A game about forced loneliness, made by TACStudios
1//------------------------------------------------------------------------------
2// <auto-generated>
3// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator
4// version 1.11.2
5// from "Mouse" layout
6//
7// Changes to this file may cause incorrect behavior and will be lost if
8// the code is regenerated.
9// </auto-generated>
10//------------------------------------------------------------------------------
11
12using UnityEngine.InputSystem;
13using UnityEngine.InputSystem.LowLevel;
14using UnityEngine.InputSystem.Utilities;
15
16// Suppress warnings from local variables for control references
17// that we don't end up using.
18#pragma warning disable CS0219
19
20namespace UnityEngine.InputSystem
21{
22 internal partial class FastMouse : UnityEngine.InputSystem.Mouse
23 {
24 public const string metadata = "AutoWindowSpace;Vector2;Delta;Button;Axis;Digital;Integer;Mouse;Pointer";
25 public FastMouse()
26 {
27 var builder = this.Setup(30, 10, 2)
28 .WithName("Mouse")
29 .WithDisplayName("Mouse")
30 .WithChildren(0, 14)
31 .WithLayout(new InternedString("Mouse"))
32 .WithStateBlock(new InputStateBlock { format = new FourCC(1297044819), sizeInBits = 392 });
33
34 var kVector2Layout = new InternedString("Vector2");
35 var kDeltaLayout = new InternedString("Delta");
36 var kButtonLayout = new InternedString("Button");
37 var kAxisLayout = new InternedString("Axis");
38 var kDigitalLayout = new InternedString("Digital");
39 var kIntegerLayout = new InternedString("Integer");
40
41 // /Mouse/position
42 var ctrlMouseposition = Initialize_ctrlMouseposition(kVector2Layout, this);
43
44 // /Mouse/delta
45 var ctrlMousedelta = Initialize_ctrlMousedelta(kDeltaLayout, this);
46
47 // /Mouse/scroll
48 var ctrlMousescroll = Initialize_ctrlMousescroll(kDeltaLayout, this);
49
50 // /Mouse/press
51 var ctrlMousepress = Initialize_ctrlMousepress(kButtonLayout, this);
52
53 // /Mouse/leftButton
54 var ctrlMouseleftButton = Initialize_ctrlMouseleftButton(kButtonLayout, this);
55
56 // /Mouse/rightButton
57 var ctrlMouserightButton = Initialize_ctrlMouserightButton(kButtonLayout, this);
58
59 // /Mouse/middleButton
60 var ctrlMousemiddleButton = Initialize_ctrlMousemiddleButton(kButtonLayout, this);
61
62 // /Mouse/forwardButton
63 var ctrlMouseforwardButton = Initialize_ctrlMouseforwardButton(kButtonLayout, this);
64
65 // /Mouse/backButton
66 var ctrlMousebackButton = Initialize_ctrlMousebackButton(kButtonLayout, this);
67
68 // /Mouse/pressure
69 var ctrlMousepressure = Initialize_ctrlMousepressure(kAxisLayout, this);
70
71 // /Mouse/radius
72 var ctrlMouseradius = Initialize_ctrlMouseradius(kVector2Layout, this);
73
74 // /Mouse/pointerId
75 var ctrlMousepointerId = Initialize_ctrlMousepointerId(kDigitalLayout, this);
76
77 // /Mouse/displayIndex
78 var ctrlMousedisplayIndex = Initialize_ctrlMousedisplayIndex(kIntegerLayout, this);
79
80 // /Mouse/clickCount
81 var ctrlMouseclickCount = Initialize_ctrlMouseclickCount(kIntegerLayout, this);
82
83 // /Mouse/position/x
84 var ctrlMousepositionx = Initialize_ctrlMousepositionx(kAxisLayout, ctrlMouseposition);
85
86 // /Mouse/position/y
87 var ctrlMousepositiony = Initialize_ctrlMousepositiony(kAxisLayout, ctrlMouseposition);
88
89 // /Mouse/delta/up
90 var ctrlMousedeltaup = Initialize_ctrlMousedeltaup(kAxisLayout, ctrlMousedelta);
91
92 // /Mouse/delta/down
93 var ctrlMousedeltadown = Initialize_ctrlMousedeltadown(kAxisLayout, ctrlMousedelta);
94
95 // /Mouse/delta/left
96 var ctrlMousedeltaleft = Initialize_ctrlMousedeltaleft(kAxisLayout, ctrlMousedelta);
97
98 // /Mouse/delta/right
99 var ctrlMousedeltaright = Initialize_ctrlMousedeltaright(kAxisLayout, ctrlMousedelta);
100
101 // /Mouse/delta/x
102 var ctrlMousedeltax = Initialize_ctrlMousedeltax(kAxisLayout, ctrlMousedelta);
103
104 // /Mouse/delta/y
105 var ctrlMousedeltay = Initialize_ctrlMousedeltay(kAxisLayout, ctrlMousedelta);
106
107 // /Mouse/scroll/up
108 var ctrlMousescrollup = Initialize_ctrlMousescrollup(kAxisLayout, ctrlMousescroll);
109
110 // /Mouse/scroll/down
111 var ctrlMousescrolldown = Initialize_ctrlMousescrolldown(kAxisLayout, ctrlMousescroll);
112
113 // /Mouse/scroll/left
114 var ctrlMousescrollleft = Initialize_ctrlMousescrollleft(kAxisLayout, ctrlMousescroll);
115
116 // /Mouse/scroll/right
117 var ctrlMousescrollright = Initialize_ctrlMousescrollright(kAxisLayout, ctrlMousescroll);
118
119 // /Mouse/scroll/x
120 var ctrlMousescrollx = Initialize_ctrlMousescrollx(kAxisLayout, ctrlMousescroll);
121
122 // /Mouse/scroll/y
123 var ctrlMousescrolly = Initialize_ctrlMousescrolly(kAxisLayout, ctrlMousescroll);
124
125 // /Mouse/radius/x
126 var ctrlMouseradiusx = Initialize_ctrlMouseradiusx(kAxisLayout, ctrlMouseradius);
127
128 // /Mouse/radius/y
129 var ctrlMouseradiusy = Initialize_ctrlMouseradiusy(kAxisLayout, ctrlMouseradius);
130
131 // Usages.
132 builder.WithControlUsage(0, new InternedString("Point"), ctrlMouseposition);
133 builder.WithControlUsage(1, new InternedString("Secondary2DMotion"), ctrlMousedelta);
134 builder.WithControlUsage(2, new InternedString("ScrollHorizontal"), ctrlMousescrollx);
135 builder.WithControlUsage(3, new InternedString("ScrollVertical"), ctrlMousescrolly);
136 builder.WithControlUsage(4, new InternedString("PrimaryAction"), ctrlMouseleftButton);
137 builder.WithControlUsage(5, new InternedString("SecondaryAction"), ctrlMouserightButton);
138 builder.WithControlUsage(6, new InternedString("Forward"), ctrlMouseforwardButton);
139 builder.WithControlUsage(7, new InternedString("Back"), ctrlMousebackButton);
140 builder.WithControlUsage(8, new InternedString("Pressure"), ctrlMousepressure);
141 builder.WithControlUsage(9, new InternedString("Radius"), ctrlMouseradius);
142
143 // Aliases.
144 builder.WithControlAlias(0, new InternedString("horizontal"));
145 builder.WithControlAlias(1, new InternedString("vertical"));
146
147 // Control getters/arrays.
148 this.scroll = ctrlMousescroll;
149 this.leftButton = ctrlMouseleftButton;
150 this.middleButton = ctrlMousemiddleButton;
151 this.rightButton = ctrlMouserightButton;
152 this.backButton = ctrlMousebackButton;
153 this.forwardButton = ctrlMouseforwardButton;
154 this.clickCount = ctrlMouseclickCount;
155 this.position = ctrlMouseposition;
156 this.delta = ctrlMousedelta;
157 this.radius = ctrlMouseradius;
158 this.pressure = ctrlMousepressure;
159 this.press = ctrlMousepress;
160 this.displayIndex = ctrlMousedisplayIndex;
161 ctrlMouseposition.x = ctrlMousepositionx;
162 ctrlMouseposition.y = ctrlMousepositiony;
163 ctrlMousedelta.up = ctrlMousedeltaup;
164 ctrlMousedelta.down = ctrlMousedeltadown;
165 ctrlMousedelta.left = ctrlMousedeltaleft;
166 ctrlMousedelta.right = ctrlMousedeltaright;
167 ctrlMousedelta.x = ctrlMousedeltax;
168 ctrlMousedelta.y = ctrlMousedeltay;
169 ctrlMousescroll.up = ctrlMousescrollup;
170 ctrlMousescroll.down = ctrlMousescrolldown;
171 ctrlMousescroll.left = ctrlMousescrollleft;
172 ctrlMousescroll.right = ctrlMousescrollright;
173 ctrlMousescroll.x = ctrlMousescrollx;
174 ctrlMousescroll.y = ctrlMousescrolly;
175 ctrlMouseradius.x = ctrlMouseradiusx;
176 ctrlMouseradius.y = ctrlMouseradiusy;
177
178 // State offset to control index map.
179 builder.WithStateOffsetToControlIndexMap(new uint[]
180 {
181 32782u, 16809999u, 33587218u, 33587219u, 33587220u, 50364432u, 50364433u, 50364437u, 67141656u, 67141657u
182 , 67141658u, 83918870u, 83918871u, 83918875u, 100664323u, 100664324u, 101188613u, 101712902u, 102237191u, 102761480u
183 , 109068300u, 117456909u, 134250505u, 167804956u, 184582173u, 201327627u
184 });
185
186 builder.WithControlTree(new byte[]
187 {
188 // Control tree nodes as bytes
189 135, 1, 1, 0, 0, 0, 0, 196, 0, 3, 0, 0, 0, 0, 135, 1, 23, 0, 0, 0, 0, 128, 0, 5, 0, 0, 0, 0, 196, 0
190 , 11, 0, 0, 0, 0, 64, 0, 7, 0, 0, 0, 1, 128, 0, 9, 0, 3, 0, 1, 32, 0, 255, 255, 1, 0, 1, 64, 0, 255, 255
191 , 2, 0, 1, 96, 0, 255, 255, 7, 0, 3, 128, 0, 255, 255, 4, 0, 3, 193, 0, 13, 0, 0, 0, 0, 196, 0, 19, 0, 0, 0
192 , 0, 161, 0, 15, 0, 10, 0, 4, 193, 0, 17, 0, 14, 0, 4, 145, 0, 255, 255, 18, 0, 3, 161, 0, 255, 255, 21, 0, 3, 192
193 , 0, 255, 255, 0, 0, 0, 193, 0, 255, 255, 24, 0, 2, 195, 0, 21, 0, 0, 0, 0, 196, 0, 255, 255, 28, 0, 1, 194, 0, 255
194 , 255, 26, 0, 1, 195, 0, 255, 255, 27, 0, 1, 32, 1, 25, 0, 0, 0, 0, 135, 1, 41, 0, 0, 0, 0, 240, 0, 27, 0, 0
195 , 0, 0, 32, 1, 39, 0, 0, 0, 0, 224, 0, 29, 0, 0, 0, 0, 240, 0, 255, 255, 41, 0, 1, 210, 0, 31, 0, 39, 0, 1
196 , 224, 0, 255, 255, 40, 0, 1, 203, 0, 33, 0, 0, 0, 0, 210, 0, 255, 255, 0, 0, 0, 200, 0, 35, 0, 0, 0, 0, 203, 0
197 , 255, 255, 0, 0, 0, 198, 0, 37, 0, 0, 0, 0, 200, 0, 255, 255, 0, 0, 0, 197, 0, 255, 255, 29, 0, 1, 198, 0, 255, 255
198 , 0, 0, 0, 8, 1, 255, 255, 30, 0, 1, 32, 1, 255, 255, 31, 0, 1, 128, 1, 43, 0, 0, 0, 0, 135, 1, 47, 0, 0, 0
199 , 0, 80, 1, 255, 255, 32, 0, 2, 128, 1, 45, 0, 34, 0, 2, 104, 1, 255, 255, 36, 0, 1, 128, 1, 255, 255, 37, 0, 1, 132
200 , 1, 49, 0, 0, 0, 0, 135, 1, 255, 255, 0, 0, 0, 130, 1, 51, 0, 0, 0, 0, 132, 1, 255, 255, 0, 0, 0, 129, 1, 255
201 , 255, 38, 0, 1, 130, 1, 255, 255, 0, 0, 0
202 }, new ushort[]
203 {
204 // Control tree node indicies
205
206 0, 14, 15, 1, 16, 17, 21, 18, 19, 20, 2, 22, 23, 27, 2, 22, 23, 27, 24, 25, 26, 24, 25, 26, 3, 4, 5, 6, 7, 8
207 , 9, 9, 10, 28, 10, 28, 29, 29, 11, 12, 12, 13
208 });
209
210 builder.Finish();
211 }
212
213 private UnityEngine.InputSystem.Controls.Vector2Control Initialize_ctrlMouseposition(InternedString kVector2Layout, InputControl parent)
214 {
215 var ctrlMouseposition = new UnityEngine.InputSystem.Controls.Vector2Control();
216 ctrlMouseposition.Setup()
217 .At(this, 0)
218 .WithParent(parent)
219 .WithChildren(14, 2)
220 .WithName("position")
221 .WithDisplayName("Position")
222 .WithLayout(kVector2Layout)
223 .WithUsages(0, 1)
224 .DontReset(true)
225 .WithStateBlock(new InputStateBlock
226 {
227 format = new FourCC(1447379762),
228 byteOffset = 0,
229 bitOffset = 0,
230 sizeInBits = 64
231 })
232 #if UNITY_EDITOR
233 .WithProcessor<InputProcessor<UnityEngine.Vector2>, UnityEngine.Vector2>(new UnityEngine.InputSystem.Processors.EditorWindowSpaceProcessor())
234 #endif
235 .Finish();
236 return ctrlMouseposition;
237 }
238
239 private UnityEngine.InputSystem.Controls.DeltaControl Initialize_ctrlMousedelta(InternedString kDeltaLayout, InputControl parent)
240 {
241 var ctrlMousedelta = new UnityEngine.InputSystem.Controls.DeltaControl();
242 ctrlMousedelta.Setup()
243 .At(this, 1)
244 .WithParent(parent)
245 .WithChildren(16, 6)
246 .WithName("delta")
247 .WithDisplayName("Delta")
248 .WithLayout(kDeltaLayout)
249 .WithUsages(1, 1)
250 .WithStateBlock(new InputStateBlock
251 {
252 format = new FourCC(1447379762),
253 byteOffset = 8,
254 bitOffset = 0,
255 sizeInBits = 64
256 })
257 .Finish();
258 return ctrlMousedelta;
259 }
260
261 private UnityEngine.InputSystem.Controls.DeltaControl Initialize_ctrlMousescroll(InternedString kDeltaLayout, InputControl parent)
262 {
263 var ctrlMousescroll = new UnityEngine.InputSystem.Controls.DeltaControl();
264 ctrlMousescroll.Setup()
265 .At(this, 2)
266 .WithParent(parent)
267 .WithChildren(22, 6)
268 .WithName("scroll")
269 .WithDisplayName("Scroll")
270 .WithLayout(kDeltaLayout)
271 .WithStateBlock(new InputStateBlock
272 {
273 format = new FourCC(1447379762),
274 byteOffset = 16,
275 bitOffset = 0,
276 sizeInBits = 64
277 })
278 .Finish();
279 return ctrlMousescroll;
280 }
281
282 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousepress(InternedString kButtonLayout, InputControl parent)
283 {
284 var ctrlMousepress = new UnityEngine.InputSystem.Controls.ButtonControl();
285 ctrlMousepress.Setup()
286 .At(this, 3)
287 .WithParent(parent)
288 .WithName("press")
289 .WithDisplayName("Press")
290 .WithLayout(kButtonLayout)
291 .IsSynthetic(true)
292 .IsButton(true)
293 .WithStateBlock(new InputStateBlock
294 {
295 format = new FourCC(1112101920),
296 byteOffset = 24,
297 bitOffset = 0,
298 sizeInBits = 1
299 })
300 .WithMinAndMax(0, 1)
301 .Finish();
302 return ctrlMousepress;
303 }
304
305 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouseleftButton(InternedString kButtonLayout, InputControl parent)
306 {
307 var ctrlMouseleftButton = new UnityEngine.InputSystem.Controls.ButtonControl();
308 ctrlMouseleftButton.Setup()
309 .At(this, 4)
310 .WithParent(parent)
311 .WithName("leftButton")
312 .WithDisplayName("Left Button")
313 .WithShortDisplayName("LMB")
314 .WithLayout(kButtonLayout)
315 .WithUsages(4, 1)
316 .IsButton(true)
317 .WithStateBlock(new InputStateBlock
318 {
319 format = new FourCC(1112101920),
320 byteOffset = 24,
321 bitOffset = 0,
322 sizeInBits = 1
323 })
324 .WithMinAndMax(0, 1)
325 .Finish();
326 return ctrlMouseleftButton;
327 }
328
329 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouserightButton(InternedString kButtonLayout, InputControl parent)
330 {
331 var ctrlMouserightButton = new UnityEngine.InputSystem.Controls.ButtonControl();
332 ctrlMouserightButton.Setup()
333 .At(this, 5)
334 .WithParent(parent)
335 .WithName("rightButton")
336 .WithDisplayName("Right Button")
337 .WithShortDisplayName("RMB")
338 .WithLayout(kButtonLayout)
339 .WithUsages(5, 1)
340 .IsButton(true)
341 .WithStateBlock(new InputStateBlock
342 {
343 format = new FourCC(1112101920),
344 byteOffset = 24,
345 bitOffset = 1,
346 sizeInBits = 1
347 })
348 .WithMinAndMax(0, 1)
349 .Finish();
350 return ctrlMouserightButton;
351 }
352
353 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousemiddleButton(InternedString kButtonLayout, InputControl parent)
354 {
355 var ctrlMousemiddleButton = new UnityEngine.InputSystem.Controls.ButtonControl();
356 ctrlMousemiddleButton.Setup()
357 .At(this, 6)
358 .WithParent(parent)
359 .WithName("middleButton")
360 .WithDisplayName("Middle Button")
361 .WithShortDisplayName("MMB")
362 .WithLayout(kButtonLayout)
363 .IsButton(true)
364 .WithStateBlock(new InputStateBlock
365 {
366 format = new FourCC(1112101920),
367 byteOffset = 24,
368 bitOffset = 2,
369 sizeInBits = 1
370 })
371 .WithMinAndMax(0, 1)
372 .Finish();
373 return ctrlMousemiddleButton;
374 }
375
376 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouseforwardButton(InternedString kButtonLayout, InputControl parent)
377 {
378 var ctrlMouseforwardButton = new UnityEngine.InputSystem.Controls.ButtonControl();
379 ctrlMouseforwardButton.Setup()
380 .At(this, 7)
381 .WithParent(parent)
382 .WithName("forwardButton")
383 .WithDisplayName("Forward")
384 .WithLayout(kButtonLayout)
385 .WithUsages(6, 1)
386 .IsButton(true)
387 .WithStateBlock(new InputStateBlock
388 {
389 format = new FourCC(1112101920),
390 byteOffset = 24,
391 bitOffset = 3,
392 sizeInBits = 1
393 })
394 .WithMinAndMax(0, 1)
395 .Finish();
396 return ctrlMouseforwardButton;
397 }
398
399 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousebackButton(InternedString kButtonLayout, InputControl parent)
400 {
401 var ctrlMousebackButton = new UnityEngine.InputSystem.Controls.ButtonControl();
402 ctrlMousebackButton.Setup()
403 .At(this, 8)
404 .WithParent(parent)
405 .WithName("backButton")
406 .WithDisplayName("Back")
407 .WithLayout(kButtonLayout)
408 .WithUsages(7, 1)
409 .IsButton(true)
410 .WithStateBlock(new InputStateBlock
411 {
412 format = new FourCC(1112101920),
413 byteOffset = 24,
414 bitOffset = 4,
415 sizeInBits = 1
416 })
417 .WithMinAndMax(0, 1)
418 .Finish();
419 return ctrlMousebackButton;
420 }
421
422 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepressure(InternedString kAxisLayout, InputControl parent)
423 {
424 var ctrlMousepressure = new UnityEngine.InputSystem.Controls.AxisControl();
425 ctrlMousepressure.Setup()
426 .At(this, 9)
427 .WithParent(parent)
428 .WithName("pressure")
429 .WithDisplayName("Pressure")
430 .WithLayout(kAxisLayout)
431 .WithUsages(8, 1)
432 .WithStateBlock(new InputStateBlock
433 {
434 format = new FourCC(1179407392),
435 byteOffset = 32,
436 bitOffset = 0,
437 sizeInBits = 32
438 })
439 .WithDefaultState(1)
440 .Finish();
441 return ctrlMousepressure;
442 }
443
444 private UnityEngine.InputSystem.Controls.Vector2Control Initialize_ctrlMouseradius(InternedString kVector2Layout, InputControl parent)
445 {
446 var ctrlMouseradius = new UnityEngine.InputSystem.Controls.Vector2Control();
447 ctrlMouseradius.Setup()
448 .At(this, 10)
449 .WithParent(parent)
450 .WithChildren(28, 2)
451 .WithName("radius")
452 .WithDisplayName("Radius")
453 .WithLayout(kVector2Layout)
454 .WithUsages(9, 1)
455 .WithStateBlock(new InputStateBlock
456 {
457 format = new FourCC(1447379762),
458 byteOffset = 40,
459 bitOffset = 0,
460 sizeInBits = 64
461 })
462 .Finish();
463 return ctrlMouseradius;
464 }
465
466 private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMousepointerId(InternedString kDigitalLayout, InputControl parent)
467 {
468 var ctrlMousepointerId = new UnityEngine.InputSystem.Controls.IntegerControl();
469 ctrlMousepointerId.Setup()
470 .At(this, 11)
471 .WithParent(parent)
472 .WithName("pointerId")
473 .WithDisplayName("pointerId")
474 .WithLayout(kDigitalLayout)
475 .WithStateBlock(new InputStateBlock
476 {
477 format = new FourCC(1112101920),
478 byteOffset = 48,
479 bitOffset = 0,
480 sizeInBits = 1
481 })
482 .Finish();
483 return ctrlMousepointerId;
484 }
485
486 private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMousedisplayIndex(InternedString kIntegerLayout, InputControl parent)
487 {
488 var ctrlMousedisplayIndex = new UnityEngine.InputSystem.Controls.IntegerControl();
489 ctrlMousedisplayIndex.Setup()
490 .At(this, 12)
491 .WithParent(parent)
492 .WithName("displayIndex")
493 .WithDisplayName("Display Index")
494 .WithLayout(kIntegerLayout)
495 .WithStateBlock(new InputStateBlock
496 {
497 format = new FourCC(1431521364),
498 byteOffset = 26,
499 bitOffset = 0,
500 sizeInBits = 16
501 })
502 .Finish();
503 return ctrlMousedisplayIndex;
504 }
505
506 private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMouseclickCount(InternedString kIntegerLayout, InputControl parent)
507 {
508 var ctrlMouseclickCount = new UnityEngine.InputSystem.Controls.IntegerControl();
509 ctrlMouseclickCount.Setup()
510 .At(this, 13)
511 .WithParent(parent)
512 .WithName("clickCount")
513 .WithDisplayName("Click Count")
514 .WithLayout(kIntegerLayout)
515 .IsSynthetic(true)
516 .WithStateBlock(new InputStateBlock
517 {
518 format = new FourCC(1431521364),
519 byteOffset = 28,
520 bitOffset = 0,
521 sizeInBits = 16
522 })
523 .Finish();
524 return ctrlMouseclickCount;
525 }
526
527 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepositionx(InternedString kAxisLayout, InputControl parent)
528 {
529 var ctrlMousepositionx = new UnityEngine.InputSystem.Controls.AxisControl();
530 ctrlMousepositionx.Setup()
531 .At(this, 14)
532 .WithParent(parent)
533 .WithName("x")
534 .WithDisplayName("Position X")
535 .WithShortDisplayName("Position X")
536 .WithLayout(kAxisLayout)
537 .DontReset(true)
538 .WithStateBlock(new InputStateBlock
539 {
540 format = new FourCC(1179407392),
541 byteOffset = 0,
542 bitOffset = 0,
543 sizeInBits = 32
544 })
545 .Finish();
546 return ctrlMousepositionx;
547 }
548
549 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepositiony(InternedString kAxisLayout, InputControl parent)
550 {
551 var ctrlMousepositiony = new UnityEngine.InputSystem.Controls.AxisControl();
552 ctrlMousepositiony.Setup()
553 .At(this, 15)
554 .WithParent(parent)
555 .WithName("y")
556 .WithDisplayName("Position Y")
557 .WithShortDisplayName("Position Y")
558 .WithLayout(kAxisLayout)
559 .DontReset(true)
560 .WithStateBlock(new InputStateBlock
561 {
562 format = new FourCC(1179407392),
563 byteOffset = 4,
564 bitOffset = 0,
565 sizeInBits = 32
566 })
567 .Finish();
568 return ctrlMousepositiony;
569 }
570
571 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaup(InternedString kAxisLayout, InputControl parent)
572 {
573 var ctrlMousedeltaup = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
574 ctrlMousedeltaup.Setup()
575 .At(this, 16)
576 .WithParent(parent)
577 .WithName("up")
578 .WithDisplayName("Delta Up")
579 .WithShortDisplayName("Delta Up")
580 .WithLayout(kAxisLayout)
581 .IsSynthetic(true)
582 .WithStateBlock(new InputStateBlock
583 {
584 format = new FourCC(1179407392),
585 byteOffset = 12,
586 bitOffset = 0,
587 sizeInBits = 32
588 })
589 .Finish();
590 return ctrlMousedeltaup;
591 }
592
593 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltadown(InternedString kAxisLayout, InputControl parent)
594 {
595 var ctrlMousedeltadown = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
596 ctrlMousedeltadown.Setup()
597 .At(this, 17)
598 .WithParent(parent)
599 .WithName("down")
600 .WithDisplayName("Delta Down")
601 .WithShortDisplayName("Delta Down")
602 .WithLayout(kAxisLayout)
603 .IsSynthetic(true)
604 .WithStateBlock(new InputStateBlock
605 {
606 format = new FourCC(1179407392),
607 byteOffset = 12,
608 bitOffset = 0,
609 sizeInBits = 32
610 })
611 .Finish();
612 return ctrlMousedeltadown;
613 }
614
615 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaleft(InternedString kAxisLayout, InputControl parent)
616 {
617 var ctrlMousedeltaleft = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
618 ctrlMousedeltaleft.Setup()
619 .At(this, 18)
620 .WithParent(parent)
621 .WithName("left")
622 .WithDisplayName("Delta Left")
623 .WithShortDisplayName("Delta Left")
624 .WithLayout(kAxisLayout)
625 .IsSynthetic(true)
626 .WithStateBlock(new InputStateBlock
627 {
628 format = new FourCC(1179407392),
629 byteOffset = 8,
630 bitOffset = 0,
631 sizeInBits = 32
632 })
633 .Finish();
634 return ctrlMousedeltaleft;
635 }
636
637 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaright(InternedString kAxisLayout, InputControl parent)
638 {
639 var ctrlMousedeltaright = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
640 ctrlMousedeltaright.Setup()
641 .At(this, 19)
642 .WithParent(parent)
643 .WithName("right")
644 .WithDisplayName("Delta Right")
645 .WithShortDisplayName("Delta Right")
646 .WithLayout(kAxisLayout)
647 .IsSynthetic(true)
648 .WithStateBlock(new InputStateBlock
649 {
650 format = new FourCC(1179407392),
651 byteOffset = 8,
652 bitOffset = 0,
653 sizeInBits = 32
654 })
655 .Finish();
656 return ctrlMousedeltaright;
657 }
658
659 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltax(InternedString kAxisLayout, InputControl parent)
660 {
661 var ctrlMousedeltax = new UnityEngine.InputSystem.Controls.AxisControl();
662 ctrlMousedeltax.Setup()
663 .At(this, 20)
664 .WithParent(parent)
665 .WithName("x")
666 .WithDisplayName("Delta X")
667 .WithShortDisplayName("Delta X")
668 .WithLayout(kAxisLayout)
669 .WithStateBlock(new InputStateBlock
670 {
671 format = new FourCC(1179407392),
672 byteOffset = 8,
673 bitOffset = 0,
674 sizeInBits = 32
675 })
676 .Finish();
677 return ctrlMousedeltax;
678 }
679
680 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltay(InternedString kAxisLayout, InputControl parent)
681 {
682 var ctrlMousedeltay = new UnityEngine.InputSystem.Controls.AxisControl();
683 ctrlMousedeltay.Setup()
684 .At(this, 21)
685 .WithParent(parent)
686 .WithName("y")
687 .WithDisplayName("Delta Y")
688 .WithShortDisplayName("Delta Y")
689 .WithLayout(kAxisLayout)
690 .WithStateBlock(new InputStateBlock
691 {
692 format = new FourCC(1179407392),
693 byteOffset = 12,
694 bitOffset = 0,
695 sizeInBits = 32
696 })
697 .Finish();
698 return ctrlMousedeltay;
699 }
700
701 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollup(InternedString kAxisLayout, InputControl parent)
702 {
703 var ctrlMousescrollup = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
704 ctrlMousescrollup.Setup()
705 .At(this, 22)
706 .WithParent(parent)
707 .WithName("up")
708 .WithDisplayName("Scroll Up")
709 .WithShortDisplayName("Scroll Up")
710 .WithLayout(kAxisLayout)
711 .IsSynthetic(true)
712 .WithStateBlock(new InputStateBlock
713 {
714 format = new FourCC(1179407392),
715 byteOffset = 20,
716 bitOffset = 0,
717 sizeInBits = 32
718 })
719 .Finish();
720 return ctrlMousescrollup;
721 }
722
723 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrolldown(InternedString kAxisLayout, InputControl parent)
724 {
725 var ctrlMousescrolldown = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
726 ctrlMousescrolldown.Setup()
727 .At(this, 23)
728 .WithParent(parent)
729 .WithName("down")
730 .WithDisplayName("Scroll Down")
731 .WithShortDisplayName("Scroll Down")
732 .WithLayout(kAxisLayout)
733 .IsSynthetic(true)
734 .WithStateBlock(new InputStateBlock
735 {
736 format = new FourCC(1179407392),
737 byteOffset = 20,
738 bitOffset = 0,
739 sizeInBits = 32
740 })
741 .Finish();
742 return ctrlMousescrolldown;
743 }
744
745 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollleft(InternedString kAxisLayout, InputControl parent)
746 {
747 var ctrlMousescrollleft = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true };
748 ctrlMousescrollleft.Setup()
749 .At(this, 24)
750 .WithParent(parent)
751 .WithName("left")
752 .WithDisplayName("Scroll Left")
753 .WithShortDisplayName("Scroll Left")
754 .WithLayout(kAxisLayout)
755 .IsSynthetic(true)
756 .WithStateBlock(new InputStateBlock
757 {
758 format = new FourCC(1179407392),
759 byteOffset = 16,
760 bitOffset = 0,
761 sizeInBits = 32
762 })
763 .Finish();
764 return ctrlMousescrollleft;
765 }
766
767 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollright(InternedString kAxisLayout, InputControl parent)
768 {
769 var ctrlMousescrollright = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f };
770 ctrlMousescrollright.Setup()
771 .At(this, 25)
772 .WithParent(parent)
773 .WithName("right")
774 .WithDisplayName("Scroll Right")
775 .WithShortDisplayName("Scroll Right")
776 .WithLayout(kAxisLayout)
777 .IsSynthetic(true)
778 .WithStateBlock(new InputStateBlock
779 {
780 format = new FourCC(1179407392),
781 byteOffset = 16,
782 bitOffset = 0,
783 sizeInBits = 32
784 })
785 .Finish();
786 return ctrlMousescrollright;
787 }
788
789 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollx(InternedString kAxisLayout, InputControl parent)
790 {
791 var ctrlMousescrollx = new UnityEngine.InputSystem.Controls.AxisControl();
792 ctrlMousescrollx.Setup()
793 .At(this, 26)
794 .WithParent(parent)
795 .WithName("x")
796 .WithDisplayName("Scroll Left/Right")
797 .WithShortDisplayName("Scroll Left/Right")
798 .WithLayout(kAxisLayout)
799 .WithUsages(2, 1)
800 .WithAliases(0, 1)
801 .WithStateBlock(new InputStateBlock
802 {
803 format = new FourCC(1179407392),
804 byteOffset = 16,
805 bitOffset = 0,
806 sizeInBits = 32
807 })
808 .Finish();
809 return ctrlMousescrollx;
810 }
811
812 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrolly(InternedString kAxisLayout, InputControl parent)
813 {
814 var ctrlMousescrolly = new UnityEngine.InputSystem.Controls.AxisControl();
815 ctrlMousescrolly.Setup()
816 .At(this, 27)
817 .WithParent(parent)
818 .WithName("y")
819 .WithDisplayName("Scroll Up/Down")
820 .WithShortDisplayName("Scroll Wheel")
821 .WithLayout(kAxisLayout)
822 .WithUsages(3, 1)
823 .WithAliases(1, 1)
824 .WithStateBlock(new InputStateBlock
825 {
826 format = new FourCC(1179407392),
827 byteOffset = 20,
828 bitOffset = 0,
829 sizeInBits = 32
830 })
831 .Finish();
832 return ctrlMousescrolly;
833 }
834
835 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMouseradiusx(InternedString kAxisLayout, InputControl parent)
836 {
837 var ctrlMouseradiusx = new UnityEngine.InputSystem.Controls.AxisControl();
838 ctrlMouseradiusx.Setup()
839 .At(this, 28)
840 .WithParent(parent)
841 .WithName("x")
842 .WithDisplayName("Radius X")
843 .WithShortDisplayName("Radius X")
844 .WithLayout(kAxisLayout)
845 .WithStateBlock(new InputStateBlock
846 {
847 format = new FourCC(1179407392),
848 byteOffset = 40,
849 bitOffset = 0,
850 sizeInBits = 32
851 })
852 .Finish();
853 return ctrlMouseradiusx;
854 }
855
856 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMouseradiusy(InternedString kAxisLayout, InputControl parent)
857 {
858 var ctrlMouseradiusy = new UnityEngine.InputSystem.Controls.AxisControl();
859 ctrlMouseradiusy.Setup()
860 .At(this, 29)
861 .WithParent(parent)
862 .WithName("y")
863 .WithDisplayName("Radius Y")
864 .WithShortDisplayName("Radius Y")
865 .WithLayout(kAxisLayout)
866 .WithStateBlock(new InputStateBlock
867 {
868 format = new FourCC(1179407392),
869 byteOffset = 44,
870 bitOffset = 0,
871 sizeInBits = 32
872 })
873 .Finish();
874 return ctrlMouseradiusy;
875 }
876 }
877}