A game about forced loneliness, made by TACStudios
at master 461 lines 12 kB view raw
1%YAML 1.1 2%TAG !u! tag:unity3d.com,2011: 3--- !u!29 &1 4OcclusionCullingSettings: 5 m_ObjectHideFlags: 0 6 serializedVersion: 2 7 m_OcclusionBakeSettings: 8 smallestOccluder: 5 9 smallestHole: 0.25 10 backfaceThreshold: 100 11 m_SceneGUID: 00000000000000000000000000000000 12 m_OcclusionCullingData: {fileID: 0} 13--- !u!104 &2 14RenderSettings: 15 m_ObjectHideFlags: 0 16 serializedVersion: 9 17 m_Fog: 0 18 m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1} 19 m_FogMode: 3 20 m_FogDensity: 0.01 21 m_LinearFogStart: 0 22 m_LinearFogEnd: 300 23 m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1} 24 m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1} 25 m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1} 26 m_AmbientIntensity: 1 27 m_AmbientMode: 0 28 m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1} 29 m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0} 30 m_HaloStrength: 0.5 31 m_FlareStrength: 1 32 m_FlareFadeSpeed: 3 33 m_HaloTexture: {fileID: 0} 34 m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0} 35 m_DefaultReflectionMode: 0 36 m_DefaultReflectionResolution: 128 37 m_ReflectionBounces: 1 38 m_ReflectionIntensity: 1 39 m_CustomReflection: {fileID: 0} 40 m_Sun: {fileID: 0} 41 m_IndirectSpecularColor: {r: 0.44657898, g: 0.4964133, b: 0.5748178, a: 1} 42 m_UseRadianceAmbientProbe: 0 43--- !u!157 &3 44LightmapSettings: 45 m_ObjectHideFlags: 0 46 serializedVersion: 12 47 m_GIWorkflowMode: 1 48 m_GISettings: 49 serializedVersion: 2 50 m_BounceScale: 1 51 m_IndirectOutputScale: 1 52 m_AlbedoBoost: 1 53 m_EnvironmentLightingMode: 0 54 m_EnableBakedLightmaps: 1 55 m_EnableRealtimeLightmaps: 0 56 m_LightmapEditorSettings: 57 serializedVersion: 12 58 m_Resolution: 2 59 m_BakeResolution: 40 60 m_AtlasSize: 1024 61 m_AO: 0 62 m_AOMaxDistance: 1 63 m_CompAOExponent: 1 64 m_CompAOExponentDirect: 0 65 m_ExtractAmbientOcclusion: 0 66 m_Padding: 2 67 m_LightmapParameters: {fileID: 0} 68 m_LightmapsBakeMode: 1 69 m_TextureCompression: 1 70 m_FinalGather: 0 71 m_FinalGatherFiltering: 1 72 m_FinalGatherRayCount: 256 73 m_ReflectionCompression: 2 74 m_MixedBakeMode: 2 75 m_BakeBackend: 1 76 m_PVRSampling: 1 77 m_PVRDirectSampleCount: 32 78 m_PVRSampleCount: 512 79 m_PVRBounces: 2 80 m_PVREnvironmentSampleCount: 256 81 m_PVREnvironmentReferencePointCount: 2048 82 m_PVRFilteringMode: 1 83 m_PVRDenoiserTypeDirect: 1 84 m_PVRDenoiserTypeIndirect: 1 85 m_PVRDenoiserTypeAO: 1 86 m_PVRFilterTypeDirect: 0 87 m_PVRFilterTypeIndirect: 0 88 m_PVRFilterTypeAO: 0 89 m_PVREnvironmentMIS: 1 90 m_PVRCulling: 1 91 m_PVRFilteringGaussRadiusDirect: 1 92 m_PVRFilteringGaussRadiusIndirect: 5 93 m_PVRFilteringGaussRadiusAO: 2 94 m_PVRFilteringAtrousPositionSigmaDirect: 0.5 95 m_PVRFilteringAtrousPositionSigmaIndirect: 2 96 m_PVRFilteringAtrousPositionSigmaAO: 1 97 m_ExportTrainingData: 0 98 m_TrainingDataDestination: TrainingData 99 m_LightProbeSampleCountMultiplier: 4 100 m_LightingDataAsset: {fileID: 0} 101 m_LightingSettings: {fileID: 0} 102--- !u!196 &4 103NavMeshSettings: 104 serializedVersion: 2 105 m_ObjectHideFlags: 0 106 m_BuildSettings: 107 serializedVersion: 3 108 agentTypeID: 0 109 agentRadius: 0.5 110 agentHeight: 2 111 agentSlope: 45 112 agentClimb: 0.4 113 ledgeDropHeight: 0 114 maxJumpAcrossDistance: 0 115 minRegionArea: 2 116 manualCellSize: 0 117 cellSize: 0.16666667 118 manualTileSize: 0 119 tileSize: 256 120 buildHeightMesh: 0 121 maxJobWorkers: 0 122 preserveTilesOutsideBounds: 0 123 debug: 124 m_Flags: 0 125 m_NavMeshData: {fileID: 0} 126--- !u!1 &1227919034 127GameObject: 128 m_ObjectHideFlags: 0 129 m_CorrespondingSourceObject: {fileID: 0} 130 m_PrefabInstance: {fileID: 0} 131 m_PrefabAsset: {fileID: 0} 132 serializedVersion: 6 133 m_Component: 134 - component: {fileID: 1227919037} 135 - component: {fileID: 1227919036} 136 - component: {fileID: 1227919035} 137 m_Layer: 0 138 m_Name: Main Camera 139 m_TagString: MainCamera 140 m_Icon: {fileID: 0} 141 m_NavMeshLayer: 0 142 m_StaticEditorFlags: 0 143 m_IsActive: 1 144--- !u!81 &1227919035 145AudioListener: 146 m_ObjectHideFlags: 0 147 m_CorrespondingSourceObject: {fileID: 0} 148 m_PrefabInstance: {fileID: 0} 149 m_PrefabAsset: {fileID: 0} 150 m_GameObject: {fileID: 1227919034} 151 m_Enabled: 1 152--- !u!20 &1227919036 153Camera: 154 m_ObjectHideFlags: 0 155 m_CorrespondingSourceObject: {fileID: 0} 156 m_PrefabInstance: {fileID: 0} 157 m_PrefabAsset: {fileID: 0} 158 m_GameObject: {fileID: 1227919034} 159 m_Enabled: 1 160 serializedVersion: 2 161 m_ClearFlags: 1 162 m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} 163 m_projectionMatrixMode: 1 164 m_GateFitMode: 2 165 m_FOVAxisMode: 0 166 m_Iso: 200 167 m_ShutterSpeed: 0.005 168 m_Aperture: 16 169 m_FocusDistance: 10 170 m_FocalLength: 50 171 m_BladeCount: 5 172 m_Curvature: {x: 2, y: 11} 173 m_BarrelClipping: 0.25 174 m_Anamorphism: 0 175 m_SensorSize: {x: 36, y: 24} 176 m_LensShift: {x: 0, y: 0} 177 m_NormalizedViewPortRect: 178 serializedVersion: 2 179 x: 0 180 y: 0 181 width: 1 182 height: 1 183 near clip plane: 0.3 184 far clip plane: 1000 185 field of view: 60 186 orthographic: 0 187 orthographic size: 5 188 m_Depth: -1 189 m_CullingMask: 190 serializedVersion: 2 191 m_Bits: 4294967295 192 m_RenderingPath: -1 193 m_TargetTexture: {fileID: 0} 194 m_TargetDisplay: 0 195 m_TargetEye: 3 196 m_HDR: 1 197 m_AllowMSAA: 1 198 m_AllowDynamicResolution: 0 199 m_ForceIntoRT: 0 200 m_OcclusionCulling: 1 201 m_StereoConvergence: 10 202 m_StereoSeparation: 0.022 203--- !u!4 &1227919037 204Transform: 205 m_ObjectHideFlags: 0 206 m_CorrespondingSourceObject: {fileID: 0} 207 m_PrefabInstance: {fileID: 0} 208 m_PrefabAsset: {fileID: 0} 209 m_GameObject: {fileID: 1227919034} 210 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 211 m_LocalPosition: {x: 0, y: 1, z: -10} 212 m_LocalScale: {x: 1, y: 1, z: 1} 213 m_ConstrainProportionsScale: 0 214 m_Children: [] 215 m_Father: {fileID: 0} 216 m_RootOrder: 0 217 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 218--- !u!1 &1239474184 219GameObject: 220 m_ObjectHideFlags: 0 221 m_CorrespondingSourceObject: {fileID: 0} 222 m_PrefabInstance: {fileID: 0} 223 m_PrefabAsset: {fileID: 0} 224 serializedVersion: 6 225 m_Component: 226 - component: {fileID: 1239474186} 227 - component: {fileID: 1239474185} 228 m_Layer: 0 229 m_Name: Directional Light 230 m_TagString: Untagged 231 m_Icon: {fileID: 0} 232 m_NavMeshLayer: 0 233 m_StaticEditorFlags: 0 234 m_IsActive: 1 235--- !u!108 &1239474185 236Light: 237 m_ObjectHideFlags: 0 238 m_CorrespondingSourceObject: {fileID: 0} 239 m_PrefabInstance: {fileID: 0} 240 m_PrefabAsset: {fileID: 0} 241 m_GameObject: {fileID: 1239474184} 242 m_Enabled: 1 243 serializedVersion: 10 244 m_Type: 1 245 m_Shape: 0 246 m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1} 247 m_Intensity: 1 248 m_Range: 10 249 m_SpotAngle: 30 250 m_InnerSpotAngle: 21.80208 251 m_CookieSize: 10 252 m_Shadows: 253 m_Type: 2 254 m_Resolution: -1 255 m_CustomResolution: -1 256 m_Strength: 1 257 m_Bias: 0.05 258 m_NormalBias: 0.4 259 m_NearPlane: 0.2 260 m_CullingMatrixOverride: 261 e00: 1 262 e01: 0 263 e02: 0 264 e03: 0 265 e10: 0 266 e11: 1 267 e12: 0 268 e13: 0 269 e20: 0 270 e21: 0 271 e22: 1 272 e23: 0 273 e30: 0 274 e31: 0 275 e32: 0 276 e33: 1 277 m_UseCullingMatrixOverride: 0 278 m_Cookie: {fileID: 0} 279 m_DrawHalo: 0 280 m_Flare: {fileID: 0} 281 m_RenderMode: 0 282 m_CullingMask: 283 serializedVersion: 2 284 m_Bits: 4294967295 285 m_RenderingLayerMask: 1 286 m_Lightmapping: 4 287 m_LightShadowCasterMode: 0 288 m_AreaSize: {x: 1, y: 1} 289 m_BounceIntensity: 1 290 m_ColorTemperature: 6570 291 m_UseColorTemperature: 0 292 m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0} 293 m_UseBoundingSphereOverride: 0 294 m_UseViewFrustumForShadowCasterCull: 1 295 m_ShadowRadius: 0 296 m_ShadowAngle: 0 297--- !u!4 &1239474186 298Transform: 299 m_ObjectHideFlags: 0 300 m_CorrespondingSourceObject: {fileID: 0} 301 m_PrefabInstance: {fileID: 0} 302 m_PrefabAsset: {fileID: 0} 303 m_GameObject: {fileID: 1239474184} 304 m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261} 305 m_LocalPosition: {x: 0, y: 3, z: 0} 306 m_LocalScale: {x: 1, y: 1, z: 1} 307 m_ConstrainProportionsScale: 0 308 m_Children: [] 309 m_Father: {fileID: 0} 310 m_RootOrder: 1 311 m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0} 312--- !u!1 &1517955871 313GameObject: 314 m_ObjectHideFlags: 0 315 m_CorrespondingSourceObject: {fileID: 0} 316 m_PrefabInstance: {fileID: 0} 317 m_PrefabAsset: {fileID: 0} 318 serializedVersion: 6 319 m_Component: 320 - component: {fileID: 1517955873} 321 m_Layer: 0 322 m_Name: Player 323 m_TagString: Untagged 324 m_Icon: {fileID: 0} 325 m_NavMeshLayer: 0 326 m_StaticEditorFlags: 0 327 m_IsActive: 1 328--- !u!4 &1517955873 329Transform: 330 m_ObjectHideFlags: 0 331 m_CorrespondingSourceObject: {fileID: 0} 332 m_PrefabInstance: {fileID: 0} 333 m_PrefabAsset: {fileID: 0} 334 m_GameObject: {fileID: 1517955871} 335 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 336 m_LocalPosition: {x: 0, y: 0, z: 0} 337 m_LocalScale: {x: 1, y: 1, z: 1} 338 m_ConstrainProportionsScale: 0 339 m_Children: [] 340 m_Father: {fileID: 0} 341 m_RootOrder: 2 342 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} 343--- !u!1 &1522618675 344GameObject: 345 m_ObjectHideFlags: 0 346 m_CorrespondingSourceObject: {fileID: 0} 347 m_PrefabInstance: {fileID: 0} 348 m_PrefabAsset: {fileID: 0} 349 serializedVersion: 6 350 m_Component: 351 - component: {fileID: 1522618680} 352 - component: {fileID: 1522618679} 353 - component: {fileID: 1522618678} 354 - component: {fileID: 1522618677} 355 - component: {fileID: 1522618676} 356 m_Layer: 0 357 m_Name: Cube 358 m_TagString: Untagged 359 m_Icon: {fileID: 0} 360 m_NavMeshLayer: 0 361 m_StaticEditorFlags: 0 362 m_IsActive: 1 363--- !u!114 &1522618676 364MonoBehaviour: 365 m_ObjectHideFlags: 0 366 m_CorrespondingSourceObject: {fileID: 0} 367 m_PrefabInstance: {fileID: 0} 368 m_PrefabAsset: {fileID: 0} 369 m_GameObject: {fileID: 1522618675} 370 m_Enabled: 1 371 m_EditorHideFlags: 0 372 m_Script: {fileID: 11500000, guid: f28fc6350a3a50a46a9e2448b66b7ab7, type: 3} 373 m_Name: 374 m_EditorClassIdentifier: 375 cube: {fileID: 1522618675} 376--- !u!65 &1522618677 377BoxCollider: 378 m_ObjectHideFlags: 0 379 m_CorrespondingSourceObject: {fileID: 0} 380 m_PrefabInstance: {fileID: 0} 381 m_PrefabAsset: {fileID: 0} 382 m_GameObject: {fileID: 1522618675} 383 m_Material: {fileID: 0} 384 m_IncludeLayers: 385 serializedVersion: 2 386 m_Bits: 0 387 m_ExcludeLayers: 388 serializedVersion: 2 389 m_Bits: 0 390 m_LayerOverridePriority: 0 391 m_IsTrigger: 0 392 m_ProvidesContacts: 0 393 m_Enabled: 0 394 serializedVersion: 3 395 m_Size: {x: 1, y: 1, z: 1} 396 m_Center: {x: 0, y: 0, z: 0} 397--- !u!23 &1522618678 398MeshRenderer: 399 m_ObjectHideFlags: 0 400 m_CorrespondingSourceObject: {fileID: 0} 401 m_PrefabInstance: {fileID: 0} 402 m_PrefabAsset: {fileID: 0} 403 m_GameObject: {fileID: 1522618675} 404 m_Enabled: 1 405 m_CastShadows: 1 406 m_ReceiveShadows: 1 407 m_DynamicOccludee: 1 408 m_StaticShadowCaster: 0 409 m_MotionVectors: 1 410 m_LightProbeUsage: 1 411 m_ReflectionProbeUsage: 1 412 m_RayTracingMode: 2 413 m_RayTraceProcedural: 0 414 m_RenderingLayerMask: 1 415 m_RendererPriority: 0 416 m_Materials: 417 - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0} 418 m_StaticBatchInfo: 419 firstSubMesh: 0 420 subMeshCount: 0 421 m_StaticBatchRoot: {fileID: 0} 422 m_ProbeAnchor: {fileID: 0} 423 m_LightProbeVolumeOverride: {fileID: 0} 424 m_ScaleInLightmap: 1 425 m_ReceiveGI: 1 426 m_PreserveUVs: 0 427 m_IgnoreNormalsForChartDetection: 0 428 m_ImportantGI: 0 429 m_StitchLightmapSeams: 1 430 m_SelectedEditorRenderState: 3 431 m_MinimumChartSize: 4 432 m_AutoUVMaxDistance: 0.5 433 m_AutoUVMaxAngle: 89 434 m_LightmapParameters: {fileID: 0} 435 m_SortingLayerID: 0 436 m_SortingLayer: 0 437 m_SortingOrder: 0 438 m_AdditionalVertexStreams: {fileID: 0} 439--- !u!33 &1522618679 440MeshFilter: 441 m_ObjectHideFlags: 0 442 m_CorrespondingSourceObject: {fileID: 0} 443 m_PrefabInstance: {fileID: 0} 444 m_PrefabAsset: {fileID: 0} 445 m_GameObject: {fileID: 1522618675} 446 m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0} 447--- !u!4 &1522618680 448Transform: 449 m_ObjectHideFlags: 0 450 m_CorrespondingSourceObject: {fileID: 0} 451 m_PrefabInstance: {fileID: 0} 452 m_PrefabAsset: {fileID: 0} 453 m_GameObject: {fileID: 1522618675} 454 m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} 455 m_LocalPosition: {x: 0, y: 0, z: 0} 456 m_LocalScale: {x: 1, y: 1, z: 1} 457 m_ConstrainProportionsScale: 0 458 m_Children: [] 459 m_Father: {fileID: 0} 460 m_RootOrder: 3 461 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}