A game about forced loneliness, made by TACStudios
1namespace UnityEngine.InputSystem
2{
3 internal static class InputFeatureNames
4 {
5 public const string kRunPlayerUpdatesInEditMode = "RUN_PLAYER_UPDATES_IN_EDIT_MODE";
6 public const string kDisableUnityRemoteSupport = "DISABLE_UNITY_REMOTE_SUPPORT";
7 public const string kUseOptimizedControls = "USE_OPTIMIZED_CONTROLS";
8 public const string kUseReadValueCaching = "USE_READ_VALUE_CACHING";
9 public const string kParanoidReadValueCachingChecks = "PARANOID_READ_VALUE_CACHING_CHECKS";
10
11#if UNITY_INPUT_SYSTEM_PROJECT_WIDE_ACTIONS
12 public const string kUseIMGUIEditorForAssets = "USE_IMGUI_EDITOR_FOR_ASSETS";
13#endif
14 }
15}