A game about forced loneliness, made by TACStudios
1namespace UnityEngine.InputSystem 2{ 3 internal static class InputFeatureNames 4 { 5 public const string kRunPlayerUpdatesInEditMode = "RUN_PLAYER_UPDATES_IN_EDIT_MODE"; 6 public const string kDisableUnityRemoteSupport = "DISABLE_UNITY_REMOTE_SUPPORT"; 7 public const string kUseOptimizedControls = "USE_OPTIMIZED_CONTROLS"; 8 public const string kUseReadValueCaching = "USE_READ_VALUE_CACHING"; 9 public const string kParanoidReadValueCachingChecks = "PARANOID_READ_VALUE_CACHING_CHECKS"; 10 11#if UNITY_INPUT_SYSTEM_PROJECT_WIDE_ACTIONS 12 public const string kUseIMGUIEditorForAssets = "USE_IMGUI_EDITOR_FOR_ASSETS"; 13#endif 14 } 15}