A game about forced loneliness, made by TACStudios
1//------------------------------------------------------------------------------ 2// <auto-generated> 3// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator 4// version 1.11.2 5// from "Mouse" layout 6// 7// Changes to this file may cause incorrect behavior and will be lost if 8// the code is regenerated. 9// </auto-generated> 10//------------------------------------------------------------------------------ 11 12using UnityEngine.InputSystem; 13using UnityEngine.InputSystem.LowLevel; 14using UnityEngine.InputSystem.Utilities; 15 16// Suppress warnings from local variables for control references 17// that we don't end up using. 18#pragma warning disable CS0219 19 20namespace UnityEngine.InputSystem 21{ 22 internal partial class FastMouse : UnityEngine.InputSystem.Mouse 23 { 24 public const string metadata = "AutoWindowSpace;Vector2;Delta;Button;Axis;Digital;Integer;Mouse;Pointer"; 25 public FastMouse() 26 { 27 var builder = this.Setup(30, 10, 2) 28 .WithName("Mouse") 29 .WithDisplayName("Mouse") 30 .WithChildren(0, 14) 31 .WithLayout(new InternedString("Mouse")) 32 .WithStateBlock(new InputStateBlock { format = new FourCC(1297044819), sizeInBits = 392 }); 33 34 var kVector2Layout = new InternedString("Vector2"); 35 var kDeltaLayout = new InternedString("Delta"); 36 var kButtonLayout = new InternedString("Button"); 37 var kAxisLayout = new InternedString("Axis"); 38 var kDigitalLayout = new InternedString("Digital"); 39 var kIntegerLayout = new InternedString("Integer"); 40 41 // /Mouse/position 42 var ctrlMouseposition = Initialize_ctrlMouseposition(kVector2Layout, this); 43 44 // /Mouse/delta 45 var ctrlMousedelta = Initialize_ctrlMousedelta(kDeltaLayout, this); 46 47 // /Mouse/scroll 48 var ctrlMousescroll = Initialize_ctrlMousescroll(kDeltaLayout, this); 49 50 // /Mouse/press 51 var ctrlMousepress = Initialize_ctrlMousepress(kButtonLayout, this); 52 53 // /Mouse/leftButton 54 var ctrlMouseleftButton = Initialize_ctrlMouseleftButton(kButtonLayout, this); 55 56 // /Mouse/rightButton 57 var ctrlMouserightButton = Initialize_ctrlMouserightButton(kButtonLayout, this); 58 59 // /Mouse/middleButton 60 var ctrlMousemiddleButton = Initialize_ctrlMousemiddleButton(kButtonLayout, this); 61 62 // /Mouse/forwardButton 63 var ctrlMouseforwardButton = Initialize_ctrlMouseforwardButton(kButtonLayout, this); 64 65 // /Mouse/backButton 66 var ctrlMousebackButton = Initialize_ctrlMousebackButton(kButtonLayout, this); 67 68 // /Mouse/pressure 69 var ctrlMousepressure = Initialize_ctrlMousepressure(kAxisLayout, this); 70 71 // /Mouse/radius 72 var ctrlMouseradius = Initialize_ctrlMouseradius(kVector2Layout, this); 73 74 // /Mouse/pointerId 75 var ctrlMousepointerId = Initialize_ctrlMousepointerId(kDigitalLayout, this); 76 77 // /Mouse/displayIndex 78 var ctrlMousedisplayIndex = Initialize_ctrlMousedisplayIndex(kIntegerLayout, this); 79 80 // /Mouse/clickCount 81 var ctrlMouseclickCount = Initialize_ctrlMouseclickCount(kIntegerLayout, this); 82 83 // /Mouse/position/x 84 var ctrlMousepositionx = Initialize_ctrlMousepositionx(kAxisLayout, ctrlMouseposition); 85 86 // /Mouse/position/y 87 var ctrlMousepositiony = Initialize_ctrlMousepositiony(kAxisLayout, ctrlMouseposition); 88 89 // /Mouse/delta/up 90 var ctrlMousedeltaup = Initialize_ctrlMousedeltaup(kAxisLayout, ctrlMousedelta); 91 92 // /Mouse/delta/down 93 var ctrlMousedeltadown = Initialize_ctrlMousedeltadown(kAxisLayout, ctrlMousedelta); 94 95 // /Mouse/delta/left 96 var ctrlMousedeltaleft = Initialize_ctrlMousedeltaleft(kAxisLayout, ctrlMousedelta); 97 98 // /Mouse/delta/right 99 var ctrlMousedeltaright = Initialize_ctrlMousedeltaright(kAxisLayout, ctrlMousedelta); 100 101 // /Mouse/delta/x 102 var ctrlMousedeltax = Initialize_ctrlMousedeltax(kAxisLayout, ctrlMousedelta); 103 104 // /Mouse/delta/y 105 var ctrlMousedeltay = Initialize_ctrlMousedeltay(kAxisLayout, ctrlMousedelta); 106 107 // /Mouse/scroll/up 108 var ctrlMousescrollup = Initialize_ctrlMousescrollup(kAxisLayout, ctrlMousescroll); 109 110 // /Mouse/scroll/down 111 var ctrlMousescrolldown = Initialize_ctrlMousescrolldown(kAxisLayout, ctrlMousescroll); 112 113 // /Mouse/scroll/left 114 var ctrlMousescrollleft = Initialize_ctrlMousescrollleft(kAxisLayout, ctrlMousescroll); 115 116 // /Mouse/scroll/right 117 var ctrlMousescrollright = Initialize_ctrlMousescrollright(kAxisLayout, ctrlMousescroll); 118 119 // /Mouse/scroll/x 120 var ctrlMousescrollx = Initialize_ctrlMousescrollx(kAxisLayout, ctrlMousescroll); 121 122 // /Mouse/scroll/y 123 var ctrlMousescrolly = Initialize_ctrlMousescrolly(kAxisLayout, ctrlMousescroll); 124 125 // /Mouse/radius/x 126 var ctrlMouseradiusx = Initialize_ctrlMouseradiusx(kAxisLayout, ctrlMouseradius); 127 128 // /Mouse/radius/y 129 var ctrlMouseradiusy = Initialize_ctrlMouseradiusy(kAxisLayout, ctrlMouseradius); 130 131 // Usages. 132 builder.WithControlUsage(0, new InternedString("Point"), ctrlMouseposition); 133 builder.WithControlUsage(1, new InternedString("Secondary2DMotion"), ctrlMousedelta); 134 builder.WithControlUsage(2, new InternedString("ScrollHorizontal"), ctrlMousescrollx); 135 builder.WithControlUsage(3, new InternedString("ScrollVertical"), ctrlMousescrolly); 136 builder.WithControlUsage(4, new InternedString("PrimaryAction"), ctrlMouseleftButton); 137 builder.WithControlUsage(5, new InternedString("SecondaryAction"), ctrlMouserightButton); 138 builder.WithControlUsage(6, new InternedString("Forward"), ctrlMouseforwardButton); 139 builder.WithControlUsage(7, new InternedString("Back"), ctrlMousebackButton); 140 builder.WithControlUsage(8, new InternedString("Pressure"), ctrlMousepressure); 141 builder.WithControlUsage(9, new InternedString("Radius"), ctrlMouseradius); 142 143 // Aliases. 144 builder.WithControlAlias(0, new InternedString("horizontal")); 145 builder.WithControlAlias(1, new InternedString("vertical")); 146 147 // Control getters/arrays. 148 this.scroll = ctrlMousescroll; 149 this.leftButton = ctrlMouseleftButton; 150 this.middleButton = ctrlMousemiddleButton; 151 this.rightButton = ctrlMouserightButton; 152 this.backButton = ctrlMousebackButton; 153 this.forwardButton = ctrlMouseforwardButton; 154 this.clickCount = ctrlMouseclickCount; 155 this.position = ctrlMouseposition; 156 this.delta = ctrlMousedelta; 157 this.radius = ctrlMouseradius; 158 this.pressure = ctrlMousepressure; 159 this.press = ctrlMousepress; 160 this.displayIndex = ctrlMousedisplayIndex; 161 ctrlMouseposition.x = ctrlMousepositionx; 162 ctrlMouseposition.y = ctrlMousepositiony; 163 ctrlMousedelta.up = ctrlMousedeltaup; 164 ctrlMousedelta.down = ctrlMousedeltadown; 165 ctrlMousedelta.left = ctrlMousedeltaleft; 166 ctrlMousedelta.right = ctrlMousedeltaright; 167 ctrlMousedelta.x = ctrlMousedeltax; 168 ctrlMousedelta.y = ctrlMousedeltay; 169 ctrlMousescroll.up = ctrlMousescrollup; 170 ctrlMousescroll.down = ctrlMousescrolldown; 171 ctrlMousescroll.left = ctrlMousescrollleft; 172 ctrlMousescroll.right = ctrlMousescrollright; 173 ctrlMousescroll.x = ctrlMousescrollx; 174 ctrlMousescroll.y = ctrlMousescrolly; 175 ctrlMouseradius.x = ctrlMouseradiusx; 176 ctrlMouseradius.y = ctrlMouseradiusy; 177 178 // State offset to control index map. 179 builder.WithStateOffsetToControlIndexMap(new uint[] 180 { 181 32782u, 16809999u, 33587218u, 33587219u, 33587220u, 50364432u, 50364433u, 50364437u, 67141656u, 67141657u 182 , 67141658u, 83918870u, 83918871u, 83918875u, 100664323u, 100664324u, 101188613u, 101712902u, 102237191u, 102761480u 183 , 109068300u, 117456909u, 134250505u, 167804956u, 184582173u, 201327627u 184 }); 185 186 builder.WithControlTree(new byte[] 187 { 188 // Control tree nodes as bytes 189 135, 1, 1, 0, 0, 0, 0, 196, 0, 3, 0, 0, 0, 0, 135, 1, 23, 0, 0, 0, 0, 128, 0, 5, 0, 0, 0, 0, 196, 0 190 , 11, 0, 0, 0, 0, 64, 0, 7, 0, 0, 0, 1, 128, 0, 9, 0, 3, 0, 1, 32, 0, 255, 255, 1, 0, 1, 64, 0, 255, 255 191 , 2, 0, 1, 96, 0, 255, 255, 7, 0, 3, 128, 0, 255, 255, 4, 0, 3, 193, 0, 13, 0, 0, 0, 0, 196, 0, 19, 0, 0, 0 192 , 0, 161, 0, 15, 0, 10, 0, 4, 193, 0, 17, 0, 14, 0, 4, 145, 0, 255, 255, 18, 0, 3, 161, 0, 255, 255, 21, 0, 3, 192 193 , 0, 255, 255, 0, 0, 0, 193, 0, 255, 255, 24, 0, 2, 195, 0, 21, 0, 0, 0, 0, 196, 0, 255, 255, 28, 0, 1, 194, 0, 255 194 , 255, 26, 0, 1, 195, 0, 255, 255, 27, 0, 1, 32, 1, 25, 0, 0, 0, 0, 135, 1, 41, 0, 0, 0, 0, 240, 0, 27, 0, 0 195 , 0, 0, 32, 1, 39, 0, 0, 0, 0, 224, 0, 29, 0, 0, 0, 0, 240, 0, 255, 255, 41, 0, 1, 210, 0, 31, 0, 39, 0, 1 196 , 224, 0, 255, 255, 40, 0, 1, 203, 0, 33, 0, 0, 0, 0, 210, 0, 255, 255, 0, 0, 0, 200, 0, 35, 0, 0, 0, 0, 203, 0 197 , 255, 255, 0, 0, 0, 198, 0, 37, 0, 0, 0, 0, 200, 0, 255, 255, 0, 0, 0, 197, 0, 255, 255, 29, 0, 1, 198, 0, 255, 255 198 , 0, 0, 0, 8, 1, 255, 255, 30, 0, 1, 32, 1, 255, 255, 31, 0, 1, 128, 1, 43, 0, 0, 0, 0, 135, 1, 47, 0, 0, 0 199 , 0, 80, 1, 255, 255, 32, 0, 2, 128, 1, 45, 0, 34, 0, 2, 104, 1, 255, 255, 36, 0, 1, 128, 1, 255, 255, 37, 0, 1, 132 200 , 1, 49, 0, 0, 0, 0, 135, 1, 255, 255, 0, 0, 0, 130, 1, 51, 0, 0, 0, 0, 132, 1, 255, 255, 0, 0, 0, 129, 1, 255 201 , 255, 38, 0, 1, 130, 1, 255, 255, 0, 0, 0 202 }, new ushort[] 203 { 204 // Control tree node indicies 205 206 0, 14, 15, 1, 16, 17, 21, 18, 19, 20, 2, 22, 23, 27, 2, 22, 23, 27, 24, 25, 26, 24, 25, 26, 3, 4, 5, 6, 7, 8 207 , 9, 9, 10, 28, 10, 28, 29, 29, 11, 12, 12, 13 208 }); 209 210 builder.Finish(); 211 } 212 213 private UnityEngine.InputSystem.Controls.Vector2Control Initialize_ctrlMouseposition(InternedString kVector2Layout, InputControl parent) 214 { 215 var ctrlMouseposition = new UnityEngine.InputSystem.Controls.Vector2Control(); 216 ctrlMouseposition.Setup() 217 .At(this, 0) 218 .WithParent(parent) 219 .WithChildren(14, 2) 220 .WithName("position") 221 .WithDisplayName("Position") 222 .WithLayout(kVector2Layout) 223 .WithUsages(0, 1) 224 .DontReset(true) 225 .WithStateBlock(new InputStateBlock 226 { 227 format = new FourCC(1447379762), 228 byteOffset = 0, 229 bitOffset = 0, 230 sizeInBits = 64 231 }) 232 #if UNITY_EDITOR 233 .WithProcessor<InputProcessor<UnityEngine.Vector2>, UnityEngine.Vector2>(new UnityEngine.InputSystem.Processors.EditorWindowSpaceProcessor()) 234 #endif 235 .Finish(); 236 return ctrlMouseposition; 237 } 238 239 private UnityEngine.InputSystem.Controls.DeltaControl Initialize_ctrlMousedelta(InternedString kDeltaLayout, InputControl parent) 240 { 241 var ctrlMousedelta = new UnityEngine.InputSystem.Controls.DeltaControl(); 242 ctrlMousedelta.Setup() 243 .At(this, 1) 244 .WithParent(parent) 245 .WithChildren(16, 6) 246 .WithName("delta") 247 .WithDisplayName("Delta") 248 .WithLayout(kDeltaLayout) 249 .WithUsages(1, 1) 250 .WithStateBlock(new InputStateBlock 251 { 252 format = new FourCC(1447379762), 253 byteOffset = 8, 254 bitOffset = 0, 255 sizeInBits = 64 256 }) 257 .Finish(); 258 return ctrlMousedelta; 259 } 260 261 private UnityEngine.InputSystem.Controls.DeltaControl Initialize_ctrlMousescroll(InternedString kDeltaLayout, InputControl parent) 262 { 263 var ctrlMousescroll = new UnityEngine.InputSystem.Controls.DeltaControl(); 264 ctrlMousescroll.Setup() 265 .At(this, 2) 266 .WithParent(parent) 267 .WithChildren(22, 6) 268 .WithName("scroll") 269 .WithDisplayName("Scroll") 270 .WithLayout(kDeltaLayout) 271 .WithStateBlock(new InputStateBlock 272 { 273 format = new FourCC(1447379762), 274 byteOffset = 16, 275 bitOffset = 0, 276 sizeInBits = 64 277 }) 278 .Finish(); 279 return ctrlMousescroll; 280 } 281 282 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousepress(InternedString kButtonLayout, InputControl parent) 283 { 284 var ctrlMousepress = new UnityEngine.InputSystem.Controls.ButtonControl(); 285 ctrlMousepress.Setup() 286 .At(this, 3) 287 .WithParent(parent) 288 .WithName("press") 289 .WithDisplayName("Press") 290 .WithLayout(kButtonLayout) 291 .IsSynthetic(true) 292 .IsButton(true) 293 .WithStateBlock(new InputStateBlock 294 { 295 format = new FourCC(1112101920), 296 byteOffset = 24, 297 bitOffset = 0, 298 sizeInBits = 1 299 }) 300 .WithMinAndMax(0, 1) 301 .Finish(); 302 return ctrlMousepress; 303 } 304 305 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouseleftButton(InternedString kButtonLayout, InputControl parent) 306 { 307 var ctrlMouseleftButton = new UnityEngine.InputSystem.Controls.ButtonControl(); 308 ctrlMouseleftButton.Setup() 309 .At(this, 4) 310 .WithParent(parent) 311 .WithName("leftButton") 312 .WithDisplayName("Left Button") 313 .WithShortDisplayName("LMB") 314 .WithLayout(kButtonLayout) 315 .WithUsages(4, 1) 316 .IsButton(true) 317 .WithStateBlock(new InputStateBlock 318 { 319 format = new FourCC(1112101920), 320 byteOffset = 24, 321 bitOffset = 0, 322 sizeInBits = 1 323 }) 324 .WithMinAndMax(0, 1) 325 .Finish(); 326 return ctrlMouseleftButton; 327 } 328 329 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouserightButton(InternedString kButtonLayout, InputControl parent) 330 { 331 var ctrlMouserightButton = new UnityEngine.InputSystem.Controls.ButtonControl(); 332 ctrlMouserightButton.Setup() 333 .At(this, 5) 334 .WithParent(parent) 335 .WithName("rightButton") 336 .WithDisplayName("Right Button") 337 .WithShortDisplayName("RMB") 338 .WithLayout(kButtonLayout) 339 .WithUsages(5, 1) 340 .IsButton(true) 341 .WithStateBlock(new InputStateBlock 342 { 343 format = new FourCC(1112101920), 344 byteOffset = 24, 345 bitOffset = 1, 346 sizeInBits = 1 347 }) 348 .WithMinAndMax(0, 1) 349 .Finish(); 350 return ctrlMouserightButton; 351 } 352 353 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousemiddleButton(InternedString kButtonLayout, InputControl parent) 354 { 355 var ctrlMousemiddleButton = new UnityEngine.InputSystem.Controls.ButtonControl(); 356 ctrlMousemiddleButton.Setup() 357 .At(this, 6) 358 .WithParent(parent) 359 .WithName("middleButton") 360 .WithDisplayName("Middle Button") 361 .WithShortDisplayName("MMB") 362 .WithLayout(kButtonLayout) 363 .IsButton(true) 364 .WithStateBlock(new InputStateBlock 365 { 366 format = new FourCC(1112101920), 367 byteOffset = 24, 368 bitOffset = 2, 369 sizeInBits = 1 370 }) 371 .WithMinAndMax(0, 1) 372 .Finish(); 373 return ctrlMousemiddleButton; 374 } 375 376 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMouseforwardButton(InternedString kButtonLayout, InputControl parent) 377 { 378 var ctrlMouseforwardButton = new UnityEngine.InputSystem.Controls.ButtonControl(); 379 ctrlMouseforwardButton.Setup() 380 .At(this, 7) 381 .WithParent(parent) 382 .WithName("forwardButton") 383 .WithDisplayName("Forward") 384 .WithLayout(kButtonLayout) 385 .WithUsages(6, 1) 386 .IsButton(true) 387 .WithStateBlock(new InputStateBlock 388 { 389 format = new FourCC(1112101920), 390 byteOffset = 24, 391 bitOffset = 3, 392 sizeInBits = 1 393 }) 394 .WithMinAndMax(0, 1) 395 .Finish(); 396 return ctrlMouseforwardButton; 397 } 398 399 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlMousebackButton(InternedString kButtonLayout, InputControl parent) 400 { 401 var ctrlMousebackButton = new UnityEngine.InputSystem.Controls.ButtonControl(); 402 ctrlMousebackButton.Setup() 403 .At(this, 8) 404 .WithParent(parent) 405 .WithName("backButton") 406 .WithDisplayName("Back") 407 .WithLayout(kButtonLayout) 408 .WithUsages(7, 1) 409 .IsButton(true) 410 .WithStateBlock(new InputStateBlock 411 { 412 format = new FourCC(1112101920), 413 byteOffset = 24, 414 bitOffset = 4, 415 sizeInBits = 1 416 }) 417 .WithMinAndMax(0, 1) 418 .Finish(); 419 return ctrlMousebackButton; 420 } 421 422 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepressure(InternedString kAxisLayout, InputControl parent) 423 { 424 var ctrlMousepressure = new UnityEngine.InputSystem.Controls.AxisControl(); 425 ctrlMousepressure.Setup() 426 .At(this, 9) 427 .WithParent(parent) 428 .WithName("pressure") 429 .WithDisplayName("Pressure") 430 .WithLayout(kAxisLayout) 431 .WithUsages(8, 1) 432 .WithStateBlock(new InputStateBlock 433 { 434 format = new FourCC(1179407392), 435 byteOffset = 32, 436 bitOffset = 0, 437 sizeInBits = 32 438 }) 439 .WithDefaultState(1) 440 .Finish(); 441 return ctrlMousepressure; 442 } 443 444 private UnityEngine.InputSystem.Controls.Vector2Control Initialize_ctrlMouseradius(InternedString kVector2Layout, InputControl parent) 445 { 446 var ctrlMouseradius = new UnityEngine.InputSystem.Controls.Vector2Control(); 447 ctrlMouseradius.Setup() 448 .At(this, 10) 449 .WithParent(parent) 450 .WithChildren(28, 2) 451 .WithName("radius") 452 .WithDisplayName("Radius") 453 .WithLayout(kVector2Layout) 454 .WithUsages(9, 1) 455 .WithStateBlock(new InputStateBlock 456 { 457 format = new FourCC(1447379762), 458 byteOffset = 40, 459 bitOffset = 0, 460 sizeInBits = 64 461 }) 462 .Finish(); 463 return ctrlMouseradius; 464 } 465 466 private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMousepointerId(InternedString kDigitalLayout, InputControl parent) 467 { 468 var ctrlMousepointerId = new UnityEngine.InputSystem.Controls.IntegerControl(); 469 ctrlMousepointerId.Setup() 470 .At(this, 11) 471 .WithParent(parent) 472 .WithName("pointerId") 473 .WithDisplayName("pointerId") 474 .WithLayout(kDigitalLayout) 475 .WithStateBlock(new InputStateBlock 476 { 477 format = new FourCC(1112101920), 478 byteOffset = 48, 479 bitOffset = 0, 480 sizeInBits = 1 481 }) 482 .Finish(); 483 return ctrlMousepointerId; 484 } 485 486 private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMousedisplayIndex(InternedString kIntegerLayout, InputControl parent) 487 { 488 var ctrlMousedisplayIndex = new UnityEngine.InputSystem.Controls.IntegerControl(); 489 ctrlMousedisplayIndex.Setup() 490 .At(this, 12) 491 .WithParent(parent) 492 .WithName("displayIndex") 493 .WithDisplayName("Display Index") 494 .WithLayout(kIntegerLayout) 495 .WithStateBlock(new InputStateBlock 496 { 497 format = new FourCC(1431521364), 498 byteOffset = 26, 499 bitOffset = 0, 500 sizeInBits = 16 501 }) 502 .Finish(); 503 return ctrlMousedisplayIndex; 504 } 505 506 private UnityEngine.InputSystem.Controls.IntegerControl Initialize_ctrlMouseclickCount(InternedString kIntegerLayout, InputControl parent) 507 { 508 var ctrlMouseclickCount = new UnityEngine.InputSystem.Controls.IntegerControl(); 509 ctrlMouseclickCount.Setup() 510 .At(this, 13) 511 .WithParent(parent) 512 .WithName("clickCount") 513 .WithDisplayName("Click Count") 514 .WithLayout(kIntegerLayout) 515 .IsSynthetic(true) 516 .WithStateBlock(new InputStateBlock 517 { 518 format = new FourCC(1431521364), 519 byteOffset = 28, 520 bitOffset = 0, 521 sizeInBits = 16 522 }) 523 .Finish(); 524 return ctrlMouseclickCount; 525 } 526 527 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepositionx(InternedString kAxisLayout, InputControl parent) 528 { 529 var ctrlMousepositionx = new UnityEngine.InputSystem.Controls.AxisControl(); 530 ctrlMousepositionx.Setup() 531 .At(this, 14) 532 .WithParent(parent) 533 .WithName("x") 534 .WithDisplayName("Position X") 535 .WithShortDisplayName("Position X") 536 .WithLayout(kAxisLayout) 537 .DontReset(true) 538 .WithStateBlock(new InputStateBlock 539 { 540 format = new FourCC(1179407392), 541 byteOffset = 0, 542 bitOffset = 0, 543 sizeInBits = 32 544 }) 545 .Finish(); 546 return ctrlMousepositionx; 547 } 548 549 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousepositiony(InternedString kAxisLayout, InputControl parent) 550 { 551 var ctrlMousepositiony = new UnityEngine.InputSystem.Controls.AxisControl(); 552 ctrlMousepositiony.Setup() 553 .At(this, 15) 554 .WithParent(parent) 555 .WithName("y") 556 .WithDisplayName("Position Y") 557 .WithShortDisplayName("Position Y") 558 .WithLayout(kAxisLayout) 559 .DontReset(true) 560 .WithStateBlock(new InputStateBlock 561 { 562 format = new FourCC(1179407392), 563 byteOffset = 4, 564 bitOffset = 0, 565 sizeInBits = 32 566 }) 567 .Finish(); 568 return ctrlMousepositiony; 569 } 570 571 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaup(InternedString kAxisLayout, InputControl parent) 572 { 573 var ctrlMousedeltaup = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f }; 574 ctrlMousedeltaup.Setup() 575 .At(this, 16) 576 .WithParent(parent) 577 .WithName("up") 578 .WithDisplayName("Delta Up") 579 .WithShortDisplayName("Delta Up") 580 .WithLayout(kAxisLayout) 581 .IsSynthetic(true) 582 .WithStateBlock(new InputStateBlock 583 { 584 format = new FourCC(1179407392), 585 byteOffset = 12, 586 bitOffset = 0, 587 sizeInBits = 32 588 }) 589 .Finish(); 590 return ctrlMousedeltaup; 591 } 592 593 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltadown(InternedString kAxisLayout, InputControl parent) 594 { 595 var ctrlMousedeltadown = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true }; 596 ctrlMousedeltadown.Setup() 597 .At(this, 17) 598 .WithParent(parent) 599 .WithName("down") 600 .WithDisplayName("Delta Down") 601 .WithShortDisplayName("Delta Down") 602 .WithLayout(kAxisLayout) 603 .IsSynthetic(true) 604 .WithStateBlock(new InputStateBlock 605 { 606 format = new FourCC(1179407392), 607 byteOffset = 12, 608 bitOffset = 0, 609 sizeInBits = 32 610 }) 611 .Finish(); 612 return ctrlMousedeltadown; 613 } 614 615 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaleft(InternedString kAxisLayout, InputControl parent) 616 { 617 var ctrlMousedeltaleft = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true }; 618 ctrlMousedeltaleft.Setup() 619 .At(this, 18) 620 .WithParent(parent) 621 .WithName("left") 622 .WithDisplayName("Delta Left") 623 .WithShortDisplayName("Delta Left") 624 .WithLayout(kAxisLayout) 625 .IsSynthetic(true) 626 .WithStateBlock(new InputStateBlock 627 { 628 format = new FourCC(1179407392), 629 byteOffset = 8, 630 bitOffset = 0, 631 sizeInBits = 32 632 }) 633 .Finish(); 634 return ctrlMousedeltaleft; 635 } 636 637 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltaright(InternedString kAxisLayout, InputControl parent) 638 { 639 var ctrlMousedeltaright = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f }; 640 ctrlMousedeltaright.Setup() 641 .At(this, 19) 642 .WithParent(parent) 643 .WithName("right") 644 .WithDisplayName("Delta Right") 645 .WithShortDisplayName("Delta Right") 646 .WithLayout(kAxisLayout) 647 .IsSynthetic(true) 648 .WithStateBlock(new InputStateBlock 649 { 650 format = new FourCC(1179407392), 651 byteOffset = 8, 652 bitOffset = 0, 653 sizeInBits = 32 654 }) 655 .Finish(); 656 return ctrlMousedeltaright; 657 } 658 659 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltax(InternedString kAxisLayout, InputControl parent) 660 { 661 var ctrlMousedeltax = new UnityEngine.InputSystem.Controls.AxisControl(); 662 ctrlMousedeltax.Setup() 663 .At(this, 20) 664 .WithParent(parent) 665 .WithName("x") 666 .WithDisplayName("Delta X") 667 .WithShortDisplayName("Delta X") 668 .WithLayout(kAxisLayout) 669 .WithStateBlock(new InputStateBlock 670 { 671 format = new FourCC(1179407392), 672 byteOffset = 8, 673 bitOffset = 0, 674 sizeInBits = 32 675 }) 676 .Finish(); 677 return ctrlMousedeltax; 678 } 679 680 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousedeltay(InternedString kAxisLayout, InputControl parent) 681 { 682 var ctrlMousedeltay = new UnityEngine.InputSystem.Controls.AxisControl(); 683 ctrlMousedeltay.Setup() 684 .At(this, 21) 685 .WithParent(parent) 686 .WithName("y") 687 .WithDisplayName("Delta Y") 688 .WithShortDisplayName("Delta Y") 689 .WithLayout(kAxisLayout) 690 .WithStateBlock(new InputStateBlock 691 { 692 format = new FourCC(1179407392), 693 byteOffset = 12, 694 bitOffset = 0, 695 sizeInBits = 32 696 }) 697 .Finish(); 698 return ctrlMousedeltay; 699 } 700 701 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollup(InternedString kAxisLayout, InputControl parent) 702 { 703 var ctrlMousescrollup = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f }; 704 ctrlMousescrollup.Setup() 705 .At(this, 22) 706 .WithParent(parent) 707 .WithName("up") 708 .WithDisplayName("Scroll Up") 709 .WithShortDisplayName("Scroll Up") 710 .WithLayout(kAxisLayout) 711 .IsSynthetic(true) 712 .WithStateBlock(new InputStateBlock 713 { 714 format = new FourCC(1179407392), 715 byteOffset = 20, 716 bitOffset = 0, 717 sizeInBits = 32 718 }) 719 .Finish(); 720 return ctrlMousescrollup; 721 } 722 723 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrolldown(InternedString kAxisLayout, InputControl parent) 724 { 725 var ctrlMousescrolldown = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true }; 726 ctrlMousescrolldown.Setup() 727 .At(this, 23) 728 .WithParent(parent) 729 .WithName("down") 730 .WithDisplayName("Scroll Down") 731 .WithShortDisplayName("Scroll Down") 732 .WithLayout(kAxisLayout) 733 .IsSynthetic(true) 734 .WithStateBlock(new InputStateBlock 735 { 736 format = new FourCC(1179407392), 737 byteOffset = 20, 738 bitOffset = 0, 739 sizeInBits = 32 740 }) 741 .Finish(); 742 return ctrlMousescrolldown; 743 } 744 745 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollleft(InternedString kAxisLayout, InputControl parent) 746 { 747 var ctrlMousescrollleft = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMin = -3.402823E+38f, invert = true }; 748 ctrlMousescrollleft.Setup() 749 .At(this, 24) 750 .WithParent(parent) 751 .WithName("left") 752 .WithDisplayName("Scroll Left") 753 .WithShortDisplayName("Scroll Left") 754 .WithLayout(kAxisLayout) 755 .IsSynthetic(true) 756 .WithStateBlock(new InputStateBlock 757 { 758 format = new FourCC(1179407392), 759 byteOffset = 16, 760 bitOffset = 0, 761 sizeInBits = 32 762 }) 763 .Finish(); 764 return ctrlMousescrollleft; 765 } 766 767 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollright(InternedString kAxisLayout, InputControl parent) 768 { 769 var ctrlMousescrollright = new UnityEngine.InputSystem.Controls.AxisControl { clamp = UnityEngine.InputSystem.Controls.AxisControl.Clamp.BeforeNormalize, clampMax = 3.402823E+38f }; 770 ctrlMousescrollright.Setup() 771 .At(this, 25) 772 .WithParent(parent) 773 .WithName("right") 774 .WithDisplayName("Scroll Right") 775 .WithShortDisplayName("Scroll Right") 776 .WithLayout(kAxisLayout) 777 .IsSynthetic(true) 778 .WithStateBlock(new InputStateBlock 779 { 780 format = new FourCC(1179407392), 781 byteOffset = 16, 782 bitOffset = 0, 783 sizeInBits = 32 784 }) 785 .Finish(); 786 return ctrlMousescrollright; 787 } 788 789 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrollx(InternedString kAxisLayout, InputControl parent) 790 { 791 var ctrlMousescrollx = new UnityEngine.InputSystem.Controls.AxisControl(); 792 ctrlMousescrollx.Setup() 793 .At(this, 26) 794 .WithParent(parent) 795 .WithName("x") 796 .WithDisplayName("Scroll Left/Right") 797 .WithShortDisplayName("Scroll Left/Right") 798 .WithLayout(kAxisLayout) 799 .WithUsages(2, 1) 800 .WithAliases(0, 1) 801 .WithStateBlock(new InputStateBlock 802 { 803 format = new FourCC(1179407392), 804 byteOffset = 16, 805 bitOffset = 0, 806 sizeInBits = 32 807 }) 808 .Finish(); 809 return ctrlMousescrollx; 810 } 811 812 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMousescrolly(InternedString kAxisLayout, InputControl parent) 813 { 814 var ctrlMousescrolly = new UnityEngine.InputSystem.Controls.AxisControl(); 815 ctrlMousescrolly.Setup() 816 .At(this, 27) 817 .WithParent(parent) 818 .WithName("y") 819 .WithDisplayName("Scroll Up/Down") 820 .WithShortDisplayName("Scroll Wheel") 821 .WithLayout(kAxisLayout) 822 .WithUsages(3, 1) 823 .WithAliases(1, 1) 824 .WithStateBlock(new InputStateBlock 825 { 826 format = new FourCC(1179407392), 827 byteOffset = 20, 828 bitOffset = 0, 829 sizeInBits = 32 830 }) 831 .Finish(); 832 return ctrlMousescrolly; 833 } 834 835 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMouseradiusx(InternedString kAxisLayout, InputControl parent) 836 { 837 var ctrlMouseradiusx = new UnityEngine.InputSystem.Controls.AxisControl(); 838 ctrlMouseradiusx.Setup() 839 .At(this, 28) 840 .WithParent(parent) 841 .WithName("x") 842 .WithDisplayName("Radius X") 843 .WithShortDisplayName("Radius X") 844 .WithLayout(kAxisLayout) 845 .WithStateBlock(new InputStateBlock 846 { 847 format = new FourCC(1179407392), 848 byteOffset = 40, 849 bitOffset = 0, 850 sizeInBits = 32 851 }) 852 .Finish(); 853 return ctrlMouseradiusx; 854 } 855 856 private UnityEngine.InputSystem.Controls.AxisControl Initialize_ctrlMouseradiusy(InternedString kAxisLayout, InputControl parent) 857 { 858 var ctrlMouseradiusy = new UnityEngine.InputSystem.Controls.AxisControl(); 859 ctrlMouseradiusy.Setup() 860 .At(this, 29) 861 .WithParent(parent) 862 .WithName("y") 863 .WithDisplayName("Radius Y") 864 .WithShortDisplayName("Radius Y") 865 .WithLayout(kAxisLayout) 866 .WithStateBlock(new InputStateBlock 867 { 868 format = new FourCC(1179407392), 869 byteOffset = 44, 870 bitOffset = 0, 871 sizeInBits = 32 872 }) 873 .Finish(); 874 return ctrlMouseradiusy; 875 } 876 } 877}