsForChartDetection: 0
819 m_ImportantGI: 0
820 m_StitchLightmapSeams: 1
821 m_SelectedEditorRenderState: 3
822 m_MinimumChartSize: 4
823 m_AutoUVMaxDistance: 0.5
824 m_AutoUVMaxAngle: 89
825 m_LightmapParameters: {fileID: 0}
826 m_SortingLayerID: 0
827 m_SortingLayer: 0
828 m_SortingOrder: 0
829--- !u!33 &692907851
830MeshFilter:
831 m_ObjectHideFlags: 0
832 m_CorrespondingSourceObject: {fileID: 0}
833 m_PrefabInstance: {fileID: 0}
834 m_PrefabAsset: {fileID: 0}
835 m_GameObject: {fileID: 692907848}
836 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
837--- !u!4 &692907852
838Transform:
839 m_ObjectHideFlags: 0
840 m_CorrespondingSourceObject: {fileID: 0}
841 m_PrefabInstance: {fileID: 0}
842 m_PrefabAsset: {fileID: 0}
843 m_GameObject: {fileID: 692907848}
844 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
845 m_LocalPosition: {x: 137.4, y: 0.781, z: -103.8}
846 m_LocalScale: {x: 3.77, y: 5.66, z: 3.42}
847 m_Children: []
848 m_Father: {fileID: 0}
849 m_RootOrder: 14
850 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
851--- !u!1 &695559046
852GameObject:
853 m_ObjectHideFlags: 0
854 m_CorrespondingSourceObject: {fileID: 0}
855 m_PrefabInstance: {fileID: 0}
856 m_PrefabAsset: {fileID: 0}
857 serializedVersion: 6
858 m_Component:
859 - component: {fileID: 695559050}
860 - component: {fileID: 695559049}
861 - component: {fileID: 695559048}
862 - component: {fileID: 695559047}
863 m_Layer: 0
864 m_Name: Cube (21)
865 m_TagString: Untagged
866 m_Icon: {fileID: 0}
867 m_NavMeshLayer: 0
868 m_StaticEditorFlags: 0
869 m_IsActive: 1
870--- !u!65 &695559047
871BoxCollider:
872 m_ObjectHideFlags: 0
873 m_CorrespondingSourceObject: {fileID: 0}
874 m_PrefabInstance: {fileID: 0}
875 m_PrefabAsset: {fileID: 0}
876 m_GameObject: {fileID: 695559046}
877 m_Material: {fileID: 0}
878 m_IsTrigger: 0
879 m_Enabled: 1
880 serializedVersion: 2
881 m_Size: {x: 1, y: 1, z: 1}
882 m_Center: {x: 0, y: 0, z: 0}
883--- !u!23 &695559048
884MeshRenderer:
885 m_ObjectHideFlags: 0
886 m_CorrespondingSourceObject: {fileID: 0}
887 m_PrefabInstance: {fileID: 0}
888 m_PrefabAsset: {fileID: 0}
889 m_GameObject: {fileID: 695559046}
890 m_Enabled: 1
891 m_CastShadows: 1
892 m_ReceiveShadows: 1
893 m_DynamicOccludee: 1
894 m_MotionVectors: 1
895 m_LightProbeUsage: 1
896 m_ReflectionProbeUsage: 1
897 m_RenderingLayerMask: 1
898 m_RendererPriority: 0
899 m_Materials:
900 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
901 m_StaticBatchInfo:
902 firstSubMesh: 0
903 subMeshCount: 0
904 m_StaticBatchRoot: {fileID: 0}
905 m_ProbeAnchor: {fileID: 0}
906 m_LightProbeVolumeOverride: {fileID: 0}
907 m_ScaleInLightmap: 1
908 m_PreserveUVs: 0
909 m_IgnoreNormalsForChartDetection: 0
910 m_ImportantGI: 0
911 m_StitchLightmapSeams: 1
912 m_SelectedEditorRenderState: 3
913 m_MinimumChartSize: 4
914 m_AutoUVMaxDistance: 0.5
915 m_AutoUVMaxAngle: 89
916 m_LightmapParameters: {fileID: 0}
917 m_SortingLayerID: 0
918 m_SortingLayer: 0
919 m_SortingOrder: 0
920--- !u!33 &695559049
921MeshFilter:
922 m_ObjectHideFlags: 0
923 m_CorrespondingSourceObject: {fileID: 0}
924 m_PrefabInstance: {fileID: 0}
925 m_PrefabAsset: {fileID: 0}
926 m_GameObject: {fileID: 695559046}
927 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
928--- !u!4 &695559050
929Transform:
930 m_ObjectHideFlags: 0
931 m_CorrespondingSourceObject: {fileID: 0}
932 m_PrefabInstance: {fileID: 0}
933 m_PrefabAsset: {fileID: 0}
934 m_GameObject: {fileID: 695559046}
935 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
936 m_LocalPosition: {x: 94.6, y: 0.781, z: -93.2}
937 m_LocalScale: {x: 1, y: 1, z: 1}
938 m_Children: []
939 m_Father: {fileID: 0}
940 m_RootOrder: 24
941 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
942--- !u!1 &709107123
943GameObject:
944 m_ObjectHideFlags: 0
945 m_CorrespondingSourceObject: {fileID: 0}
946 m_PrefabInstance: {fileID: 0}
947 m_PrefabAsset: {fileID: 0}
948 serializedVersion: 6
949 m_Component:
950 - component: {fileID: 709107127}
951 - component: {fileID: 709107126}
952 - component: {fileID: 709107125}
953 - component: {fileID: 709107124}
954 m_Layer: 0
955 m_Name: Cube (9)
956 m_TagString: Untagged
957 m_Icon: {fileID: 0}
958 m_NavMeshLayer: 0
959 m_StaticEditorFlags: 0
960 m_IsActive: 1
961--- !u!65 &709107124
962BoxCollider:
963 m_ObjectHideFlags: 0
964 m_CorrespondingSourceObject: {fileID: 0}
965 m_PrefabInstance: {fileID: 0}
966 m_PrefabAsset: {fileID: 0}
967 m_GameObject: {fileID: 709107123}
968 m_Material: {fileID: 0}
969 m_IsTrigger: 0
970 m_Enabled: 1
971 serializedVersion: 2
972 m_Size: {x: 1, y: 1, z: 1}
973 m_Center: {x: 0, y: 0, z: 0}
974--- !u!23 &709107125
975MeshRenderer:
976 m_ObjectHideFlags: 0
977 m_CorrespondingSourceObject: {fileID: 0}
978 m_PrefabInstance: {fileID: 0}
979 m_PrefabAsset: {fileID: 0}
980 m_GameObject: {fileID: 709107123}
981 m_Enabled: 1
982 m_CastShadows: 1
983 m_ReceiveShadows: 1
984 m_DynamicOccludee: 1
985 m_MotionVectors: 1
986 m_LightProbeUsage: 1
987 m_ReflectionProbeUsage: 1
988 m_RenderingLayerMask: 1
989 m_RendererPriority: 0
990 m_Materials:
991 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
992 m_StaticBatchInfo:
993 firstSubMesh: 0
994 subMeshCount: 0
995 m_StaticBatchRoot: {fileID: 0}
996 m_ProbeAnchor: {fileID: 0}
997 m_LightProbeVolumeOverride: {fileID: 0}
998 m_ScaleInLightmap: 1
999 m_PreserveUVs: 0
1000 m_IgnoreNormalsForChartDetection: 0
1001 m_ImportantGI: 0
1002 m_StitchLightmapSeams: 1
1003 m_SelectedEditorRenderState: 3
1004 m_MinimumChartSize: 4
1005 m_AutoUVMaxDistance: 0.5
1006 m_AutoUVMaxAngle: 89
1007 m_LightmapParameters: {fileID: 0}
1008 m_SortingLayerID: 0
1009 m_SortingLayer: 0
1010 m_SortingOrder: 0
1011--- !u!33 &709107126
1012MeshFilter:
1013 m_ObjectHideFlags: 0
1014 m_CorrespondingSourceObject: {fileID: 0}
1015 m_PrefabInstance: {fileID: 0}
1016 m_PrefabAsset: {fileID: 0}
1017 m_GameObject: {fileID: 709107123}
1018 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1019--- !u!4 &709107127
1020Transform:
1021 m_ObjectHideFlags: 0
1022 m_CorrespondingSourceObject: {fileID: 0}
1023 m_PrefabInstance: {fileID: 0}
1024 m_PrefabAsset: {fileID: 0}
1025 m_GameObject: {fileID: 709107123}
1026 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1027 m_LocalPosition: {x: 57.7, y: 0.781, z: 66.5}
1028 m_LocalScale: {x: 1, y: 1, z: 1}
1029 m_Children: []
1030 m_Father: {fileID: 0}
1031 m_RootOrder: 12
1032 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1033--- !u!1 &791850704
1034GameObject:
1035 m_ObjectHideFlags: 0
1036 m_CorrespondingSourceObject: {fileID: 0}
1037 m_PrefabInstance: {fileID: 0}
1038 m_PrefabAsset: {fileID: 0}
1039 serializedVersion: 6
1040 m_Component:
1041 - component: {fileID: 791850708}
1042 - component: {fileID: 791850707}
1043 - component: {fileID: 791850706}
1044 - component: {fileID: 791850705}
1045 m_Layer: 0
1046 m_Name: Cube (2)
1047 m_TagString: Untagged
1048 m_Icon: {fileID: 0}
1049 m_NavMeshLayer: 0
1050 m_StaticEditorFlags: 0
1051 m_IsActive: 1
1052--- !u!65 &791850705
1053BoxCollider:
1054 m_ObjectHideFlags: 0
1055 m_CorrespondingSourceObject: {fileID: 0}
1056 m_PrefabInstance: {fileID: 0}
1057 m_PrefabAsset: {fileID: 0}
1058 m_GameObject: {fileID: 791850704}
1059 m_Material: {fileID: 0}
1060 m_IsTrigger: 0
1061 m_Enabled: 1
1062 serializedVersion: 2
1063 m_Size: {x: 1, y: 1, z: 1}
1064 m_Center: {x: 0, y: 0, z: 0}
1065--- !u!23 &791850706
1066MeshRenderer:
1067 m_ObjectHideFlags: 0
1068 m_CorrespondingSourceObject: {fileID: 0}
1069 m_PrefabInstance: {fileID: 0}
1070 m_PrefabAsset: {fileID: 0}
1071 m_GameObject: {fileID: 791850704}
1072 m_Enabled: 1
1073 m_CastShadows: 1
1074 m_ReceiveShadows: 1
1075 m_DynamicOccludee: 1
1076 m_MotionVectors: 1
1077 m_LightProbeUsage: 1
1078 m_ReflectionProbeUsage: 1
1079 m_RenderingLayerMask: 1
1080 m_RendererPriority: 0
1081 m_Materials:
1082 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1083 m_StaticBatchInfo:
1084 firstSubMesh: 0
1085 subMeshCount: 0
1086 m_StaticBatchRoot: {fileID: 0}
1087 m_ProbeAnchor: {fileID: 0}
1088 m_LightProbeVolumeOverride: {fileID: 0}
1089 m_ScaleInLightmap: 1
1090 m_PreserveUVs: 0
1091 m_IgnoreNormalsForChartDetection: 0
1092 m_ImportantGI: 0
1093 m_StitchLightmapSeams: 1
1094 m_SelectedEditorRenderState: 3
1095 m_MinimumChartSize: 4
1096 m_AutoUVMaxDistance: 0.5
1097 m_AutoUVMaxAngle: 89
1098 m_LightmapParameters: {fileID: 0}
1099 m_SortingLayerID: 0
1100 m_SortingLayer: 0
1101 m_SortingOrder: 0
1102--- !u!33 &791850707
1103MeshFilter:
1104 m_ObjectHideFlags: 0
1105 m_CorrespondingSourceObject: {fileID: 0}
1106 m_PrefabInstance: {fileID: 0}
1107 m_PrefabAsset: {fileID: 0}
1108 m_GameObject: {fileID: 791850704}
1109 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1110--- !u!4 &791850708
1111Transform:
1112 m_ObjectHideFlags: 0
1113 m_CorrespondingSourceObject: {fileID: 0}
1114 m_PrefabInstance: {fileID: 0}
1115 m_PrefabAsset: {fileID: 0}
1116 m_GameObject: {fileID: 791850704}
1117 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1118 m_LocalPosition: {x: 72.5, y: 0.781, z: -34.7}
1119 m_LocalScale: {x: 1, y: 1, z: 1}
1120 m_Children: []
1121 m_Father: {fileID: 0}
1122 m_RootOrder: 5
1123 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1124--- !u!1 &820362292
1125GameObject:
1126 m_ObjectHideFlags: 0
1127 m_CorrespondingSourceObject: {fileID: 0}
1128 m_PrefabInstance: {fileID: 0}
1129 m_PrefabAsset: {fileID: 0}
1130 serializedVersion: 6
1131 m_Component:
1132 - component: {fileID: 820362296}
1133 - component: {fileID: 820362295}
1134 - component: {fileID: 820362294}
1135 - component: {fileID: 820362293}
1136 m_Layer: 0
1137 m_Name: Cube (8)
1138 m_TagString: Untagged
1139 m_Icon: {fileID: 0}
1140 m_NavMeshLayer: 0
1141 m_StaticEditorFlags: 0
1142 m_IsActive: 1
1143--- !u!65 &820362293
1144BoxCollider:
1145 m_ObjectHideFlags: 0
1146 m_CorrespondingSourceObject: {fileID: 0}
1147 m_PrefabInstance: {fileID: 0}
1148 m_PrefabAsset: {fileID: 0}
1149 m_GameObject: {fileID: 820362292}
1150 m_Material: {fileID: 0}
1151 m_IsTrigger: 0
1152 m_Enabled: 1
1153 serializedVersion: 2
1154 m_Size: {x: 1, y: 1, z: 1}
1155 m_Center: {x: 0, y: 0, z: 0}
1156--- !u!23 &820362294
1157MeshRenderer:
1158 m_ObjectHideFlags: 0
1159 m_CorrespondingSourceObject: {fileID: 0}
1160 m_PrefabInstance: {fileID: 0}
1161 m_PrefabAsset: {fileID: 0}
1162 m_GameObject: {fileID: 820362292}
1163 m_Enabled: 1
1164 m_CastShadows: 1
1165 m_ReceiveShadows: 1
1166 m_DynamicOccludee: 1
1167 m_MotionVectors: 1
1168 m_LightProbeUsage: 1
1169 m_ReflectionProbeUsage: 1
1170 m_RenderingLayerMask: 1
1171 m_RendererPriority: 0
1172 m_Materials:
1173 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1174 m_StaticBatchInfo:
1175 firstSubMesh: 0
1176 subMeshCount: 0
1177 m_StaticBatchRoot: {fileID: 0}
1178 m_ProbeAnchor: {fileID: 0}
1179 m_LightProbeVolumeOverride: {fileID: 0}
1180 m_ScaleInLightmap: 1
1181 m_PreserveUVs: 0
1182 m_IgnoreNormalsForChartDetection: 0
1183 m_ImportantGI: 0
1184 m_StitchLightmapSeams: 1
1185 m_SelectedEditorRenderState: 3
1186 m_MinimumChartSize: 4
1187 m_AutoUVMaxDistance: 0.5
1188 m_AutoUVMaxAngle: 89
1189 m_LightmapParameters: {fileID: 0}
1190 m_SortingLayerID: 0
1191 m_SortingLayer: 0
1192 m_SortingOrder: 0
1193--- !u!33 &820362295
1194MeshFilter:
1195 m_ObjectHideFlags: 0
1196 m_CorrespondingSourceObject: {fileID: 0}
1197 m_PrefabInstance: {fileID: 0}
1198 m_PrefabAsset: {fileID: 0}
1199 m_GameObject: {fileID: 820362292}
1200 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1201--- !u!4 &820362296
1202Transform:
1203 m_ObjectHideFlags: 0
1204 m_CorrespondingSourceObject: {fileID: 0}
1205 m_PrefabInstance: {fileID: 0}
1206 m_PrefabAsset: {fileID: 0}
1207 m_GameObject: {fileID: 820362292}
1208 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1209 m_LocalPosition: {x: -11.6, y: 0.781, z: 39.8}
1210 m_LocalScale: {x: 1.9, y: 3.14, z: 1.63}
1211 m_Children: []
1212 m_Father: {fileID: 0}
1213 m_RootOrder: 11
1214 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1215--- !u!1 &909918852
1216GameObject:
1217 m_ObjectHideFlags: 0
1218 m_CorrespondingSourceObject: {fileID: 0}
1219 m_PrefabInstance: {fileID: 0}
1220 m_PrefabAsset: {fileID: 0}
1221 serializedVersion: 6
1222 m_Component:
1223 - component: {fileID: 909918856}
1224 - component: {fileID: 909918855}
1225 - component: {fileID: 909918854}
1226 - component: {fileID: 909918853}
1227 m_Layer: 0
1228 m_Name: Plane
1229 m_TagString: Untagged
1230 m_Icon: {fileID: 0}
1231 m_NavMeshLayer: 0
1232 m_StaticEditorFlags: 4294967295
1233 m_IsActive: 1
1234--- !u!64 &909918853
1235MeshCollider:
1236 m_ObjectHideFlags: 0
1237 m_CorrespondingSourceObject: {fileID: 0}
1238 m_PrefabInstance: {fileID: 0}
1239 m_PrefabAsset: {fileID: 0}
1240 m_GameObject: {fileID: 909918852}
1241 m_Material: {fileID: 0}
1242 m_IsTrigger: 0
1243 m_Enabled: 1
1244 serializedVersion: 3
1245 m_Convex: 0
1246 m_CookingOptions: 14
1247 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
1248--- !u!23 &909918854
1249MeshRenderer:
1250 m_ObjectHideFlags: 0
1251 m_CorrespondingSourceObject: {fileID: 0}
1252 m_PrefabInstance: {fileID: 0}
1253 m_PrefabAsset: {fileID: 0}
1254 m_GameObject: {fileID: 909918852}
1255 m_Enabled: 1
1256 m_CastShadows: 1
1257 m_ReceiveShadows: 1
1258 m_DynamicOccludee: 1
1259 m_MotionVectors: 1
1260 m_LightProbeUsage: 1
1261 m_ReflectionProbeUsage: 1
1262 m_RenderingLayerMask: 1
1263 m_RendererPriority: 0
1264 m_Materials:
1265 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1266 m_StaticBatchInfo:
1267 firstSubMesh: 0
1268 subMeshCount: 0
1269 m_StaticBatchRoot: {fileID: 0}
1270 m_ProbeAnchor: {fileID: 0}
1271 m_LightProbeVolumeOverride: {fileID: 0}
1272 m_ScaleInLightmap: 1
1273 m_PreserveUVs: 0
1274 m_IgnoreNormalsForChartDetection: 0
1275 m_ImportantGI: 0
1276 m_StitchLightmapSeams: 1
1277 m_SelectedEditorRenderState: 3
1278 m_MinimumChartSize: 4
1279 m_AutoUVMaxDistance: 0.5
1280 m_AutoUVMaxAngle: 89
1281 m_LightmapParameters: {fileID: 0}
1282 m_SortingLayerID: 0
1283 m_SortingLayer: 0
1284 m_SortingOrder: 0
1285--- !u!33 &909918855
1286MeshFilter:
1287 m_ObjectHideFlags: 0
1288 m_CorrespondingSourceObject: {fileID: 0}
1289 m_PrefabInstance: {fileID: 0}
1290 m_PrefabAsset: {fileID: 0}
1291 m_GameObject: {fileID: 909918852}
1292 m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
1293--- !u!4 &909918856
1294Transform:
1295 m_ObjectHideFlags: 0
1296 m_CorrespondingSourceObject: {fileID: 0}
1297 m_PrefabInstance: {fileID: 0}
1298 m_PrefabAsset: {fileID: 0}
1299 m_GameObject: {fileID: 909918852}
1300 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1301 m_LocalPosition: {x: 0, y: 0, z: 0}
1302 m_LocalScale: {x: 100, y: 100, z: 100}
1303 m_Children: []
1304 m_Father: {fileID: 0}
1305 m_RootOrder: 1
1306 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1307--- !u!1 &977038030
1308GameObject:
1309 m_ObjectHideFlags: 0
1310 m_CorrespondingSourceObject: {fileID: 0}
1311 m_PrefabInstance: {fileID: 0}
1312 m_PrefabAsset: {fileID: 0}
1313 serializedVersion: 6
1314 m_Component:
1315 - component: {fileID: 977038034}
1316 - component: {fileID: 977038033}
1317 - component: {fileID: 977038032}
1318 - component: {fileID: 977038031}
1319 m_Layer: 0
1320 m_Name: Cube (7)
1321 m_TagString: Untagged
1322 m_Icon: {fileID: 0}
1323 m_NavMeshLayer: 0
1324 m_StaticEditorFlags: 0
1325 m_IsActive: 1
1326--- !u!65 &977038031
1327BoxCollider:
1328 m_ObjectHideFlags: 0
1329 m_CorrespondingSourceObject: {fileID: 0}
1330 m_PrefabInstance: {fileID: 0}
1331 m_PrefabAsset: {fileID: 0}
1332 m_GameObject: {fileID: 977038030}
1333 m_Material: {fileID: 0}
1334 m_IsTrigger: 0
1335 m_Enabled: 1
1336 serializedVersion: 2
1337 m_Size: {x: 1, y: 1, z: 1}
1338 m_Center: {x: 0, y: 0, z: 0}
1339--- !u!23 &977038032
1340MeshRenderer:
1341 m_ObjectHideFlags: 0
1342 m_CorrespondingSourceObject: {fileID: 0}
1343 m_PrefabInstance: {fileID: 0}
1344 m_PrefabAsset: {fileID: 0}
1345 m_GameObject: {fileID: 977038030}
1346 m_Enabled: 1
1347 m_CastShadows: 1
1348 m_ReceiveShadows: 1
1349 m_DynamicOccludee: 1
1350 m_MotionVectors: 1
1351 m_LightProbeUsage: 1
1352 m_ReflectionProbeUsage: 1
1353 m_RenderingLayerMask: 1
1354 m_RendererPriority: 0
1355 m_Materials:
1356 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1357 m_StaticBatchInfo:
1358 firstSubMesh: 0
1359 subMeshCount: 0
1360 m_StaticBatchRoot: {fileID: 0}
1361 m_ProbeAnchor: {fileID: 0}
1362 m_LightProbeVolumeOverride: {fileID: 0}
1363 m_ScaleInLightmap: 1
1364 m_PreserveUVs: 0
1365 m_IgnoreNormalsForChartDetection: 0
1366 m_ImportantGI: 0
1367 m_StitchLightmapSeams: 1
1368 m_SelectedEditorRenderState: 3
1369 m_MinimumChartSize: 4
1370 m_AutoUVMaxDistance: 0.5
1371 m_AutoUVMaxAngle: 89
1372 m_LightmapParameters: {fileID: 0}
1373 m_SortingLayerID: 0
1374 m_SortingLayer: 0
1375 m_SortingOrder: 0
1376--- !u!33 &977038033
1377MeshFilter:
1378 m_ObjectHideFlags: 0
1379 m_CorrespondingSourceObject: {fileID: 0}
1380 m_PrefabInstance: {fileID: 0}
1381 m_PrefabAsset: {fileID: 0}
1382 m_GameObject: {fileID: 977038030}
1383 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1384--- !u!4 &977038034
1385Transform:
1386 m_ObjectHideFlags: 0
1387 m_CorrespondingSourceObject: {fileID: 0}
1388 m_PrefabInstance: {fileID: 0}
1389 m_PrefabAsset: {fileID: 0}
1390 m_GameObject: {fileID: 977038030}
1391 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1392 m_LocalPosition: {x: -103.4, y: 0.781, z: 74.3}
1393 m_LocalScale: {x: 0.94, y: 2.26, z: 2.16}
1394 m_Children: []
1395 m_Father: {fileID: 0}
1396 m_RootOrder: 10
1397 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1398--- !u!1 &1032377023
1399GameObject:
1400 m_ObjectHideFlags: 0
1401 m_CorrespondingSourceObject: {fileID: 0}
1402 m_PrefabInstance: {fileID: 0}
1403 m_PrefabAsset: {fileID: 0}
1404 serializedVersion: 6
1405 m_Component:
1406 - component: {fileID: 1032377027}
1407 - component: {fileID: 1032377026}
1408 - component: {fileID: 1032377025}
1409 - component: {fileID: 1032377024}
1410 m_Layer: 0
1411 m_Name: Cube (13)
1412 m_TagString: Untagged
1413 m_Icon: {fileID: 0}
1414 m_NavMeshLayer: 0
1415 m_StaticEditorFlags: 0
1416 m_IsActive: 1
1417--- !u!65 &1032377024
1418BoxCollider:
1419 m_ObjectHideFlags: 0
1420 m_CorrespondingSourceObject: {fileID: 0}
1421 m_PrefabInstance: {fileID: 0}
1422 m_PrefabAsset: {fileID: 0}
1423 m_GameObject: {fileID: 1032377023}
1424 m_Material: {fileID: 0}
1425 m_IsTrigger: 0
1426 m_Enabled: 1
1427 serializedVersion: 2
1428 m_Size: {x: 1, y: 1, z: 1}
1429 m_Center: {x: 0, y: 0, z: 0}
1430--- !u!23 &1032377025
1431MeshRenderer:
1432 m_ObjectHideFlags: 0
1433 m_CorrespondingSourceObject: {fileID: 0}
1434 m_PrefabInstance: {fileID: 0}
1435 m_PrefabAsset: {fileID: 0}
1436 m_GameObject: {fileID: 1032377023}
1437 m_Enabled: 1
1438 m_CastShadows: 1
1439 m_ReceiveShadows: 1
1440 m_DynamicOccludee: 1
1441 m_MotionVectors: 1
1442 m_LightProbeUsage: 1
1443 m_ReflectionProbeUsage: 1
1444 m_RenderingLayerMask: 1
1445 m_RendererPriority: 0
1446 m_Materials:
1447 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1448 m_StaticBatchInfo:
1449 firstSubMesh: 0
1450 subMeshCount: 0
1451 m_StaticBatchRoot: {fileID: 0}
1452 m_ProbeAnchor: {fileID: 0}
1453 m_LightProbeVolumeOverride: {fileID: 0}
1454 m_ScaleInLightmap: 1
1455 m_PreserveUVs: 0
1456 m_IgnoreNormalsForChartDetection: 0
1457 m_ImportantGI: 0
1458 m_StitchLightmapSeams: 1
1459 m_SelectedEditorRenderState: 3
1460 m_MinimumChartSize: 4
1461 m_AutoUVMaxDistance: 0.5
1462 m_AutoUVMaxAngle: 89
1463 m_LightmapParameters: {fileID: 0}
1464 m_SortingLayerID: 0
1465 m_SortingLayer: 0
1466 m_SortingOrder: 0
1467--- !u!33 &1032377026
1468MeshFilter:
1469 m_ObjectHideFlags: 0
1470 m_CorrespondingSourceObject: {fileID: 0}
1471 m_PrefabInstance: {fileID: 0}
1472 m_PrefabAsset: {fileID: 0}
1473 m_GameObject: {fileID: 1032377023}
1474 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1475--- !u!4 &1032377027
1476Transform:
1477 m_ObjectHideFlags: 0
1478 m_CorrespondingSourceObject: {fileID: 0}
1479 m_PrefabInstance: {fileID: 0}
1480 m_PrefabAsset: {fileID: 0}
1481 m_GameObject: {fileID: 1032377023}
1482 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1483 m_LocalPosition: {x: -172.5, y: 0.781, z: -166.6}
1484 m_LocalScale: {x: 1, y: 1, z: 1}
1485 m_Children: []
1486 m_Father: {fileID: 0}
1487 m_RootOrder: 16
1488 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1489--- !u!1 &1079204767
1490GameObject:
1491 m_ObjectHideFlags: 0
1492 m_CorrespondingSourceObject: {fileID: 0}
1493 m_PrefabInstance: {fileID: 0}
1494 m_PrefabAsset: {fileID: 0}
1495 serializedVersion: 6
1496 m_Component:
1497 - component: {fileID: 1079204771}
1498 - component: {fileID: 1079204770}
1499 - component: {fileID: 1079204769}
1500 - component: {fileID: 1079204768}
1501 m_Layer: 0
1502 m_Name: Cube (17)
1503 m_TagString: Untagged
1504 m_Icon: {fileID: 0}
1505 m_NavMeshLayer: 0
1506 m_StaticEditorFlags: 0
1507 m_IsActive: 1
1508--- !u!65 &1079204768
1509BoxCollider:
1510 m_ObjectHideFlags: 0
1511 m_CorrespondingSourceObject: {fileID: 0}
1512 m_PrefabInstance: {fileID: 0}
1513 m_PrefabAsset: {fileID: 0}
1514 m_GameObject: {fileID: 1079204767}
1515 m_Material: {fileID: 0}
1516 m_IsTrigger: 0
1517 m_Enabled: 1
1518 serializedVersion: 2
1519 m_Size: {x: 1, y: 1, z: 1}
1520 m_Center: {x: 0, y: 0, z: 0}
1521--- !u!23 &1079204769
1522MeshRenderer:
1523 m_ObjectHideFlags: 0
1524 m_CorrespondingSourceObject: {fileID: 0}
1525 m_PrefabInstance: {fileID: 0}
1526 m_PrefabAsset: {fileID: 0}
1527 m_GameObject: {fileID: 1079204767}
1528 m_Enabled: 1
1529 m_CastShadows: 1
1530 m_ReceiveShadows: 1
1531 m_DynamicOccludee: 1
1532 m_MotionVectors: 1
1533 m_LightProbeUsage: 1
1534 m_ReflectionProbeUsage: 1
1535 m_RenderingLayerMask: 1
1536 m_RendererPriority: 0
1537 m_Materials:
1538 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1539 m_StaticBatchInfo:
1540 firstSubMesh: 0
1541 subMeshCount: 0
1542 m_StaticBatchRoot: {fileID: 0}
1543 m_ProbeAnchor: {fileID: 0}
1544 m_LightProbeVolumeOverride: {fileID: 0}
1545 m_ScaleInLightmap: 1
1546 m_PreserveUVs: 0
1547 m_IgnoreNormalsForChartDetection: 0
1548 m_ImportantGI: 0
1549 m_StitchLightmapSeams: 1
1550 m_SelectedEditorRenderState: 3
1551 m_MinimumChartSize: 4
1552 m_AutoUVMaxDistance: 0.5
1553 m_AutoUVMaxAngle: 89
1554 m_LightmapParameters: {fileID: 0}
1555 m_SortingLayerID: 0
1556 m_SortingLayer: 0
1557 m_SortingOrder: 0
1558--- !u!33 &1079204770
1559MeshFilter:
1560 m_ObjectHideFlags: 0
1561 m_CorrespondingSourceObject: {fileID: 0}
1562 m_PrefabInstance: {fileID: 0}
1563 m_PrefabAsset: {fileID: 0}
1564 m_GameObject: {fileID: 1079204767}
1565 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1566--- !u!4 &1079204771
1567Transform:
1568 m_ObjectHideFlags: 0
1569 m_CorrespondingSourceObject: {fileID: 0}
1570 m_PrefabInstance: {fileID: 0}
1571 m_PrefabAsset: {fileID: 0}
1572 m_GameObject: {fileID: 1079204767}
1573 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1574 m_LocalPosition: {x: 40.4, y: 0.781, z: -16.3}
1575 m_LocalScale: {x: 1, y: 1, z: 1}
1576 m_Children: []
1577 m_Father: {fileID: 0}
1578 m_RootOrder: 20
1579 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1580--- !u!1 &1123651374
1581GameObject:
1582 m_ObjectHideFlags: 0
1583 m_CorrespondingSourceObject: {fileID: 0}
1584 m_PrefabInstance: {fileID: 0}
1585 m_PrefabAsset: {fileID: 0}
1586 serializedVersion: 6
1587 m_Component:
1588 - component: {fileID: 1123651378}
1589 - component: {fileID: 1123651377}
1590 - component: {fileID: 1123651376}
1591 - component: {fileID: 1123651375}
1592 m_Layer: 0
1593 m_Name: Cube (3)
1594 m_TagString: Untagged
1595 m_Icon: {fileID: 0}
1596 m_NavMeshLayer: 0
1597 m_StaticEditorFlags: 0
1598 m_IsActive: 1
1599--- !u!65 &1123651375
1600BoxCollider:
1601 m_ObjectHideFlags: 0
1602 m_CorrespondingSourceObject: {fileID: 0}
1603 m_PrefabInstance: {fileID: 0}
1604 m_PrefabAsset: {fileID: 0}
1605 m_GameObject: {fileID: 1123651374}
1606 m_Material: {fileID: 0}
1607 m_IsTrigger: 0
1608 m_Enabled: 1
1609 serializedVersion: 2
1610 m_Size: {x: 1, y: 1, z: 1}
1611 m_Center: {x: 0, y: 0, z: 0}
1612--- !u!23 &1123651376
1613MeshRenderer:
1614 m_ObjectHideFlags: 0
1615 m_CorrespondingSourceObject: {fileID: 0}
1616 m_PrefabInstance: {fileID: 0}
1617 m_PrefabAsset: {fileID: 0}
1618 m_GameObject: {fileID: 1123651374}
1619 m_Enabled: 1
1620 m_CastShadows: 1
1621 m_ReceiveShadows: 1
1622 m_DynamicOccludee: 1
1623 m_MotionVectors: 1
1624 m_LightProbeUsage: 1
1625 m_ReflectionProbeUsage: 1
1626 m_RenderingLayerMask: 1
1627 m_RendererPriority: 0
1628 m_Materials:
1629 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1630 m_StaticBatchInfo:
1631 firstSubMesh: 0
1632 subMeshCount: 0
1633 m_StaticBatchRoot: {fileID: 0}
1634 m_ProbeAnchor: {fileID: 0}
1635 m_LightProbeVolumeOverride: {fileID: 0}
1636 m_ScaleInLightmap: 1
1637 m_PreserveUVs: 0
1638 m_IgnoreNormalsForChartDetection: 0
1639 m_ImportantGI: 0
1640 m_StitchLightmapSeams: 1
1641 m_SelectedEditorRenderState: 3
1642 m_MinimumChartSize: 4
1643 m_AutoUVMaxDistance: 0.5
1644 m_AutoUVMaxAngle: 89
1645 m_LightmapParameters: {fileID: 0}
1646 m_SortingLayerID: 0
1647 m_SortingLayer: 0
1648 m_SortingOrder: 0
1649--- !u!33 &1123651377
1650MeshFilter:
1651 m_ObjectHideFlags: 0
1652 m_CorrespondingSourceObject: {fileID: 0}
1653 m_PrefabInstance: {fileID: 0}
1654 m_PrefabAsset: {fileID: 0}
1655 m_GameObject: {fileID: 1123651374}
1656 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1657--- !u!4 &1123651378
1658Transform:
1659 m_ObjectHideFlags: 0
1660 m_CorrespondingSourceObject: {fileID: 0}
1661 m_PrefabInstance: {fileID: 0}
1662 m_PrefabAsset: {fileID: 0}
1663 m_GameObject: {fileID: 1123651374}
1664 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1665 m_LocalPosition: {x: -6.9, y: 0.781, z: -23.9}
1666 m_LocalScale: {x: 1, y: 1, z: 1}
1667 m_Children: []
1668 m_Father: {fileID: 0}
1669 m_RootOrder: 6
1670 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1671--- !u!1 &1177917439
1672GameObject:
1673 m_ObjectHideFlags: 0
1674 m_CorrespondingSourceObject: {fileID: 0}
1675 m_PrefabInstance: {fileID: 0}
1676 m_PrefabAsset: {fileID: 0}
1677 serializedVersion: 6
1678 m_Component:
1679 - component: {fileID: 1177917443}
1680 - component: {fileID: 1177917442}
1681 - component: {fileID: 1177917441}
1682 - component: {fileID: 1177917440}
1683 m_Layer: 0
1684 m_Name: Cube (6)
1685 m_TagString: Untagged
1686 m_Icon: {fileID: 0}
1687 m_NavMeshLayer: 0
1688 m_StaticEditorFlags: 0
1689 m_IsActive: 1
1690--- !u!65 &1177917440
1691BoxCollider:
1692 m_ObjectHideFlags: 0
1693 m_CorrespondingSourceObject: {fileID: 0}
1694 m_PrefabInstance: {fileID: 0}
1695 m_PrefabAsset: {fileID: 0}
1696 m_GameObject: {fileID: 1177917439}
1697 m_Material: {fileID: 0}
1698 m_IsTrigger: 0
1699 m_Enabled: 1
1700 serializedVersion: 2
1701 m_Size: {x: 1, y: 1, z: 1}
1702 m_Center: {x: 0, y: 0, z: 0}
1703--- !u!23 &1177917441
1704MeshRenderer:
1705 m_ObjectHideFlags: 0
1706 m_CorrespondingSourceObject: {fileID: 0}
1707 m_PrefabInstance: {fileID: 0}
1708 m_PrefabAsset: {fileID: 0}
1709 m_GameObject: {fileID: 1177917439}
1710 m_Enabled: 1
1711 m_CastShadows: 1
1712 m_ReceiveShadows: 1
1713 m_DynamicOccludee: 1
1714 m_MotionVectors: 1
1715 m_LightProbeUsage: 1
1716 m_ReflectionProbeUsage: 1
1717 m_RenderingLayerMask: 1
1718 m_RendererPriority: 0
1719 m_Materials:
1720 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1721 m_StaticBatchInfo:
1722 firstSubMesh: 0
1723 subMeshCount: 0
1724 m_StaticBatchRoot: {fileID: 0}
1725 m_ProbeAnchor: {fileID: 0}
1726 m_LightProbeVolumeOverride: {fileID: 0}
1727 m_ScaleInLightmap: 1
1728 m_PreserveUVs: 0
1729 m_IgnoreNormalsForChartDetection: 0
1730 m_ImportantGI: 0
1731 m_StitchLightmapSeams: 1
1732 m_SelectedEditorRenderState: 3
1733 m_MinimumChartSize: 4
1734 m_AutoUVMaxDistance: 0.5
1735 m_AutoUVMaxAngle: 89
1736 m_LightmapParameters: {fileID: 0}
1737 m_SortingLayerID: 0
1738 m_SortingLayer: 0
1739 m_SortingOrder: 0
1740--- !u!33 &1177917442
1741MeshFilter:
1742 m_ObjectHideFlags: 0
1743 m_CorrespondingSourceObject: {fileID: 0}
1744 m_PrefabInstance: {fileID: 0}
1745 m_PrefabAsset: {fileID: 0}
1746 m_GameObject: {fileID: 1177917439}
1747 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1748--- !u!4 &1177917443
1749Transform:
1750 m_ObjectHideFlags: 0
1751 m_CorrespondingSourceObject: {fileID: 0}
1752 m_PrefabInstance: {fileID: 0}
1753 m_PrefabAsset: {fileID: 0}
1754 m_GameObject: {fileID: 1177917439}
1755 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1756 m_LocalPosition: {x: -217.6, y: 0.781, z: 49.1}
1757 m_LocalScale: {x: 17.03, y: 9.19, z: 1}
1758 m_Children: []
1759 m_Father: {fileID: 0}
1760 m_RootOrder: 9
1761 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1762--- !u!1 &1309057404
1763GameObject:
1764 m_ObjectHideFlags: 0
1765 m_CorrespondingSourceObject: {fileID: 0}
1766 m_PrefabInstance: {fileID: 0}
1767 m_PrefabAsset: {fileID: 0}
1768 serializedVersion: 6
1769 m_Component:
1770 - component: {fileID: 1309057408}
1771 - component: {fileID: 1309057407}
1772 - component: {fileID: 1309057406}
1773 - component: {fileID: 1309057405}
1774 m_Layer: 0
1775 m_Name: Cube (14)
1776 m_TagString: Untagged
1777 m_Icon: {fileID: 0}
1778 m_NavMeshLayer: 0
1779 m_StaticEditorFlags: 0
1780 m_IsActive: 1
1781--- !u!65 &1309057405
1782BoxCollider:
1783 m_ObjectHideFlags: 0
1784 m_CorrespondingSourceObject: {fileID: 0}
1785 m_PrefabInstance: {fileID: 0}
1786 m_PrefabAsset: {fileID: 0}
1787 m_GameObject: {fileID: 1309057404}
1788 m_Material: {fileID: 0}
1789 m_IsTrigger: 0
1790 m_Enabled: 1
1791 serializedVersion: 2
1792 m_Size: {x: 1, y: 1, z: 1}
1793 m_Center: {x: 0, y: 0, z: 0}
1794--- !u!23 &1309057406
1795MeshRenderer:
1796 m_ObjectHideFlags: 0
1797 m_CorrespondingSourceObject: {fileID: 0}
1798 m_PrefabInstance: {fileID: 0}
1799 m_PrefabAsset: {fileID: 0}
1800 m_GameObject: {fileID: 1309057404}
1801 m_Enabled: 1
1802 m_CastShadows: 1
1803 m_ReceiveShadows: 1
1804 m_DynamicOccludee: 1
1805 m_MotionVectors: 1
1806 m_LightProbeUsage: 1
1807 m_ReflectionProbeUsage: 1
1808 m_RenderingLayerMask: 1
1809 m_RendererPriority: 0
1810 m_Materials:
1811 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1812 m_StaticBatchInfo:
1813 firstSubMesh: 0
1814 subMeshCount: 0
1815 m_StaticBatchRoot: {fileID: 0}
1816 m_ProbeAnchor: {fileID: 0}
1817 m_LightProbeVolumeOverride: {fileID: 0}
1818 m_ScaleInLightmap: 1
1819 m_PreserveUVs: 0
1820 m_IgnoreNormalsForChartDetection: 0
1821 m_ImportantGI: 0
1822 m_StitchLightmapSeams: 1
1823 m_SelectedEditorRenderState: 3
1824 m_MinimumChartSize: 4
1825 m_AutoUVMaxDistance: 0.5
1826 m_AutoUVMaxAngle: 89
1827 m_LightmapParameters: {fileID: 0}
1828 m_SortingLayerID: 0
1829 m_SortingLayer: 0
1830 m_SortingOrder: 0
1831--- !u!33 &1309057407
1832MeshFilter:
1833 m_ObjectHideFlags: 0
1834 m_CorrespondingSourceObject: {fileID: 0}
1835 m_PrefabInstance: {fileID: 0}
1836 m_PrefabAsset: {fileID: 0}
1837 m_GameObject: {fileID: 1309057404}
1838 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1839--- !u!4 &1309057408
1840Transform:
1841 m_ObjectHideFlags: 0
1842 m_CorrespondingSourceObject: {fileID: 0}
1843 m_PrefabInstance: {fileID: 0}
1844 m_PrefabAsset: {fileID: 0}
1845 m_GameObject: {fileID: 1309057404}
1846 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1847 m_LocalPosition: {x: -22.6, y: 0.781, z: 126.3}
1848 m_LocalScale: {x: 2.71, y: 2.12, z: 2.07}
1849 m_Children: []
1850 m_Father: {fileID: 0}
1851 m_RootOrder: 17
1852 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1853--- !u!1 &1431633410
1854GameObject:
1855 m_ObjectHideFlags: 0
1856 m_CorrespondingSourceObject: {fileID: 0}
1857 m_PrefabInstance: {fileID: 0}
1858 m_PrefabAsset: {fileID: 0}
1859 serializedVersion: 6
1860 m_Component:
1861 - component: {fileID: 1431633414}
1862 - component: {fileID: 1431633413}
1863 - component: {fileID: 1431633412}
1864 - component: {fileID: 1431633411}
1865 m_Layer: 0
1866 m_Name: Cube (5)
1867 m_TagString: Untagged
1868 m_Icon: {fileID: 0}
1869 m_NavMeshLayer: 0
1870 m_StaticEditorFlags: 0
1871 m_IsActive: 1
1872--- !u!65 &1431633411
1873BoxCollider:
1874 m_ObjectHideFlags: 0
1875 m_CorrespondingSourceObject: {fileID: 0}
1876 m_PrefabInstance: {fileID: 0}
1877 m_PrefabAsset: {fileID: 0}
1878 m_GameObject: {fileID: 1431633410}
1879 m_Material: {fileID: 0}
1880 m_IsTrigger: 0
1881 m_Enabled: 1
1882 serializedVersion: 2
1883 m_Size: {x: 1, y: 1, z: 1}
1884 m_Center: {x: 0, y: 0, z: 0}
1885--- !u!23 &1431633412
1886MeshRenderer:
1887 m_ObjectHideFlags: 0
1888 m_CorrespondingSourceObject: {fileID: 0}
1889 m_PrefabInstance: {fileID: 0}
1890 m_PrefabAsset: {fileID: 0}
1891 m_GameObject: {fileID: 1431633410}
1892 m_Enabled: 1
1893 m_CastShadows: 1
1894 m_ReceiveShadows: 1
1895 m_DynamicOccludee: 1
1896 m_MotionVectors: 1
1897 m_LightProbeUsage: 1
1898 m_ReflectionProbeUsage: 1
1899 m_RenderingLayerMask: 1
1900 m_RendererPriority: 0
1901 m_Materials:
1902 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1903 m_StaticBatchInfo:
1904 firstSubMesh: 0
1905 subMeshCount: 0
1906 m_StaticBatchRoot: {fileID: 0}
1907 m_ProbeAnchor: {fileID: 0}
1908 m_LightProbeVolumeOverride: {fileID: 0}
1909 m_ScaleInLightmap: 1
1910 m_PreserveUVs: 0
1911 m_IgnoreNormalsForChartDetection: 0
1912 m_ImportantGI: 0
1913 m_StitchLightmapSeams: 1
1914 m_SelectedEditorRenderState: 3
1915 m_MinimumChartSize: 4
1916 m_AutoUVMaxDistance: 0.5
1917 m_AutoUVMaxAngle: 89
1918 m_LightmapParameters: {fileID: 0}
1919 m_SortingLayerID: 0
1920 m_SortingLayer: 0
1921 m_SortingOrder: 0
1922--- !u!33 &1431633413
1923MeshFilter:
1924 m_ObjectHideFlags: 0
1925 m_CorrespondingSourceObject: {fileID: 0}
1926 m_PrefabInstance: {fileID: 0}
1927 m_PrefabAsset: {fileID: 0}
1928 m_GameObject: {fileID: 1431633410}
1929 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
1930--- !u!4 &1431633414
1931Transform:
1932 m_ObjectHideFlags: 0
1933 m_CorrespondingSourceObject: {fileID: 0}
1934 m_PrefabInstance: {fileID: 0}
1935 m_PrefabAsset: {fileID: 0}
1936 m_GameObject: {fileID: 1431633410}
1937 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
1938 m_LocalPosition: {x: -104.5, y: 0.781, z: -24.5}
1939 m_LocalScale: {x: 1, y: 1, z: 1}
1940 m_Children: []
1941 m_Father: {fileID: 0}
1942 m_RootOrder: 8
1943 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1944--- !u!1 &1611049177
1945GameObject:
1946 m_ObjectHideFlags: 0
1947 m_CorrespondingSourceObject: {fileID: 0}
1948 m_PrefabInstance: {fileID: 0}
1949 m_PrefabAsset: {fileID: 0}
1950 serializedVersion: 6
1951 m_Component:
1952 - component: {fileID: 1611049181}
1953 - component: {fileID: 1611049180}
1954 - component: {fileID: 1611049179}
1955 - component: {fileID: 1611049178}
1956 m_Layer: 0
1957 m_Name: Cube (10)
1958 m_TagString: Untagged
1959 m_Icon: {fileID: 0}
1960 m_NavMeshLayer: 0
1961 m_StaticEditorFlags: 0
1962 m_IsActive: 1
1963--- !u!65 &1611049178
1964BoxCollider:
1965 m_ObjectHideFlags: 0
1966 m_CorrespondingSourceObject: {fileID: 0}
1967 m_PrefabInstance: {fileID: 0}
1968 m_PrefabAsset: {fileID: 0}
1969 m_GameObject: {fileID: 1611049177}
1970 m_Material: {fileID: 0}
1971 m_IsTrigger: 0
1972 m_Enabled: 1
1973 serializedVersion: 2
1974 m_Size: {x: 1, y: 1, z: 1}
1975 m_Center: {x: 0, y: 0, z: 0}
1976--- !u!23 &1611049179
1977MeshRenderer:
1978 m_ObjectHideFlags: 0
1979 m_CorrespondingSourceObject: {fileID: 0}
1980 m_PrefabInstance: {fileID: 0}
1981 m_PrefabAsset: {fileID: 0}
1982 m_GameObject: {fileID: 1611049177}
1983 m_Enabled: 1
1984 m_CastShadows: 1
1985 m_ReceiveShadows: 1
1986 m_DynamicOccludee: 1
1987 m_MotionVectors: 1
1988 m_LightProbeUsage: 1
1989 m_ReflectionProbeUsage: 1
1990 m_RenderingLayerMask: 1
1991 m_RendererPriority: 0
1992 m_Materials:
1993 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
1994 m_StaticBatchInfo:
1995 firstSubMesh: 0
1996 subMeshCount: 0
1997 m_StaticBatchRoot: {fileID: 0}
1998 m_ProbeAnchor: {fileID: 0}
1999 m_LightProbeVolumeOverride: {fileID: 0}
2000 m_ScaleInLightmap: 1
2001 m_PreserveUVs: 0
2002 m_IgnoreNormalsForChartDetection: 0
2003 m_ImportantGI: 0
2004 m_StitchLightmapSeams: 1
2005 m_SelectedEditorRenderState: 3
2006 m_MinimumChartSize: 4
2007 m_AutoUVMaxDistance: 0.5
2008 m_AutoUVMaxAngle: 89
2009 m_LightmapParameters: {fileID: 0}
2010 m_SortingLayerID: 0
2011 m_SortingLayer: 0
2012 m_SortingOrder: 0
2013--- !u!33 &1611049180
2014MeshFilter:
2015 m_ObjectHideFlags: 0
2016 m_CorrespondingSourceObject: {fileID: 0}
2017 m_PrefabInstance: {fileID: 0}
2018 m_PrefabAsset: {fileID: 0}
2019 m_GameObject: {fileID: 1611049177}
2020 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2021--- !u!4 &1611049181
2022Transform:
2023 m_ObjectHideFlags: 0
2024 m_CorrespondingSourceObject: {fileID: 0}
2025 m_PrefabInstance: {fileID: 0}
2026 m_PrefabAsset: {fileID: 0}
2027 m_GameObject: {fileID: 1611049177}
2028 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2029 m_LocalPosition: {x: 113.2, y: 0.781, z: 24.1}
2030 m_LocalScale: {x: 1, y: 1, z: 1}
2031 m_Children: []
2032 m_Father: {fileID: 0}
2033 m_RootOrder: 13
2034 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2035--- !u!1 &1804840714
2036GameObject:
2037 m_ObjectHideFlags: 0
2038 m_CorrespondingSourceObject: {fileID: 0}
2039 m_PrefabInstance: {fileID: 0}
2040 m_PrefabAsset: {fileID: 0}
2041 serializedVersion: 6
2042 m_Component:
2043 - component: {fileID: 1804840718}
2044 - component: {fileID: 1804840717}
2045 - component: {fileID: 1804840716}
2046 - component: {fileID: 1804840715}
2047 m_Layer: 0
2048 m_Name: Cube (22)
2049 m_TagString: Untagged
2050 m_Icon: {fileID: 0}
2051 m_NavMeshLayer: 0
2052 m_StaticEditorFlags: 0
2053 m_IsActive: 1
2054--- !u!65 &1804840715
2055BoxCollider:
2056 m_ObjectHideFlags: 0
2057 m_CorrespondingSourceObject: {fileID: 0}
2058 m_PrefabInstance: {fileID: 0}
2059 m_PrefabAsset: {fileID: 0}
2060 m_GameObject: {fileID: 1804840714}
2061 m_Material: {fileID: 0}
2062 m_IsTrigger: 0
2063 m_Enabled: 1
2064 serializedVersion: 2
2065 m_Size: {x: 1, y: 1, z: 1}
2066 m_Center: {x: 0, y: 0, z: 0}
2067--- !u!23 &1804840716
2068MeshRenderer:
2069 m_ObjectHideFlags: 0
2070 m_CorrespondingSourceObject: {fileID: 0}
2071 m_PrefabInstance: {fileID: 0}
2072 m_PrefabAsset: {fileID: 0}
2073 m_GameObject: {fileID: 1804840714}
2074 m_Enabled: 1
2075 m_CastShadows: 1
2076 m_ReceiveShadows: 1
2077 m_DynamicOccludee: 1
2078 m_MotionVectors: 1
2079 m_LightProbeUsage: 1
2080 m_ReflectionProbeUsage: 1
2081 m_RenderingLayerMask: 1
2082 m_RendererPriority: 0
2083 m_Materials:
2084 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
2085 m_StaticBatchInfo:
2086 firstSubMesh: 0
2087 subMeshCount: 0
2088 m_StaticBatchRoot: {fileID: 0}
2089 m_ProbeAnchor: {fileID: 0}
2090 m_LightProbeVolumeOverride: {fileID: 0}
2091 m_ScaleInLightmap: 1
2092 m_PreserveUVs: 0
2093 m_IgnoreNormalsForChartDetection: 0
2094 m_ImportantGI: 0
2095 m_StitchLightmapSeams: 1
2096 m_SelectedEditorRenderState: 3
2097 m_MinimumChartSize: 4
2098 m_AutoUVMaxDistance: 0.5
2099 m_AutoUVMaxAngle: 89
2100 m_LightmapParameters: {fileID: 0}
2101 m_SortingLayerID: 0
2102 m_SortingLayer: 0
2103 m_SortingOrder: 0
2104--- !u!33 &1804840717
2105MeshFilter:
2106 m_ObjectHideFlags: 0
2107 m_CorrespondingSourceObject: {fileID: 0}
2108 m_PrefabInstance: {fileID: 0}
2109 m_PrefabAsset: {fileID: 0}
2110 m_GameObject: {fileID: 1804840714}
2111 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2112--- !u!4 &1804840718
2113Transform:
2114 m_ObjectHideFlags: 0
2115 m_CorrespondingSourceObject: {fileID: 0}
2116 m_PrefabInstance: {fileID: 0}
2117 m_PrefabAsset: {fileID: 0}
2118 m_GameObject: {fileID: 1804840714}
2119 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2120 m_LocalPosition: {x: 148.1, y: 0.781, z: -7.2}
2121 m_LocalScale: {x: 1, y: 1, z: 1}
2122 m_Children: []
2123 m_Father: {fileID: 0}
2124 m_RootOrder: 25
2125 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2126--- !u!1 &1863235200
2127GameObject:
2128 m_ObjectHideFlags: 0
2129 m_CorrespondingSourceObject: {fileID: 0}
2130 m_PrefabInstance: {fileID: 0}
2131 m_PrefabAsset: {fileID: 0}
2132 serializedVersion: 6
2133 m_Component:
2134 - component: {fileID: 1863235204}
2135 - component: {fileID: 1863235203}
2136 - component: {fileID: 1863235202}
2137 - component: {fileID: 1863235201}
2138 m_Layer: 0
2139 m_Name: Cube (12)
2140 m_TagString: Untagged
2141 m_Icon: {fileID: 0}
2142 m_NavMeshLayer: 0
2143 m_StaticEditorFlags: 0
2144 m_IsActive: 1
2145--- !u!65 &1863235201
2146BoxCollider:
2147 m_ObjectHideFlags: 0
2148 m_CorrespondingSourceObject: {fileID: 0}
2149 m_PrefabInstance: {fileID: 0}
2150 m_PrefabAsset: {fileID: 0}
2151 m_GameObject: {fileID: 1863235200}
2152 m_Material: {fileID: 0}
2153 m_IsTrigger: 0
2154 m_Enabled: 1
2155 serializedVersion: 2
2156 m_Size: {x: 1, y: 1, z: 1}
2157 m_Center: {x: 0, y: 0, z: 0}
2158--- !u!23 &1863235202
2159MeshRenderer:
2160 m_ObjectHideFlags: 0
2161 m_CorrespondingSourceObject: {fileID: 0}
2162 m_PrefabInstance: {fileID: 0}
2163 m_PrefabAsset: {fileID: 0}
2164 m_GameObject: {fileID: 1863235200}
2165 m_Enabled: 1
2166 m_CastShadows: 1
2167 m_ReceiveShadows: 1
2168 m_DynamicOccludee: 1
2169 m_MotionVectors: 1
2170 m_LightProbeUsage: 1
2171 m_ReflectionProbeUsage: 1
2172 m_RenderingLayerMask: 1
2173 m_RendererPriority: 0
2174 m_Materials:
2175 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
2176 m_StaticBatchInfo:
2177 firstSubMesh: 0
2178 subMeshCount: 0
2179 m_StaticBatchRoot: {fileID: 0}
2180 m_ProbeAnchor: {fileID: 0}
2181 m_LightProbeVolumeOverride: {fileID: 0}
2182 m_ScaleInLightmap: 1
2183 m_PreserveUVs: 0
2184 m_IgnoreNormalsForChartDetection: 0
2185 m_ImportantGI: 0
2186 m_StitchLightmapSeams: 1
2187 m_SelectedEditorRenderState: 3
2188 m_MinimumChartSize: 4
2189 m_AutoUVMaxDistance: 0.5
2190 m_AutoUVMaxAngle: 89
2191 m_LightmapParameters: {fileID: 0}
2192 m_SortingLayerID: 0
2193 m_SortingLayer: 0
2194 m_SortingOrder: 0
2195--- !u!33 &1863235203
2196MeshFilter:
2197 m_ObjectHideFlags: 0
2198 m_CorrespondingSourceObject: {fileID: 0}
2199 m_PrefabInstance: {fileID: 0}
2200 m_PrefabAsset: {fileID: 0}
2201 m_GameObject: {fileID: 1863235200}
2202 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2203--- !u!4 &1863235204
2204Transform:
2205 m_ObjectHideFlags: 0
2206 m_CorrespondingSourceObject: {fileID: 0}
2207 m_PrefabInstance: {fileID: 0}
2208 m_PrefabAsset: {fileID: 0}
2209 m_GameObject: {fileID: 1863235200}
2210 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2211 m_LocalPosition: {x: -32.8, y: 0.781, z: -267.6}
2212 m_LocalScale: {x: 1, y: 1, z: 1}
2213 m_Children: []
2214 m_Father: {fileID: 0}
2215 m_RootOrder: 15
2216 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2217--- !u!1 &1875087970
2218GameObject:
2219 m_ObjectHideFlags: 0
2220 m_CorrespondingSourceObject: {fileID: 0}
2221 m_PrefabInstance: {fileID: 0}
2222 m_PrefabAsset: {fileID: 0}
2223 serializedVersion: 6
2224 m_Component:
2225 - component: {fileID: 1875087974}
2226 - component: {fileID: 1875087973}
2227 - component: {fileID: 1875087972}
2228 - component: {fileID: 1875087971}
2229 m_Layer: 0
2230 m_Name: Cube (1)
2231 m_TagString: Untagged
2232 m_Icon: {fileID: 0}
2233 m_NavMeshLayer: 0
2234 m_StaticEditorFlags: 0
2235 m_IsActive: 1
2236--- !u!65 &1875087971
2237BoxCollider:
2238 m_ObjectHideFlags: 0
2239 m_CorrespondingSourceObject: {fileID: 0}
2240 m_PrefabInstance: {fileID: 0}
2241 m_PrefabAsset: {fileID: 0}
2242 m_GameObject: {fileID: 1875087970}
2243 m_Material: {fileID: 0}
2244 m_IsTrigger: 0
2245 m_Enabled: 1
2246 serializedVersion: 2
2247 m_Size: {x: 1, y: 1, z: 1}
2248 m_Center: {x: 0, y: 0, z: 0}
2249--- !u!23 &1875087972
2250MeshRenderer:
2251 m_ObjectHideFlags: 0
2252 m_CorrespondingSourceObject: {fileID: 0}
2253 m_PrefabInstance: {fileID: 0}
2254 m_PrefabAsset: {fileID: 0}
2255 m_GameObject: {fileID: 1875087970}
2256 m_Enabled: 1
2257 m_CastShadows: 1
2258 m_ReceiveShadows: 1
2259 m_DynamicOccludee: 1
2260 m_MotionVectors: 1
2261 m_LightProbeUsage: 1
2262 m_ReflectionProbeUsage: 1
2263 m_RenderingLayerMask: 1
2264 m_RendererPriority: 0
2265 m_Materials:
2266 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
2267 m_StaticBatchInfo:
2268 firstSubMesh: 0
2269 subMeshCount: 0
2270 m_StaticBatchRoot: {fileID: 0}
2271 m_ProbeAnchor: {fileID: 0}
2272 m_LightProbeVolumeOverride: {fileID: 0}
2273 m_ScaleInLightmap: 1
2274 m_PreserveUVs: 0
2275 m_IgnoreNormalsForChartDetection: 0
2276 m_ImportantGI: 0
2277 m_StitchLightmapSeams: 1
2278 m_SelectedEditorRenderState: 3
2279 m_MinimumChartSize: 4
2280 m_AutoUVMaxDistance: 0.5
2281 m_AutoUVMaxAngle: 89
2282 m_LightmapParameters: {fileID: 0}
2283 m_SortingLayerID: 0
2284 m_SortingLayer: 0
2285 m_SortingOrder: 0
2286--- !u!33 &1875087973
2287MeshFilter:
2288 m_ObjectHideFlags: 0
2289 m_CorrespondingSourceObject: {fileID: 0}
2290 m_PrefabInstance: {fileID: 0}
2291 m_PrefabAsset: {fileID: 0}
2292 m_GameObject: {fileID: 1875087970}
2293 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2294--- !u!4 &1875087974
2295Transform:
2296 m_ObjectHideFlags: 0
2297 m_CorrespondingSourceObject: {fileID: 0}
2298 m_PrefabInstance: {fileID: 0}
2299 m_PrefabAsset: {fileID: 0}
2300 m_GameObject: {fileID: 1875087970}
2301 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2302 m_LocalPosition: {x: 21.5, y: 0.781, z: -120.6}
2303 m_LocalScale: {x: 3.19, y: 3.54, z: 1}
2304 m_Children: []
2305 m_Father: {fileID: 0}
2306 m_RootOrder: 4
2307 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2308--- !u!1 &2053219428
2309GameObject:
2310 m_ObjectHideFlags: 0
2311 m_CorrespondingSourceObject: {fileID: 0}
2312 m_PrefabInstance: {fileID: 0}
2313 m_PrefabAsset: {fileID: 0}
2314 serializedVersion: 6
2315 m_Component:
2316 - component: {fileID: 2053219432}
2317 - component: {fileID: 2053219431}
2318 - component: {fileID: 2053219430}
2319 - component: {fileID: 2053219429}
2320 m_Layer: 0
2321 m_Name: Cube (20)
2322 m_TagString: Untagged
2323 m_Icon: {fileID: 0}
2324 m_NavMeshLayer: 0
2325 m_StaticEditorFlags: 0
2326 m_IsActive: 1
2327--- !u!65 &2053219429
2328BoxCollider:
2329 m_ObjectHideFlags: 0
2330 m_CorrespondingSourceObject: {fileID: 0}
2331 m_PrefabInstance: {fileID: 0}
2332 m_PrefabAsset: {fileID: 0}
2333 m_GameObject: {fileID: 2053219428}
2334 m_Material: {fileID: 0}
2335 m_IsTrigger: 0
2336 m_Enabled: 1
2337 serializedVersion: 2
2338 m_Size: {x: 1, y: 1, z: 1}
2339 m_Center: {x: 0, y: 0, z: 0}
2340--- !u!23 &2053219430
2341MeshRenderer:
2342 m_ObjectHideFlags: 0
2343 m_CorrespondingSourceObject: {fileID: 0}
2344 m_PrefabInstance: {fileID: 0}
2345 m_PrefabAsset: {fileID: 0}
2346 m_GameObject: {fileID: 2053219428}
2347 m_Enabled: 1
2348 m_CastShadows: 1
2349 m_ReceiveShadows: 1
2350 m_DynamicOccludee: 1
2351 m_MotionVectors: 1
2352 m_LightProbeUsage: 1
2353 m_ReflectionProbeUsage: 1
2354 m_RenderingLayerMask: 1
2355 m_RendererPriority: 0
2356 m_Materials:
2357 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
2358 m_StaticBatchInfo:
2359 firstSubMesh: 0
2360 subMeshCount: 0
2361 m_StaticBatchRoot: {fileID: 0}
2362 m_ProbeAnchor: {fileID: 0}
2363 m_LightProbeVolumeOverride: {fileID: 0}
2364 m_ScaleInLightmap: 1
2365 m_PreserveUVs: 0
2366 m_IgnoreNormalsForChartDetection: 0
2367 m_ImportantGI: 0
2368 m_StitchLightmapSeams: 1
2369 m_SelectedEditorRenderState: 3
2370 m_MinimumChartSize: 4
2371 m_AutoUVMaxDistance: 0.5
2372 m_AutoUVMaxAngle: 89
2373 m_LightmapParameters: {fileID: 0}
2374 m_SortingLayerID: 0
2375 m_SortingLayer: 0
2376 m_SortingOrder: 0
2377--- !u!33 &2053219431
2378MeshFilter:
2379 m_ObjectHideFlags: 0
2380 m_CorrespondingSourceObject: {fileID: 0}
2381 m_PrefabInstance: {fileID: 0}
2382 m_PrefabAsset: {fileID: 0}
2383 m_GameObject: {fileID: 2053219428}
2384 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
2385--- !u!4 &2053219432
2386Transform:
2387 m_ObjectHideFlags: 0
2388 m_CorrespondingSourceObject: {fileID: 0}
2389 m_PrefabInstance: {fileID: 0}
2390 m_PrefabAsset: {fileID: 0}
2391 m_GameObject: {fileID: 2053219428}
2392 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2393 m_LocalPosition: {x: -73.2, y: 0.781, z: 32}
2394 m_LocalScale: {x: 1, y: 1, z: 1}
2395 m_Children: []
2396 m_Father: {fileID: 0}
2397 m_RootOrder: 23
2398 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2399--- !u!1 &2138242738
2400GameObject:
2401 m_ObjectHideFlags: 0
2402 m_CorrespondingSourceObject: {fileID: 0}
2403 m_PrefabInstance: {fileID: 0}
2404 m_PrefabAsset: {fileID: 0}
2405 serializedVersion: 6
2406 m_Component:
2407 - component: {fileID: 2138242739}
2408 - component: {fileID: 2138242740}
2409 m_Layer: 0
2410 m_Name: PlayerManager
2411 m_TagString: Untagged
2412 m_Icon: {fileID: 0}
2413 m_NavMeshLayer: 0
2414 m_StaticEditorFlags: 0
2415 m_IsActive: 1
2416--- !u!4 &2138242739
2417Transform:
2418 m_ObjectHideFlags: 0
2419 m_CorrespondingSourceObject: {fileID: 0}
2420 m_PrefabInstance: {fileID: 0}
2421 m_PrefabAsset: {fileID: 0}
2422 m_GameObject: {fileID: 2138242738}
2423 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
2424 m_LocalPosition: {x: 0, y: 0, z: 0}
2425 m_LocalScale: {x: 1, y: 1, z: 1}
2426 m_Children: []
2427 m_Father: {fileID: 0}
2428 m_RootOrder: 2
2429 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
2430--- !u!114 &2138242740
2431MonoBehaviour:
2432 m_ObjectHideFlags: 0
2433 m_CorrespondingSourceObject: {fileID: 0}
2434 m_PrefabInstance: {fileID: 0}
2435 m_PrefabAsset: {fileID: 0}
2436 m_GameObject: {fileID: 2138242738}
2437 m_Enabled: 1
2438 m_EditorHideFlags: 0
2439 m_Script: {fileID: 11500000, guid: 621567455fd1c4ceb811cc8a00b6a1a5, type: 3}
2440 m_Name:
2441 m_EditorClassIdentifier:
2442 m_NotificationBehavior: 0
2443 m_MaxPlayerCount: -1
2444 m_AllowJoining: 1
2445 m_JoinBehavior: 0
2446 m_PlayerJoinedEvent:
2447 m_PersistentCalls:
2448 m_Calls: []
2449 m_TypeName: UnityEngine.InputSystem.PlayerInputManager+PlayerJoinedEvent, Unity.InputSystem,
2450 Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2451 m_PlayerLeftEvent:
2452 m_PersistentCalls:
2453 m_Calls: []
2454 m_TypeName: UnityEngine.InputSystem.PlayerInputManager+PlayerLeftEvent, Unity.InputSystem,
2455 Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2456 m_JoinAction:
2457 m_UseReference: 0
2458 m_Action:
2459 m_Name:
2460 m_Type: 0
2461 m_ExpectedControlType:
2462 m_Id:
2463 m_Processors:
2464 m_Interactions:
2465 m_SingletonActionBindings: []
2466 m_Reference: {fileID: 0}
2467 m_PlayerPrefab: {fileID: 5062027600983921548, guid: e9f16d7642431df438e3f16792e6d57a,
2468 type: 3}
2469 m_SplitScreen: 1
2470 m_MaintainAspectRatioInSplitScreen: 0
2471 m_FixedNumberOfSplitScreens: -1
2472 m_SplitScreenRect:
2473 serializedVersion: 2
2474 x: 0
2475 y: 0
2476 width: 1
2477 height: 1