A game about forced loneliness, made by TACStudios
1#if PACKAGE_DOCS_GENERATION || UNITY_INPUT_SYSTEM_ENABLE_UI
2using UnityEngine.EventSystems;
3
4namespace UnityEngine.InputSystem.UI
5{
6 // AxisEventData has no ToString. But that's the only thing we add so keeping
7 // it internal.
8 internal class ExtendedAxisEventData : AxisEventData
9 {
10 public ExtendedAxisEventData(EventSystem eventSystem)
11 : base(eventSystem)
12 {
13 }
14
15 public override string ToString()
16 {
17 return $"MoveDir: {moveDir}\nMoveVector: {moveVector}";
18 }
19 }
20}
21#endif