A game about forced loneliness, made by TACStudios
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1using System; 2 3namespace UnityEngine.InputSystem.Utilities 4{ 5 /// <summary> 6 /// Provide a format string to use when creating display strings for instances of the class. 7 /// </summary> 8 [AttributeUsage(AttributeTargets.Class, Inherited = true)] 9 public class DisplayStringFormatAttribute : Attribute 10 { 11 /// <summary> 12 /// Format template string in the form of "{namedPart} verbatimText". All named parts enclosed in 13 /// curly braces are replaced from context whereas other text is included as is. 14 /// </summary> 15 public string formatString { get; set; } 16 17 public DisplayStringFormatAttribute(string formatString) 18 { 19 this.formatString = formatString; 20 } 21 } 22}