A game about forced loneliness, made by TACStudios
1//------------------------------------------------------------------------------ 2// <auto-generated> 3// This code was auto-generated by com.unity.inputsystem:InputLayoutCodeGenerator 4// version 1.11.2 5// from "Keyboard" layout 6// 7// Changes to this file may cause incorrect behavior and will be lost if 8// the code is regenerated. 9// </auto-generated> 10//------------------------------------------------------------------------------ 11 12using UnityEngine.InputSystem; 13using UnityEngine.InputSystem.LowLevel; 14using UnityEngine.InputSystem.Utilities; 15 16// Suppress warnings from local variables for control references 17// that we don't end up using. 18#pragma warning disable CS0219 19 20namespace UnityEngine.InputSystem 21{ 22 internal partial class FastKeyboard : UnityEngine.InputSystem.Keyboard 23 { 24 public const string metadata = ";AnyKey;Button;Axis;Key;DiscreteButton;Keyboard"; 25 public FastKeyboard() 26 { 27 var builder = this.Setup(115, 15, 7) 28 .WithName("Keyboard") 29 .WithDisplayName("Keyboard") 30 .WithChildren(0, 115) 31 .WithLayout(new InternedString("Keyboard")) 32 .WithStateBlock(new InputStateBlock { format = new FourCC(1262836051), sizeInBits = 112 }); 33 34 var kAnyKeyLayout = new InternedString("AnyKey"); 35 var kKeyLayout = new InternedString("Key"); 36 var kDiscreteButtonLayout = new InternedString("DiscreteButton"); 37 var kButtonLayout = new InternedString("Button"); 38 39 // /Keyboard/anyKey 40 var ctrlKeyboardanyKey = Initialize_ctrlKeyboardanyKey(kAnyKeyLayout, this); 41 42 // /Keyboard/escape 43 var ctrlKeyboardescape = Initialize_ctrlKeyboardescape(kKeyLayout, this); 44 45 // /Keyboard/space 46 var ctrlKeyboardspace = Initialize_ctrlKeyboardspace(kKeyLayout, this); 47 48 // /Keyboard/enter 49 var ctrlKeyboardenter = Initialize_ctrlKeyboardenter(kKeyLayout, this); 50 51 // /Keyboard/tab 52 var ctrlKeyboardtab = Initialize_ctrlKeyboardtab(kKeyLayout, this); 53 54 // /Keyboard/backquote 55 var ctrlKeyboardbackquote = Initialize_ctrlKeyboardbackquote(kKeyLayout, this); 56 57 // /Keyboard/quote 58 var ctrlKeyboardquote = Initialize_ctrlKeyboardquote(kKeyLayout, this); 59 60 // /Keyboard/semicolon 61 var ctrlKeyboardsemicolon = Initialize_ctrlKeyboardsemicolon(kKeyLayout, this); 62 63 // /Keyboard/comma 64 var ctrlKeyboardcomma = Initialize_ctrlKeyboardcomma(kKeyLayout, this); 65 66 // /Keyboard/period 67 var ctrlKeyboardperiod = Initialize_ctrlKeyboardperiod(kKeyLayout, this); 68 69 // /Keyboard/slash 70 var ctrlKeyboardslash = Initialize_ctrlKeyboardslash(kKeyLayout, this); 71 72 // /Keyboard/backslash 73 var ctrlKeyboardbackslash = Initialize_ctrlKeyboardbackslash(kKeyLayout, this); 74 75 // /Keyboard/leftBracket 76 var ctrlKeyboardleftBracket = Initialize_ctrlKeyboardleftBracket(kKeyLayout, this); 77 78 // /Keyboard/rightBracket 79 var ctrlKeyboardrightBracket = Initialize_ctrlKeyboardrightBracket(kKeyLayout, this); 80 81 // /Keyboard/minus 82 var ctrlKeyboardminus = Initialize_ctrlKeyboardminus(kKeyLayout, this); 83 84 // /Keyboard/equals 85 var ctrlKeyboardequals = Initialize_ctrlKeyboardequals(kKeyLayout, this); 86 87 // /Keyboard/upArrow 88 var ctrlKeyboardupArrow = Initialize_ctrlKeyboardupArrow(kKeyLayout, this); 89 90 // /Keyboard/downArrow 91 var ctrlKeyboarddownArrow = Initialize_ctrlKeyboarddownArrow(kKeyLayout, this); 92 93 // /Keyboard/leftArrow 94 var ctrlKeyboardleftArrow = Initialize_ctrlKeyboardleftArrow(kKeyLayout, this); 95 96 // /Keyboard/rightArrow 97 var ctrlKeyboardrightArrow = Initialize_ctrlKeyboardrightArrow(kKeyLayout, this); 98 99 // /Keyboard/a 100 var ctrlKeyboarda = Initialize_ctrlKeyboarda(kKeyLayout, this); 101 102 // /Keyboard/b 103 var ctrlKeyboardb = Initialize_ctrlKeyboardb(kKeyLayout, this); 104 105 // /Keyboard/c 106 var ctrlKeyboardc = Initialize_ctrlKeyboardc(kKeyLayout, this); 107 108 // /Keyboard/d 109 var ctrlKeyboardd = Initialize_ctrlKeyboardd(kKeyLayout, this); 110 111 // /Keyboard/e 112 var ctrlKeyboarde = Initialize_ctrlKeyboarde(kKeyLayout, this); 113 114 // /Keyboard/f 115 var ctrlKeyboardf = Initialize_ctrlKeyboardf(kKeyLayout, this); 116 117 // /Keyboard/g 118 var ctrlKeyboardg = Initialize_ctrlKeyboardg(kKeyLayout, this); 119 120 // /Keyboard/h 121 var ctrlKeyboardh = Initialize_ctrlKeyboardh(kKeyLayout, this); 122 123 // /Keyboard/i 124 var ctrlKeyboardi = Initialize_ctrlKeyboardi(kKeyLayout, this); 125 126 // /Keyboard/j 127 var ctrlKeyboardj = Initialize_ctrlKeyboardj(kKeyLayout, this); 128 129 // /Keyboard/k 130 var ctrlKeyboardk = Initialize_ctrlKeyboardk(kKeyLayout, this); 131 132 // /Keyboard/l 133 var ctrlKeyboardl = Initialize_ctrlKeyboardl(kKeyLayout, this); 134 135 // /Keyboard/m 136 var ctrlKeyboardm = Initialize_ctrlKeyboardm(kKeyLayout, this); 137 138 // /Keyboard/n 139 var ctrlKeyboardn = Initialize_ctrlKeyboardn(kKeyLayout, this); 140 141 // /Keyboard/o 142 var ctrlKeyboardo = Initialize_ctrlKeyboardo(kKeyLayout, this); 143 144 // /Keyboard/p 145 var ctrlKeyboardp = Initialize_ctrlKeyboardp(kKeyLayout, this); 146 147 // /Keyboard/q 148 var ctrlKeyboardq = Initialize_ctrlKeyboardq(kKeyLayout, this); 149 150 // /Keyboard/r 151 var ctrlKeyboardr = Initialize_ctrlKeyboardr(kKeyLayout, this); 152 153 // /Keyboard/s 154 var ctrlKeyboards = Initialize_ctrlKeyboards(kKeyLayout, this); 155 156 // /Keyboard/t 157 var ctrlKeyboardt = Initialize_ctrlKeyboardt(kKeyLayout, this); 158 159 // /Keyboard/u 160 var ctrlKeyboardu = Initialize_ctrlKeyboardu(kKeyLayout, this); 161 162 // /Keyboard/v 163 var ctrlKeyboardv = Initialize_ctrlKeyboardv(kKeyLayout, this); 164 165 // /Keyboard/w 166 var ctrlKeyboardw = Initialize_ctrlKeyboardw(kKeyLayout, this); 167 168 // /Keyboard/x 169 var ctrlKeyboardx = Initialize_ctrlKeyboardx(kKeyLayout, this); 170 171 // /Keyboard/y 172 var ctrlKeyboardy = Initialize_ctrlKeyboardy(kKeyLayout, this); 173 174 // /Keyboard/z 175 var ctrlKeyboardz = Initialize_ctrlKeyboardz(kKeyLayout, this); 176 177 // /Keyboard/1 178 var ctrlKeyboard1 = Initialize_ctrlKeyboard1(kKeyLayout, this); 179 180 // /Keyboard/2 181 var ctrlKeyboard2 = Initialize_ctrlKeyboard2(kKeyLayout, this); 182 183 // /Keyboard/3 184 var ctrlKeyboard3 = Initialize_ctrlKeyboard3(kKeyLayout, this); 185 186 // /Keyboard/4 187 var ctrlKeyboard4 = Initialize_ctrlKeyboard4(kKeyLayout, this); 188 189 // /Keyboard/5 190 var ctrlKeyboard5 = Initialize_ctrlKeyboard5(kKeyLayout, this); 191 192 // /Keyboard/6 193 var ctrlKeyboard6 = Initialize_ctrlKeyboard6(kKeyLayout, this); 194 195 // /Keyboard/7 196 var ctrlKeyboard7 = Initialize_ctrlKeyboard7(kKeyLayout, this); 197 198 // /Keyboard/8 199 var ctrlKeyboard8 = Initialize_ctrlKeyboard8(kKeyLayout, this); 200 201 // /Keyboard/9 202 var ctrlKeyboard9 = Initialize_ctrlKeyboard9(kKeyLayout, this); 203 204 // /Keyboard/0 205 var ctrlKeyboard0 = Initialize_ctrlKeyboard0(kKeyLayout, this); 206 207 // /Keyboard/leftShift 208 var ctrlKeyboardleftShift = Initialize_ctrlKeyboardleftShift(kKeyLayout, this); 209 210 // /Keyboard/rightShift 211 var ctrlKeyboardrightShift = Initialize_ctrlKeyboardrightShift(kKeyLayout, this); 212 213 // /Keyboard/shift 214 var ctrlKeyboardshift = Initialize_ctrlKeyboardshift(kDiscreteButtonLayout, this); 215 216 // /Keyboard/leftAlt 217 var ctrlKeyboardleftAlt = Initialize_ctrlKeyboardleftAlt(kKeyLayout, this); 218 219 // /Keyboard/rightAlt 220 var ctrlKeyboardrightAlt = Initialize_ctrlKeyboardrightAlt(kKeyLayout, this); 221 222 // /Keyboard/alt 223 var ctrlKeyboardalt = Initialize_ctrlKeyboardalt(kDiscreteButtonLayout, this); 224 225 // /Keyboard/leftCtrl 226 var ctrlKeyboardleftCtrl = Initialize_ctrlKeyboardleftCtrl(kKeyLayout, this); 227 228 // /Keyboard/rightCtrl 229 var ctrlKeyboardrightCtrl = Initialize_ctrlKeyboardrightCtrl(kKeyLayout, this); 230 231 // /Keyboard/ctrl 232 var ctrlKeyboardctrl = Initialize_ctrlKeyboardctrl(kDiscreteButtonLayout, this); 233 234 // /Keyboard/leftMeta 235 var ctrlKeyboardleftMeta = Initialize_ctrlKeyboardleftMeta(kKeyLayout, this); 236 237 // /Keyboard/rightMeta 238 var ctrlKeyboardrightMeta = Initialize_ctrlKeyboardrightMeta(kKeyLayout, this); 239 240 // /Keyboard/contextMenu 241 var ctrlKeyboardcontextMenu = Initialize_ctrlKeyboardcontextMenu(kKeyLayout, this); 242 243 // /Keyboard/backspace 244 var ctrlKeyboardbackspace = Initialize_ctrlKeyboardbackspace(kKeyLayout, this); 245 246 // /Keyboard/pageDown 247 var ctrlKeyboardpageDown = Initialize_ctrlKeyboardpageDown(kKeyLayout, this); 248 249 // /Keyboard/pageUp 250 var ctrlKeyboardpageUp = Initialize_ctrlKeyboardpageUp(kKeyLayout, this); 251 252 // /Keyboard/home 253 var ctrlKeyboardhome = Initialize_ctrlKeyboardhome(kKeyLayout, this); 254 255 // /Keyboard/end 256 var ctrlKeyboardend = Initialize_ctrlKeyboardend(kKeyLayout, this); 257 258 // /Keyboard/insert 259 var ctrlKeyboardinsert = Initialize_ctrlKeyboardinsert(kKeyLayout, this); 260 261 // /Keyboard/delete 262 var ctrlKeyboarddelete = Initialize_ctrlKeyboarddelete(kKeyLayout, this); 263 264 // /Keyboard/capsLock 265 var ctrlKeyboardcapsLock = Initialize_ctrlKeyboardcapsLock(kKeyLayout, this); 266 267 // /Keyboard/numLock 268 var ctrlKeyboardnumLock = Initialize_ctrlKeyboardnumLock(kKeyLayout, this); 269 270 // /Keyboard/printScreen 271 var ctrlKeyboardprintScreen = Initialize_ctrlKeyboardprintScreen(kKeyLayout, this); 272 273 // /Keyboard/scrollLock 274 var ctrlKeyboardscrollLock = Initialize_ctrlKeyboardscrollLock(kKeyLayout, this); 275 276 // /Keyboard/pause 277 var ctrlKeyboardpause = Initialize_ctrlKeyboardpause(kKeyLayout, this); 278 279 // /Keyboard/numpadEnter 280 var ctrlKeyboardnumpadEnter = Initialize_ctrlKeyboardnumpadEnter(kKeyLayout, this); 281 282 // /Keyboard/numpadDivide 283 var ctrlKeyboardnumpadDivide = Initialize_ctrlKeyboardnumpadDivide(kKeyLayout, this); 284 285 // /Keyboard/numpadMultiply 286 var ctrlKeyboardnumpadMultiply = Initialize_ctrlKeyboardnumpadMultiply(kKeyLayout, this); 287 288 // /Keyboard/numpadPlus 289 var ctrlKeyboardnumpadPlus = Initialize_ctrlKeyboardnumpadPlus(kKeyLayout, this); 290 291 // /Keyboard/numpadMinus 292 var ctrlKeyboardnumpadMinus = Initialize_ctrlKeyboardnumpadMinus(kKeyLayout, this); 293 294 // /Keyboard/numpadPeriod 295 var ctrlKeyboardnumpadPeriod = Initialize_ctrlKeyboardnumpadPeriod(kKeyLayout, this); 296 297 // /Keyboard/numpadEquals 298 var ctrlKeyboardnumpadEquals = Initialize_ctrlKeyboardnumpadEquals(kKeyLayout, this); 299 300 // /Keyboard/numpad1 301 var ctrlKeyboardnumpad1 = Initialize_ctrlKeyboardnumpad1(kKeyLayout, this); 302 303 // /Keyboard/numpad2 304 var ctrlKeyboardnumpad2 = Initialize_ctrlKeyboardnumpad2(kKeyLayout, this); 305 306 // /Keyboard/numpad3 307 var ctrlKeyboardnumpad3 = Initialize_ctrlKeyboardnumpad3(kKeyLayout, this); 308 309 // /Keyboard/numpad4 310 var ctrlKeyboardnumpad4 = Initialize_ctrlKeyboardnumpad4(kKeyLayout, this); 311 312 // /Keyboard/numpad5 313 var ctrlKeyboardnumpad5 = Initialize_ctrlKeyboardnumpad5(kKeyLayout, this); 314 315 // /Keyboard/numpad6 316 var ctrlKeyboardnumpad6 = Initialize_ctrlKeyboardnumpad6(kKeyLayout, this); 317 318 // /Keyboard/numpad7 319 var ctrlKeyboardnumpad7 = Initialize_ctrlKeyboardnumpad7(kKeyLayout, this); 320 321 // /Keyboard/numpad8 322 var ctrlKeyboardnumpad8 = Initialize_ctrlKeyboardnumpad8(kKeyLayout, this); 323 324 // /Keyboard/numpad9 325 var ctrlKeyboardnumpad9 = Initialize_ctrlKeyboardnumpad9(kKeyLayout, this); 326 327 // /Keyboard/numpad0 328 var ctrlKeyboardnumpad0 = Initialize_ctrlKeyboardnumpad0(kKeyLayout, this); 329 330 // /Keyboard/f1 331 var ctrlKeyboardf1 = Initialize_ctrlKeyboardf1(kKeyLayout, this); 332 333 // /Keyboard/f2 334 var ctrlKeyboardf2 = Initialize_ctrlKeyboardf2(kKeyLayout, this); 335 336 // /Keyboard/f3 337 var ctrlKeyboardf3 = Initialize_ctrlKeyboardf3(kKeyLayout, this); 338 339 // /Keyboard/f4 340 var ctrlKeyboardf4 = Initialize_ctrlKeyboardf4(kKeyLayout, this); 341 342 // /Keyboard/f5 343 var ctrlKeyboardf5 = Initialize_ctrlKeyboardf5(kKeyLayout, this); 344 345 // /Keyboard/f6 346 var ctrlKeyboardf6 = Initialize_ctrlKeyboardf6(kKeyLayout, this); 347 348 // /Keyboard/f7 349 var ctrlKeyboardf7 = Initialize_ctrlKeyboardf7(kKeyLayout, this); 350 351 // /Keyboard/f8 352 var ctrlKeyboardf8 = Initialize_ctrlKeyboardf8(kKeyLayout, this); 353 354 // /Keyboard/f9 355 var ctrlKeyboardf9 = Initialize_ctrlKeyboardf9(kKeyLayout, this); 356 357 // /Keyboard/f10 358 var ctrlKeyboardf10 = Initialize_ctrlKeyboardf10(kKeyLayout, this); 359 360 // /Keyboard/f11 361 var ctrlKeyboardf11 = Initialize_ctrlKeyboardf11(kKeyLayout, this); 362 363 // /Keyboard/f12 364 var ctrlKeyboardf12 = Initialize_ctrlKeyboardf12(kKeyLayout, this); 365 366 // /Keyboard/OEM1 367 var ctrlKeyboardOEM1 = Initialize_ctrlKeyboardOEM1(kKeyLayout, this); 368 369 // /Keyboard/OEM2 370 var ctrlKeyboardOEM2 = Initialize_ctrlKeyboardOEM2(kKeyLayout, this); 371 372 // /Keyboard/OEM3 373 var ctrlKeyboardOEM3 = Initialize_ctrlKeyboardOEM3(kKeyLayout, this); 374 375 // /Keyboard/OEM4 376 var ctrlKeyboardOEM4 = Initialize_ctrlKeyboardOEM4(kKeyLayout, this); 377 378 // /Keyboard/OEM5 379 var ctrlKeyboardOEM5 = Initialize_ctrlKeyboardOEM5(kKeyLayout, this); 380 381 // /Keyboard/IMESelected 382 var ctrlKeyboardIMESelected = Initialize_ctrlKeyboardIMESelected(kButtonLayout, this); 383 384 // Usages. 385 builder.WithControlUsage(0, new InternedString("Back"), ctrlKeyboardescape); 386 builder.WithControlUsage(1, new InternedString("Cancel"), ctrlKeyboardescape); 387 builder.WithControlUsage(2, new InternedString("Submit"), ctrlKeyboardenter); 388 builder.WithControlUsage(3, new InternedString("Modifier"), ctrlKeyboardleftShift); 389 builder.WithControlUsage(4, new InternedString("Modifier"), ctrlKeyboardrightShift); 390 builder.WithControlUsage(5, new InternedString("Modifier"), ctrlKeyboardshift); 391 builder.WithControlUsage(6, new InternedString("Modifier"), ctrlKeyboardleftAlt); 392 builder.WithControlUsage(7, new InternedString("Modifier"), ctrlKeyboardrightAlt); 393 builder.WithControlUsage(8, new InternedString("Modifier"), ctrlKeyboardalt); 394 builder.WithControlUsage(9, new InternedString("Modifier"), ctrlKeyboardleftCtrl); 395 builder.WithControlUsage(10, new InternedString("Modifier"), ctrlKeyboardrightCtrl); 396 builder.WithControlUsage(11, new InternedString("Modifier"), ctrlKeyboardctrl); 397 builder.WithControlUsage(12, new InternedString("Modifier"), ctrlKeyboardleftMeta); 398 builder.WithControlUsage(13, new InternedString("Modifier"), ctrlKeyboardrightMeta); 399 builder.WithControlUsage(14, new InternedString("Modifier"), ctrlKeyboardcontextMenu); 400 401 // Aliases. 402 builder.WithControlAlias(0, new InternedString("AltGr")); 403 builder.WithControlAlias(1, new InternedString("LeftWindows")); 404 builder.WithControlAlias(2, new InternedString("LeftApple")); 405 builder.WithControlAlias(3, new InternedString("LeftCommand")); 406 builder.WithControlAlias(4, new InternedString("RightWindows")); 407 builder.WithControlAlias(5, new InternedString("RightApple")); 408 builder.WithControlAlias(6, new InternedString("RightCommand")); 409 410 // Control getters/arrays. 411 this.keys = new UnityEngine.InputSystem.Controls.KeyControl[110]; 412 this.keys[0] = ctrlKeyboardspace; 413 this.keys[1] = ctrlKeyboardenter; 414 this.keys[2] = ctrlKeyboardtab; 415 this.keys[3] = ctrlKeyboardbackquote; 416 this.keys[4] = ctrlKeyboardquote; 417 this.keys[5] = ctrlKeyboardsemicolon; 418 this.keys[6] = ctrlKeyboardcomma; 419 this.keys[7] = ctrlKeyboardperiod; 420 this.keys[8] = ctrlKeyboardslash; 421 this.keys[9] = ctrlKeyboardbackslash; 422 this.keys[10] = ctrlKeyboardleftBracket; 423 this.keys[11] = ctrlKeyboardrightBracket; 424 this.keys[12] = ctrlKeyboardminus; 425 this.keys[13] = ctrlKeyboardequals; 426 this.keys[14] = ctrlKeyboarda; 427 this.keys[15] = ctrlKeyboardb; 428 this.keys[16] = ctrlKeyboardc; 429 this.keys[17] = ctrlKeyboardd; 430 this.keys[18] = ctrlKeyboarde; 431 this.keys[19] = ctrlKeyboardf; 432 this.keys[20] = ctrlKeyboardg; 433 this.keys[21] = ctrlKeyboardh; 434 this.keys[22] = ctrlKeyboardi; 435 this.keys[23] = ctrlKeyboardj; 436 this.keys[24] = ctrlKeyboardk; 437 this.keys[25] = ctrlKeyboardl; 438 this.keys[26] = ctrlKeyboardm; 439 this.keys[27] = ctrlKeyboardn; 440 this.keys[28] = ctrlKeyboardo; 441 this.keys[29] = ctrlKeyboardp; 442 this.keys[30] = ctrlKeyboardq; 443 this.keys[31] = ctrlKeyboardr; 444 this.keys[32] = ctrlKeyboards; 445 this.keys[33] = ctrlKeyboardt; 446 this.keys[34] = ctrlKeyboardu; 447 this.keys[35] = ctrlKeyboardv; 448 this.keys[36] = ctrlKeyboardw; 449 this.keys[37] = ctrlKeyboardx; 450 this.keys[38] = ctrlKeyboardy; 451 this.keys[39] = ctrlKeyboardz; 452 this.keys[40] = ctrlKeyboard1; 453 this.keys[41] = ctrlKeyboard2; 454 this.keys[42] = ctrlKeyboard3; 455 this.keys[43] = ctrlKeyboard4; 456 this.keys[44] = ctrlKeyboard5; 457 this.keys[45] = ctrlKeyboard6; 458 this.keys[46] = ctrlKeyboard7; 459 this.keys[47] = ctrlKeyboard8; 460 this.keys[48] = ctrlKeyboard9; 461 this.keys[49] = ctrlKeyboard0; 462 this.keys[50] = ctrlKeyboardleftShift; 463 this.keys[51] = ctrlKeyboardrightShift; 464 this.keys[52] = ctrlKeyboardleftAlt; 465 this.keys[53] = ctrlKeyboardrightAlt; 466 this.keys[54] = ctrlKeyboardleftCtrl; 467 this.keys[55] = ctrlKeyboardrightCtrl; 468 this.keys[56] = ctrlKeyboardleftMeta; 469 this.keys[57] = ctrlKeyboardrightMeta; 470 this.keys[58] = ctrlKeyboardcontextMenu; 471 this.keys[59] = ctrlKeyboardescape; 472 this.keys[60] = ctrlKeyboardleftArrow; 473 this.keys[61] = ctrlKeyboardrightArrow; 474 this.keys[62] = ctrlKeyboardupArrow; 475 this.keys[63] = ctrlKeyboarddownArrow; 476 this.keys[64] = ctrlKeyboardbackspace; 477 this.keys[65] = ctrlKeyboardpageDown; 478 this.keys[66] = ctrlKeyboardpageUp; 479 this.keys[67] = ctrlKeyboardhome; 480 this.keys[68] = ctrlKeyboardend; 481 this.keys[69] = ctrlKeyboardinsert; 482 this.keys[70] = ctrlKeyboarddelete; 483 this.keys[71] = ctrlKeyboardcapsLock; 484 this.keys[72] = ctrlKeyboardnumLock; 485 this.keys[73] = ctrlKeyboardprintScreen; 486 this.keys[74] = ctrlKeyboardscrollLock; 487 this.keys[75] = ctrlKeyboardpause; 488 this.keys[76] = ctrlKeyboardnumpadEnter; 489 this.keys[77] = ctrlKeyboardnumpadDivide; 490 this.keys[78] = ctrlKeyboardnumpadMultiply; 491 this.keys[79] = ctrlKeyboardnumpadPlus; 492 this.keys[80] = ctrlKeyboardnumpadMinus; 493 this.keys[81] = ctrlKeyboardnumpadPeriod; 494 this.keys[82] = ctrlKeyboardnumpadEquals; 495 this.keys[83] = ctrlKeyboardnumpad0; 496 this.keys[84] = ctrlKeyboardnumpad1; 497 this.keys[85] = ctrlKeyboardnumpad2; 498 this.keys[86] = ctrlKeyboardnumpad3; 499 this.keys[87] = ctrlKeyboardnumpad4; 500 this.keys[88] = ctrlKeyboardnumpad5; 501 this.keys[89] = ctrlKeyboardnumpad6; 502 this.keys[90] = ctrlKeyboardnumpad7; 503 this.keys[91] = ctrlKeyboardnumpad8; 504 this.keys[92] = ctrlKeyboardnumpad9; 505 this.keys[93] = ctrlKeyboardf1; 506 this.keys[94] = ctrlKeyboardf2; 507 this.keys[95] = ctrlKeyboardf3; 508 this.keys[96] = ctrlKeyboardf4; 509 this.keys[97] = ctrlKeyboardf5; 510 this.keys[98] = ctrlKeyboardf6; 511 this.keys[99] = ctrlKeyboardf7; 512 this.keys[100] = ctrlKeyboardf8; 513 this.keys[101] = ctrlKeyboardf9; 514 this.keys[102] = ctrlKeyboardf10; 515 this.keys[103] = ctrlKeyboardf11; 516 this.keys[104] = ctrlKeyboardf12; 517 this.keys[105] = ctrlKeyboardOEM1; 518 this.keys[106] = ctrlKeyboardOEM2; 519 this.keys[107] = ctrlKeyboardOEM3; 520 this.keys[108] = ctrlKeyboardOEM4; 521 this.keys[109] = ctrlKeyboardOEM5; 522 this.anyKey = ctrlKeyboardanyKey; 523 this.shiftKey = ctrlKeyboardshift; 524 this.ctrlKey = ctrlKeyboardctrl; 525 this.altKey = ctrlKeyboardalt; 526 this.imeSelected = ctrlKeyboardIMESelected; 527 528 // State offset to control index map. 529 builder.WithStateOffsetToControlIndexMap(new uint[] 530 { 531 111616u, 525314u, 1049603u, 1573892u, 2098181u, 2622470u, 3146759u, 3671048u, 4195337u, 4719626u 532 , 5243915u, 5768204u, 6292493u, 6816782u, 7341071u, 7865364u, 8389653u, 8913942u, 9438231u, 9962520u 533 , 10486809u, 11011098u, 11535387u, 12059676u, 12583965u, 13108254u, 13632543u, 14156832u, 14681121u, 15205410u 534 , 15729699u, 16253988u, 16778277u, 17302566u, 17826855u, 18351144u, 18875433u, 19399722u, 19924011u, 20448300u 535 , 20972589u, 21496878u, 22021167u, 22545456u, 23069745u, 23594034u, 24118323u, 24642612u, 25166901u, 25691190u 536 , 26215479u, 26739768u, 26740794u, 27264057u, 27788347u, 27789373u, 28312636u, 28836926u, 28837952u, 29361215u 537 , 29885505u, 30409794u, 30934083u, 31458305u, 31982610u, 32506899u, 33031184u, 33555473u, 34079812u, 34604101u 538 , 35128390u, 35652679u, 36176968u, 36701257u, 37225546u, 37749835u, 38274124u, 38798413u, 39322702u, 39846991u 539 , 40371280u, 40895569u, 41419858u, 41944147u, 42468436u, 42992725u, 43517014u, 44041312u, 44565591u, 45089880u 540 , 45614169u, 46138458u, 46662747u, 47187036u, 47711325u, 48235614u, 48759903u, 49284193u, 49808482u, 50332771u 541 , 50857060u, 51381349u, 51905638u, 52429927u, 52954216u, 53478505u, 54002794u, 54527083u, 55051372u, 55575661u 542 , 56099950u, 56624239u, 57148528u, 57672817u, 58197106u 543 }); 544 545 builder.WithControlTree(new byte[] 546 { 547 // Control tree nodes as bytes 548 111, 0, 1, 0, 0, 0, 0, 56, 0, 15, 0, 0, 0, 2, 111, 0, 3, 0, 2, 0, 2, 84, 0, 5, 0, 0, 0, 0, 111, 0 549 , 169, 0, 0, 0, 0, 70, 0, 7, 0, 0, 0, 0, 84, 0, 143, 0, 0, 0, 0, 63, 0, 9, 0, 0, 0, 0, 70, 0, 53, 0 550 , 0, 0, 0, 60, 0, 131, 0, 0, 0, 0, 63, 0, 11, 0, 0, 0, 0, 62, 0, 13, 0, 0, 0, 0, 63, 0, 255, 255, 22, 0 551 , 1, 61, 0, 255, 255, 4, 0, 1, 62, 0, 255, 255, 21, 0, 1, 28, 0, 17, 0, 0, 0, 0, 56, 0, 77, 0, 0, 0, 0, 14 552 , 0, 19, 0, 0, 0, 0, 28, 0, 45, 0, 0, 0, 0, 7, 0, 21, 0, 0, 0, 0, 14, 0, 33, 0, 0, 0, 0, 4, 0, 23 553 , 0, 0, 0, 0, 7, 0, 29, 0, 0, 0, 0, 2, 0, 25, 0, 0, 0, 0, 4, 0, 27, 0, 0, 0, 0, 1, 0, 255, 255, 0 554 , 0, 0, 2, 0, 255, 255, 5, 0, 1, 3, 0, 255, 255, 6, 0, 1, 4, 0, 255, 255, 7, 0, 1, 6, 0, 31, 0, 0, 0, 0 555 , 7, 0, 255, 255, 10, 0, 1, 5, 0, 255, 255, 8, 0, 1, 6, 0, 255, 255, 9, 0, 1, 11, 0, 35, 0, 0, 0, 0, 14, 0 556 , 41, 0, 0, 0, 0, 9, 0, 37, 0, 0, 0, 0, 11, 0, 39, 0, 0, 0, 0, 8, 0, 255, 255, 11, 0, 1, 9, 0, 255, 255 557 , 12, 0, 1, 10, 0, 255, 255, 13, 0, 1, 11, 0, 255, 255, 14, 0, 1, 13, 0, 43, 0, 0, 0, 0, 14, 0, 255, 255, 17, 0 558 , 1, 12, 0, 255, 255, 15, 0, 1, 13, 0, 255, 255, 16, 0, 1, 21, 0, 47, 0, 0, 0, 0, 28, 0, 65, 0, 0, 0, 0, 18 559 , 0, 49, 0, 0, 0, 0, 21, 0, 61, 0, 0, 0, 0, 16, 0, 51, 0, 0, 0, 0, 18, 0, 59, 0, 0, 0, 0, 15, 0, 255 560 , 255, 18, 0, 1, 16, 0, 255, 255, 23, 0, 1, 67, 0, 55, 0, 0, 0, 0, 70, 0, 139, 0, 0, 0, 0, 65, 0, 57, 0, 0 561 , 0, 0, 67, 0, 137, 0, 0, 0, 0, 64, 0, 255, 255, 19, 0, 1, 65, 0, 255, 255, 20, 0, 1, 17, 0, 255, 255, 24, 0, 1 562 , 18, 0, 255, 255, 25, 0, 1, 20, 0, 63, 0, 0, 0, 0, 21, 0, 255, 255, 28, 0, 1, 19, 0, 255, 255, 26, 0, 1, 20, 0 563 , 255, 255, 27, 0, 1, 25, 0, 67, 0, 0, 0, 0, 28, 0, 73, 0, 0, 0, 0, 23, 0, 69, 0, 0, 0, 0, 25, 0, 71, 0 564 , 0, 0, 0, 22, 0, 255, 255, 29, 0, 1, 23, 0, 255, 255, 30, 0, 1, 24, 0, 255, 255, 31, 0, 1, 25, 0, 255, 255, 32, 0 565 , 1, 27, 0, 75, 0, 0, 0, 0, 28, 0, 255, 255, 35, 0, 1, 26, 0, 255, 255, 33, 0, 1, 27, 0, 255, 255, 34, 0, 1, 42 566 , 0, 79, 0, 0, 0, 0, 56, 0, 105, 0, 0, 0, 0, 35, 0, 81, 0, 0, 0, 0, 42, 0, 93, 0, 0, 0, 0, 32, 0, 83 567 , 0, 0, 0, 0, 35, 0, 89, 0, 0, 0, 0, 30, 0, 85, 0, 0, 0, 0, 32, 0, 87, 0, 0, 0, 0, 29, 0, 255, 255, 36 568 , 0, 1, 30, 0, 255, 255, 37, 0, 1, 31, 0, 255, 255, 38, 0, 1, 32, 0, 255, 255, 39, 0, 1, 34, 0, 91, 0, 0, 0, 0 569 , 35, 0, 255, 255, 42, 0, 1, 33, 0, 255, 255, 40, 0, 1, 34, 0, 255, 255, 41, 0, 1, 39, 0, 95, 0, 0, 0, 0, 42, 0 570 , 101, 0, 0, 0, 0, 37, 0, 97, 0, 0, 0, 0, 39, 0, 99, 0, 0, 0, 0, 36, 0, 255, 255, 43, 0, 1, 37, 0, 255, 255 571 , 44, 0, 1, 38, 0, 255, 255, 45, 0, 1, 39, 0, 255, 255, 46, 0, 1, 41, 0, 103, 0, 0, 0, 0, 42, 0, 255, 255, 49, 0 572 , 1, 40, 0, 255, 255, 47, 0, 1, 41, 0, 255, 255, 48, 0, 1, 49, 0, 107, 0, 0, 0, 0, 56, 0, 119, 0, 0, 0, 0, 46 573 , 0, 109, 0, 0, 0, 0, 49, 0, 115, 0, 0, 0, 0, 44, 0, 111, 0, 0, 0, 0, 46, 0, 113, 0, 0, 0, 0, 43, 0, 255 574 , 255, 50, 0, 1, 44, 0, 255, 255, 51, 0, 1, 45, 0, 255, 255, 52, 0, 1, 46, 0, 255, 255, 53, 0, 1, 48, 0, 117, 0, 0 575 , 0, 0, 49, 0, 255, 255, 56, 0, 1, 47, 0, 255, 255, 54, 0, 1, 48, 0, 255, 255, 55, 0, 1, 53, 0, 121, 0, 0, 0, 0 576 , 56, 0, 127, 0, 0, 0, 0, 51, 0, 123, 0, 0, 0, 0, 53, 0, 125, 0, 61, 0, 1, 50, 0, 255, 255, 57, 0, 1, 51, 0 577 , 255, 255, 58, 0, 1, 52, 0, 255, 255, 59, 0, 1, 53, 0, 255, 255, 60, 0, 1, 55, 0, 129, 0, 64, 0, 1, 56, 0, 255, 255 578 , 65, 0, 1, 54, 0, 255, 255, 62, 0, 1, 55, 0, 255, 255, 63, 0, 1, 58, 0, 133, 0, 0, 0, 0, 60, 0, 135, 0, 0, 0 579 , 0, 57, 0, 255, 255, 66, 0, 1, 58, 0, 255, 255, 67, 0, 1, 59, 0, 255, 255, 68, 0, 1, 60, 0, 255, 255, 69, 0, 1, 66 580 , 0, 255, 255, 70, 0, 1, 67, 0, 255, 255, 71, 0, 1, 69, 0, 141, 0, 0, 0, 0, 70, 0, 255, 255, 74, 0, 1, 68, 0, 255 581 , 255, 72, 0, 1, 69, 0, 255, 255, 73, 0, 1, 77, 0, 145, 0, 0, 0, 0, 84, 0, 157, 0, 0, 0, 0, 74, 0, 147, 0, 0 582 , 0, 0, 77, 0, 153, 0, 0, 0, 0, 72, 0, 149, 0, 0, 0, 0, 74, 0, 151, 0, 0, 0, 0, 71, 0, 255, 255, 75, 0, 1 583 , 72, 0, 255, 255, 76, 0, 1, 73, 0, 255, 255, 77, 0, 1, 74, 0, 255, 255, 78, 0, 1, 76, 0, 155, 0, 0, 0, 0, 77, 0 584 , 255, 255, 81, 0, 1, 75, 0, 255, 255, 79, 0, 1, 76, 0, 255, 255, 80, 0, 1, 81, 0, 159, 0, 0, 0, 0, 84, 0, 165, 0 585 , 0, 0, 0, 79, 0, 161, 0, 0, 0, 0, 81, 0, 163, 0, 0, 0, 0, 78, 0, 255, 255, 82, 0, 1, 79, 0, 255, 255, 83, 0 586 , 1, 80, 0, 255, 255, 84, 0, 1, 81, 0, 255, 255, 85, 0, 1, 83, 0, 167, 0, 0, 0, 0, 84, 0, 255, 255, 88, 0, 1, 82 587 , 0, 255, 255, 86, 0, 1, 83, 0, 255, 255, 87, 0, 1, 98, 0, 171, 0, 0, 0, 0, 111, 0, 197, 0, 0, 0, 0, 91, 0, 173 588 , 0, 0, 0, 0, 98, 0, 185, 0, 0, 0, 0, 88, 0, 175, 0, 0, 0, 0, 91, 0, 181, 0, 0, 0, 0, 86, 0, 177, 0, 0 589 , 0, 0, 88, 0, 179, 0, 0, 0, 0, 85, 0, 255, 255, 98, 0, 1, 86, 0, 255, 255, 89, 0, 1, 87, 0, 255, 255, 90, 0, 1 590 , 88, 0, 255, 255, 91, 0, 1, 90, 0, 183, 0, 0, 0, 0, 91, 0, 255, 255, 94, 0, 1, 89, 0, 255, 255, 92, 0, 1, 90, 0 591 , 255, 255, 93, 0, 1, 95, 0, 187, 0, 0, 0, 0, 98, 0, 193, 0, 0, 0, 0, 93, 0, 189, 0, 0, 0, 0, 95, 0, 191, 0 592 , 0, 0, 0, 92, 0, 255, 255, 95, 0, 1, 93, 0, 255, 255, 96, 0, 1, 94, 0, 255, 255, 97, 0, 1, 95, 0, 255, 255, 99, 0 593 , 1, 97, 0, 195, 0, 0, 0, 0, 98, 0, 255, 255, 102, 0, 1, 96, 0, 255, 255, 100, 0, 1, 97, 0, 255, 255, 101, 0, 1, 105 594 , 0, 199, 0, 0, 0, 0, 111, 0, 211, 0, 0, 0, 0, 102, 0, 201, 0, 0, 0, 0, 105, 0, 207, 0, 0, 0, 0, 100, 0, 203 595 , 0, 0, 0, 0, 102, 0, 205, 0, 0, 0, 0, 99, 0, 255, 255, 103, 0, 1, 100, 0, 255, 255, 104, 0, 1, 101, 0, 255, 255, 105 596 , 0, 1, 102, 0, 255, 255, 106, 0, 1, 104, 0, 209, 0, 0, 0, 0, 105, 0, 255, 255, 109, 0, 1, 103, 0, 255, 255, 107, 0, 1 597 , 104, 0, 255, 255, 108, 0, 1, 108, 0, 213, 0, 0, 0, 0, 111, 0, 217, 0, 0, 0, 0, 107, 0, 215, 0, 0, 0, 0, 108, 0 598 , 255, 255, 112, 0, 1, 106, 0, 255, 255, 110, 0, 1, 107, 0, 255, 255, 111, 0, 1, 110, 0, 219, 0, 0, 0, 0, 111, 0, 221, 0 599 , 115, 0, 1, 109, 0, 255, 255, 113, 0, 1, 110, 0, 255, 255, 114, 0, 1, 111, 0, 255, 255, 0, 0, 0, 111, 0, 223, 0, 0, 0 600 , 0, 112, 0, 255, 255, 116, 0, 1, 111, 0, 255, 255, 0, 0, 0 601 }, new ushort[] 602 { 603 // Control tree node indicies 604 605 0, 64, 0, 64, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26 606 , 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56 607 , 57, 58, 59, 60, 61, 62, 63, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87 608 , 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114 609 }); 610 611 builder.Finish(); 612 } 613 614 private UnityEngine.InputSystem.Controls.AnyKeyControl Initialize_ctrlKeyboardanyKey(InternedString kAnyKeyLayout, InputControl parent) 615 { 616 var ctrlKeyboardanyKey = new UnityEngine.InputSystem.Controls.AnyKeyControl(); 617 ctrlKeyboardanyKey.Setup() 618 .At(this, 0) 619 .WithParent(parent) 620 .WithName("anyKey") 621 .WithDisplayName("Any Key") 622 .WithLayout(kAnyKeyLayout) 623 .IsSynthetic(true) 624 .IsButton(true) 625 .WithStateBlock(new InputStateBlock 626 { 627 format = new FourCC(1112101920), 628 byteOffset = 0, 629 bitOffset = 0, 630 sizeInBits = 109 631 }) 632 .WithMinAndMax(0, 1) 633 .Finish(); 634 return ctrlKeyboardanyKey; 635 } 636 637 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardescape(InternedString kKeyLayout, InputControl parent) 638 { 639 var ctrlKeyboardescape = new UnityEngine.InputSystem.Controls.KeyControl(); 640 ctrlKeyboardescape.Setup() 641 .At(this, 1) 642 .WithParent(parent) 643 .WithName("escape") 644 .WithDisplayName("Escape") 645 .WithLayout(kKeyLayout) 646 .WithUsages(0, 2) 647 .IsButton(true) 648 .WithStateBlock(new InputStateBlock 649 { 650 format = new FourCC(1112101920), 651 byteOffset = 0, 652 bitOffset = 60, 653 sizeInBits = 1 654 }) 655 .WithMinAndMax(0, 1) 656 .Finish(); 657 ctrlKeyboardescape.keyCode = UnityEngine.InputSystem.Key.Escape; 658 return ctrlKeyboardescape; 659 } 660 661 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardspace(InternedString kKeyLayout, InputControl parent) 662 { 663 var ctrlKeyboardspace = new UnityEngine.InputSystem.Controls.KeyControl(); 664 ctrlKeyboardspace.Setup() 665 .At(this, 2) 666 .WithParent(parent) 667 .WithName("space") 668 .WithDisplayName("Space") 669 .WithLayout(kKeyLayout) 670 .IsButton(true) 671 .WithStateBlock(new InputStateBlock 672 { 673 format = new FourCC(1112101920), 674 byteOffset = 0, 675 bitOffset = 1, 676 sizeInBits = 1 677 }) 678 .WithMinAndMax(0, 1) 679 .Finish(); 680 ctrlKeyboardspace.keyCode = UnityEngine.InputSystem.Key.Space; 681 return ctrlKeyboardspace; 682 } 683 684 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardenter(InternedString kKeyLayout, InputControl parent) 685 { 686 var ctrlKeyboardenter = new UnityEngine.InputSystem.Controls.KeyControl(); 687 ctrlKeyboardenter.Setup() 688 .At(this, 3) 689 .WithParent(parent) 690 .WithName("enter") 691 .WithDisplayName("Enter") 692 .WithLayout(kKeyLayout) 693 .WithUsages(2, 1) 694 .IsButton(true) 695 .WithStateBlock(new InputStateBlock 696 { 697 format = new FourCC(1112101920), 698 byteOffset = 0, 699 bitOffset = 2, 700 sizeInBits = 1 701 }) 702 .WithMinAndMax(0, 1) 703 .Finish(); 704 ctrlKeyboardenter.keyCode = UnityEngine.InputSystem.Key.Enter; 705 return ctrlKeyboardenter; 706 } 707 708 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardtab(InternedString kKeyLayout, InputControl parent) 709 { 710 var ctrlKeyboardtab = new UnityEngine.InputSystem.Controls.KeyControl(); 711 ctrlKeyboardtab.Setup() 712 .At(this, 4) 713 .WithParent(parent) 714 .WithName("tab") 715 .WithDisplayName("Tab") 716 .WithLayout(kKeyLayout) 717 .IsButton(true) 718 .WithStateBlock(new InputStateBlock 719 { 720 format = new FourCC(1112101920), 721 byteOffset = 0, 722 bitOffset = 3, 723 sizeInBits = 1 724 }) 725 .WithMinAndMax(0, 1) 726 .Finish(); 727 ctrlKeyboardtab.keyCode = UnityEngine.InputSystem.Key.Tab; 728 return ctrlKeyboardtab; 729 } 730 731 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardbackquote(InternedString kKeyLayout, InputControl parent) 732 { 733 var ctrlKeyboardbackquote = new UnityEngine.InputSystem.Controls.KeyControl(); 734 ctrlKeyboardbackquote.Setup() 735 .At(this, 5) 736 .WithParent(parent) 737 .WithName("backquote") 738 .WithDisplayName("`") 739 .WithLayout(kKeyLayout) 740 .IsButton(true) 741 .WithStateBlock(new InputStateBlock 742 { 743 format = new FourCC(1112101920), 744 byteOffset = 0, 745 bitOffset = 4, 746 sizeInBits = 1 747 }) 748 .WithMinAndMax(0, 1) 749 .Finish(); 750 ctrlKeyboardbackquote.keyCode = UnityEngine.InputSystem.Key.Backquote; 751 return ctrlKeyboardbackquote; 752 } 753 754 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardquote(InternedString kKeyLayout, InputControl parent) 755 { 756 var ctrlKeyboardquote = new UnityEngine.InputSystem.Controls.KeyControl(); 757 ctrlKeyboardquote.Setup() 758 .At(this, 6) 759 .WithParent(parent) 760 .WithName("quote") 761 .WithDisplayName("'") 762 .WithLayout(kKeyLayout) 763 .IsButton(true) 764 .WithStateBlock(new InputStateBlock 765 { 766 format = new FourCC(1112101920), 767 byteOffset = 0, 768 bitOffset = 5, 769 sizeInBits = 1 770 }) 771 .WithMinAndMax(0, 1) 772 .Finish(); 773 ctrlKeyboardquote.keyCode = UnityEngine.InputSystem.Key.Quote; 774 return ctrlKeyboardquote; 775 } 776 777 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardsemicolon(InternedString kKeyLayout, InputControl parent) 778 { 779 var ctrlKeyboardsemicolon = new UnityEngine.InputSystem.Controls.KeyControl(); 780 ctrlKeyboardsemicolon.Setup() 781 .At(this, 7) 782 .WithParent(parent) 783 .WithName("semicolon") 784 .WithDisplayName(";") 785 .WithLayout(kKeyLayout) 786 .IsButton(true) 787 .WithStateBlock(new InputStateBlock 788 { 789 format = new FourCC(1112101920), 790 byteOffset = 0, 791 bitOffset = 6, 792 sizeInBits = 1 793 }) 794 .WithMinAndMax(0, 1) 795 .Finish(); 796 ctrlKeyboardsemicolon.keyCode = UnityEngine.InputSystem.Key.Semicolon; 797 return ctrlKeyboardsemicolon; 798 } 799 800 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardcomma(InternedString kKeyLayout, InputControl parent) 801 { 802 var ctrlKeyboardcomma = new UnityEngine.InputSystem.Controls.KeyControl(); 803 ctrlKeyboardcomma.Setup() 804 .At(this, 8) 805 .WithParent(parent) 806 .WithName("comma") 807 .WithDisplayName(",") 808 .WithLayout(kKeyLayout) 809 .IsButton(true) 810 .WithStateBlock(new InputStateBlock 811 { 812 format = new FourCC(1112101920), 813 byteOffset = 0, 814 bitOffset = 7, 815 sizeInBits = 1 816 }) 817 .WithMinAndMax(0, 1) 818 .Finish(); 819 ctrlKeyboardcomma.keyCode = UnityEngine.InputSystem.Key.Comma; 820 return ctrlKeyboardcomma; 821 } 822 823 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardperiod(InternedString kKeyLayout, InputControl parent) 824 { 825 var ctrlKeyboardperiod = new UnityEngine.InputSystem.Controls.KeyControl(); 826 ctrlKeyboardperiod.Setup() 827 .At(this, 9) 828 .WithParent(parent) 829 .WithName("period") 830 .WithDisplayName(".") 831 .WithLayout(kKeyLayout) 832 .IsButton(true) 833 .WithStateBlock(new InputStateBlock 834 { 835 format = new FourCC(1112101920), 836 byteOffset = 0, 837 bitOffset = 8, 838 sizeInBits = 1 839 }) 840 .WithMinAndMax(0, 1) 841 .Finish(); 842 ctrlKeyboardperiod.keyCode = UnityEngine.InputSystem.Key.Period; 843 return ctrlKeyboardperiod; 844 } 845 846 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardslash(InternedString kKeyLayout, InputControl parent) 847 { 848 var ctrlKeyboardslash = new UnityEngine.InputSystem.Controls.KeyControl(); 849 ctrlKeyboardslash.Setup() 850 .At(this, 10) 851 .WithParent(parent) 852 .WithName("slash") 853 .WithDisplayName("/") 854 .WithLayout(kKeyLayout) 855 .IsButton(true) 856 .WithStateBlock(new InputStateBlock 857 { 858 format = new FourCC(1112101920), 859 byteOffset = 0, 860 bitOffset = 9, 861 sizeInBits = 1 862 }) 863 .WithMinAndMax(0, 1) 864 .Finish(); 865 ctrlKeyboardslash.keyCode = UnityEngine.InputSystem.Key.Slash; 866 return ctrlKeyboardslash; 867 } 868 869 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardbackslash(InternedString kKeyLayout, InputControl parent) 870 { 871 var ctrlKeyboardbackslash = new UnityEngine.InputSystem.Controls.KeyControl(); 872 ctrlKeyboardbackslash.Setup() 873 .At(this, 11) 874 .WithParent(parent) 875 .WithName("backslash") 876 .WithDisplayName("\\") 877 .WithLayout(kKeyLayout) 878 .IsButton(true) 879 .WithStateBlock(new InputStateBlock 880 { 881 format = new FourCC(1112101920), 882 byteOffset = 0, 883 bitOffset = 10, 884 sizeInBits = 1 885 }) 886 .WithMinAndMax(0, 1) 887 .Finish(); 888 ctrlKeyboardbackslash.keyCode = UnityEngine.InputSystem.Key.Backslash; 889 return ctrlKeyboardbackslash; 890 } 891 892 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardleftBracket(InternedString kKeyLayout, InputControl parent) 893 { 894 var ctrlKeyboardleftBracket = new UnityEngine.InputSystem.Controls.KeyControl(); 895 ctrlKeyboardleftBracket.Setup() 896 .At(this, 12) 897 .WithParent(parent) 898 .WithName("leftBracket") 899 .WithDisplayName("[") 900 .WithLayout(kKeyLayout) 901 .IsButton(true) 902 .WithStateBlock(new InputStateBlock 903 { 904 format = new FourCC(1112101920), 905 byteOffset = 0, 906 bitOffset = 11, 907 sizeInBits = 1 908 }) 909 .WithMinAndMax(0, 1) 910 .Finish(); 911 ctrlKeyboardleftBracket.keyCode = UnityEngine.InputSystem.Key.LeftBracket; 912 return ctrlKeyboardleftBracket; 913 } 914 915 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardrightBracket(InternedString kKeyLayout, InputControl parent) 916 { 917 var ctrlKeyboardrightBracket = new UnityEngine.InputSystem.Controls.KeyControl(); 918 ctrlKeyboardrightBracket.Setup() 919 .At(this, 13) 920 .WithParent(parent) 921 .WithName("rightBracket") 922 .WithDisplayName("]") 923 .WithLayout(kKeyLayout) 924 .IsButton(true) 925 .WithStateBlock(new InputStateBlock 926 { 927 format = new FourCC(1112101920), 928 byteOffset = 0, 929 bitOffset = 12, 930 sizeInBits = 1 931 }) 932 .WithMinAndMax(0, 1) 933 .Finish(); 934 ctrlKeyboardrightBracket.keyCode = UnityEngine.InputSystem.Key.RightBracket; 935 return ctrlKeyboardrightBracket; 936 } 937 938 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardminus(InternedString kKeyLayout, InputControl parent) 939 { 940 var ctrlKeyboardminus = new UnityEngine.InputSystem.Controls.KeyControl(); 941 ctrlKeyboardminus.Setup() 942 .At(this, 14) 943 .WithParent(parent) 944 .WithName("minus") 945 .WithDisplayName("-") 946 .WithLayout(kKeyLayout) 947 .IsButton(true) 948 .WithStateBlock(new InputStateBlock 949 { 950 format = new FourCC(1112101920), 951 byteOffset = 0, 952 bitOffset = 13, 953 sizeInBits = 1 954 }) 955 .WithMinAndMax(0, 1) 956 .Finish(); 957 ctrlKeyboardminus.keyCode = UnityEngine.InputSystem.Key.Minus; 958 return ctrlKeyboardminus; 959 } 960 961 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardequals(InternedString kKeyLayout, InputControl parent) 962 { 963 var ctrlKeyboardequals = new UnityEngine.InputSystem.Controls.KeyControl(); 964 ctrlKeyboardequals.Setup() 965 .At(this, 15) 966 .WithParent(parent) 967 .WithName("equals") 968 .WithDisplayName("=") 969 .WithLayout(kKeyLayout) 970 .IsButton(true) 971 .WithStateBlock(new InputStateBlock 972 { 973 format = new FourCC(1112101920), 974 byteOffset = 0, 975 bitOffset = 14, 976 sizeInBits = 1 977 }) 978 .WithMinAndMax(0, 1) 979 .Finish(); 980 ctrlKeyboardequals.keyCode = UnityEngine.InputSystem.Key.Equals; 981 return ctrlKeyboardequals; 982 } 983 984 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardupArrow(InternedString kKeyLayout, InputControl parent) 985 { 986 var ctrlKeyboardupArrow = new UnityEngine.InputSystem.Controls.KeyControl(); 987 ctrlKeyboardupArrow.Setup() 988 .At(this, 16) 989 .WithParent(parent) 990 .WithName("upArrow") 991 .WithDisplayName("Up Arrow") 992 .WithLayout(kKeyLayout) 993 .IsButton(true) 994 .WithStateBlock(new InputStateBlock 995 { 996 format = new FourCC(1112101920), 997 byteOffset = 0, 998 bitOffset = 63, 999 sizeInBits = 1 1000 }) 1001 .WithMinAndMax(0, 1) 1002 .Finish(); 1003 ctrlKeyboardupArrow.keyCode = UnityEngine.InputSystem.Key.UpArrow; 1004 return ctrlKeyboardupArrow; 1005 } 1006 1007 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboarddownArrow(InternedString kKeyLayout, InputControl parent) 1008 { 1009 var ctrlKeyboarddownArrow = new UnityEngine.InputSystem.Controls.KeyControl(); 1010 ctrlKeyboarddownArrow.Setup() 1011 .At(this, 17) 1012 .WithParent(parent) 1013 .WithName("downArrow") 1014 .WithDisplayName("Down Arrow") 1015 .WithLayout(kKeyLayout) 1016 .IsButton(true) 1017 .WithStateBlock(new InputStateBlock 1018 { 1019 format = new FourCC(1112101920), 1020 byteOffset = 0, 1021 bitOffset = 64, 1022 sizeInBits = 1 1023 }) 1024 .WithMinAndMax(0, 1) 1025 .Finish(); 1026 ctrlKeyboarddownArrow.keyCode = UnityEngine.InputSystem.Key.DownArrow; 1027 return ctrlKeyboarddownArrow; 1028 } 1029 1030 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardleftArrow(InternedString kKeyLayout, InputControl parent) 1031 { 1032 var ctrlKeyboardleftArrow = new UnityEngine.InputSystem.Controls.KeyControl(); 1033 ctrlKeyboardleftArrow.Setup() 1034 .At(this, 18) 1035 .WithParent(parent) 1036 .WithName("leftArrow") 1037 .WithDisplayName("Left Arrow") 1038 .WithLayout(kKeyLayout) 1039 .IsButton(true) 1040 .WithStateBlock(new InputStateBlock 1041 { 1042 format = new FourCC(1112101920), 1043 byteOffset = 0, 1044 bitOffset = 61, 1045 sizeInBits = 1 1046 }) 1047 .WithMinAndMax(0, 1) 1048 .Finish(); 1049 ctrlKeyboardleftArrow.keyCode = UnityEngine.InputSystem.Key.LeftArrow; 1050 return ctrlKeyboardleftArrow; 1051 } 1052 1053 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardrightArrow(InternedString kKeyLayout, InputControl parent) 1054 { 1055 var ctrlKeyboardrightArrow = new UnityEngine.InputSystem.Controls.KeyControl(); 1056 ctrlKeyboardrightArrow.Setup() 1057 .At(this, 19) 1058 .WithParent(parent) 1059 .WithName("rightArrow") 1060 .WithDisplayName("Right Arrow") 1061 .WithLayout(kKeyLayout) 1062 .IsButton(true) 1063 .WithStateBlock(new InputStateBlock 1064 { 1065 format = new FourCC(1112101920), 1066 byteOffset = 0, 1067 bitOffset = 62, 1068 sizeInBits = 1 1069 }) 1070 .WithMinAndMax(0, 1) 1071 .Finish(); 1072 ctrlKeyboardrightArrow.keyCode = UnityEngine.InputSystem.Key.RightArrow; 1073 return ctrlKeyboardrightArrow; 1074 } 1075 1076 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboarda(InternedString kKeyLayout, InputControl parent) 1077 { 1078 var ctrlKeyboarda = new UnityEngine.InputSystem.Controls.KeyControl(); 1079 ctrlKeyboarda.Setup() 1080 .At(this, 20) 1081 .WithParent(parent) 1082 .WithName("a") 1083 .WithDisplayName("A") 1084 .WithLayout(kKeyLayout) 1085 .IsButton(true) 1086 .WithStateBlock(new InputStateBlock 1087 { 1088 format = new FourCC(1112101920), 1089 byteOffset = 0, 1090 bitOffset = 15, 1091 sizeInBits = 1 1092 }) 1093 .WithMinAndMax(0, 1) 1094 .Finish(); 1095 ctrlKeyboarda.keyCode = UnityEngine.InputSystem.Key.A; 1096 return ctrlKeyboarda; 1097 } 1098 1099 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardb(InternedString kKeyLayout, InputControl parent) 1100 { 1101 var ctrlKeyboardb = new UnityEngine.InputSystem.Controls.KeyControl(); 1102 ctrlKeyboardb.Setup() 1103 .At(this, 21) 1104 .WithParent(parent) 1105 .WithName("b") 1106 .WithDisplayName("B") 1107 .WithLayout(kKeyLayout) 1108 .IsButton(true) 1109 .WithStateBlock(new InputStateBlock 1110 { 1111 format = new FourCC(1112101920), 1112 byteOffset = 0, 1113 bitOffset = 16, 1114 sizeInBits = 1 1115 }) 1116 .WithMinAndMax(0, 1) 1117 .Finish(); 1118 ctrlKeyboardb.keyCode = UnityEngine.InputSystem.Key.B; 1119 return ctrlKeyboardb; 1120 } 1121 1122 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardc(InternedString kKeyLayout, InputControl parent) 1123 { 1124 var ctrlKeyboardc = new UnityEngine.InputSystem.Controls.KeyControl(); 1125 ctrlKeyboardc.Setup() 1126 .At(this, 22) 1127 .WithParent(parent) 1128 .WithName("c") 1129 .WithDisplayName("C") 1130 .WithLayout(kKeyLayout) 1131 .IsButton(true) 1132 .WithStateBlock(new InputStateBlock 1133 { 1134 format = new FourCC(1112101920), 1135 byteOffset = 0, 1136 bitOffset = 17, 1137 sizeInBits = 1 1138 }) 1139 .WithMinAndMax(0, 1) 1140 .Finish(); 1141 ctrlKeyboardc.keyCode = UnityEngine.InputSystem.Key.C; 1142 return ctrlKeyboardc; 1143 } 1144 1145 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardd(InternedString kKeyLayout, InputControl parent) 1146 { 1147 var ctrlKeyboardd = new UnityEngine.InputSystem.Controls.KeyControl(); 1148 ctrlKeyboardd.Setup() 1149 .At(this, 23) 1150 .WithParent(parent) 1151 .WithName("d") 1152 .WithDisplayName("D") 1153 .WithLayout(kKeyLayout) 1154 .IsButton(true) 1155 .WithStateBlock(new InputStateBlock 1156 { 1157 format = new FourCC(1112101920), 1158 byteOffset = 0, 1159 bitOffset = 18, 1160 sizeInBits = 1 1161 }) 1162 .WithMinAndMax(0, 1) 1163 .Finish(); 1164 ctrlKeyboardd.keyCode = UnityEngine.InputSystem.Key.D; 1165 return ctrlKeyboardd; 1166 } 1167 1168 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboarde(InternedString kKeyLayout, InputControl parent) 1169 { 1170 var ctrlKeyboarde = new UnityEngine.InputSystem.Controls.KeyControl(); 1171 ctrlKeyboarde.Setup() 1172 .At(this, 24) 1173 .WithParent(parent) 1174 .WithName("e") 1175 .WithDisplayName("E") 1176 .WithLayout(kKeyLayout) 1177 .IsButton(true) 1178 .WithStateBlock(new InputStateBlock 1179 { 1180 format = new FourCC(1112101920), 1181 byteOffset = 0, 1182 bitOffset = 19, 1183 sizeInBits = 1 1184 }) 1185 .WithMinAndMax(0, 1) 1186 .Finish(); 1187 ctrlKeyboarde.keyCode = UnityEngine.InputSystem.Key.E; 1188 return ctrlKeyboarde; 1189 } 1190 1191 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf(InternedString kKeyLayout, InputControl parent) 1192 { 1193 var ctrlKeyboardf = new UnityEngine.InputSystem.Controls.KeyControl(); 1194 ctrlKeyboardf.Setup() 1195 .At(this, 25) 1196 .WithParent(parent) 1197 .WithName("f") 1198 .WithDisplayName("F") 1199 .WithLayout(kKeyLayout) 1200 .IsButton(true) 1201 .WithStateBlock(new InputStateBlock 1202 { 1203 format = new FourCC(1112101920), 1204 byteOffset = 0, 1205 bitOffset = 20, 1206 sizeInBits = 1 1207 }) 1208 .WithMinAndMax(0, 1) 1209 .Finish(); 1210 ctrlKeyboardf.keyCode = UnityEngine.InputSystem.Key.F; 1211 return ctrlKeyboardf; 1212 } 1213 1214 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardg(InternedString kKeyLayout, InputControl parent) 1215 { 1216 var ctrlKeyboardg = new UnityEngine.InputSystem.Controls.KeyControl(); 1217 ctrlKeyboardg.Setup() 1218 .At(this, 26) 1219 .WithParent(parent) 1220 .WithName("g") 1221 .WithDisplayName("G") 1222 .WithLayout(kKeyLayout) 1223 .IsButton(true) 1224 .WithStateBlock(new InputStateBlock 1225 { 1226 format = new FourCC(1112101920), 1227 byteOffset = 0, 1228 bitOffset = 21, 1229 sizeInBits = 1 1230 }) 1231 .WithMinAndMax(0, 1) 1232 .Finish(); 1233 ctrlKeyboardg.keyCode = UnityEngine.InputSystem.Key.G; 1234 return ctrlKeyboardg; 1235 } 1236 1237 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardh(InternedString kKeyLayout, InputControl parent) 1238 { 1239 var ctrlKeyboardh = new UnityEngine.InputSystem.Controls.KeyControl(); 1240 ctrlKeyboardh.Setup() 1241 .At(this, 27) 1242 .WithParent(parent) 1243 .WithName("h") 1244 .WithDisplayName("H") 1245 .WithLayout(kKeyLayout) 1246 .IsButton(true) 1247 .WithStateBlock(new InputStateBlock 1248 { 1249 format = new FourCC(1112101920), 1250 byteOffset = 0, 1251 bitOffset = 22, 1252 sizeInBits = 1 1253 }) 1254 .WithMinAndMax(0, 1) 1255 .Finish(); 1256 ctrlKeyboardh.keyCode = UnityEngine.InputSystem.Key.H; 1257 return ctrlKeyboardh; 1258 } 1259 1260 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardi(InternedString kKeyLayout, InputControl parent) 1261 { 1262 var ctrlKeyboardi = new UnityEngine.InputSystem.Controls.KeyControl(); 1263 ctrlKeyboardi.Setup() 1264 .At(this, 28) 1265 .WithParent(parent) 1266 .WithName("i") 1267 .WithDisplayName("I") 1268 .WithLayout(kKeyLayout) 1269 .IsButton(true) 1270 .WithStateBlock(new InputStateBlock 1271 { 1272 format = new FourCC(1112101920), 1273 byteOffset = 0, 1274 bitOffset = 23, 1275 sizeInBits = 1 1276 }) 1277 .WithMinAndMax(0, 1) 1278 .Finish(); 1279 ctrlKeyboardi.keyCode = UnityEngine.InputSystem.Key.I; 1280 return ctrlKeyboardi; 1281 } 1282 1283 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardj(InternedString kKeyLayout, InputControl parent) 1284 { 1285 var ctrlKeyboardj = new UnityEngine.InputSystem.Controls.KeyControl(); 1286 ctrlKeyboardj.Setup() 1287 .At(this, 29) 1288 .WithParent(parent) 1289 .WithName("j") 1290 .WithDisplayName("J") 1291 .WithLayout(kKeyLayout) 1292 .IsButton(true) 1293 .WithStateBlock(new InputStateBlock 1294 { 1295 format = new FourCC(1112101920), 1296 byteOffset = 0, 1297 bitOffset = 24, 1298 sizeInBits = 1 1299 }) 1300 .WithMinAndMax(0, 1) 1301 .Finish(); 1302 ctrlKeyboardj.keyCode = UnityEngine.InputSystem.Key.J; 1303 return ctrlKeyboardj; 1304 } 1305 1306 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardk(InternedString kKeyLayout, InputControl parent) 1307 { 1308 var ctrlKeyboardk = new UnityEngine.InputSystem.Controls.KeyControl(); 1309 ctrlKeyboardk.Setup() 1310 .At(this, 30) 1311 .WithParent(parent) 1312 .WithName("k") 1313 .WithDisplayName("K") 1314 .WithLayout(kKeyLayout) 1315 .IsButton(true) 1316 .WithStateBlock(new InputStateBlock 1317 { 1318 format = new FourCC(1112101920), 1319 byteOffset = 0, 1320 bitOffset = 25, 1321 sizeInBits = 1 1322 }) 1323 .WithMinAndMax(0, 1) 1324 .Finish(); 1325 ctrlKeyboardk.keyCode = UnityEngine.InputSystem.Key.K; 1326 return ctrlKeyboardk; 1327 } 1328 1329 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardl(InternedString kKeyLayout, InputControl parent) 1330 { 1331 var ctrlKeyboardl = new UnityEngine.InputSystem.Controls.KeyControl(); 1332 ctrlKeyboardl.Setup() 1333 .At(this, 31) 1334 .WithParent(parent) 1335 .WithName("l") 1336 .WithDisplayName("L") 1337 .WithLayout(kKeyLayout) 1338 .IsButton(true) 1339 .WithStateBlock(new InputStateBlock 1340 { 1341 format = new FourCC(1112101920), 1342 byteOffset = 0, 1343 bitOffset = 26, 1344 sizeInBits = 1 1345 }) 1346 .WithMinAndMax(0, 1) 1347 .Finish(); 1348 ctrlKeyboardl.keyCode = UnityEngine.InputSystem.Key.L; 1349 return ctrlKeyboardl; 1350 } 1351 1352 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardm(InternedString kKeyLayout, InputControl parent) 1353 { 1354 var ctrlKeyboardm = new UnityEngine.InputSystem.Controls.KeyControl(); 1355 ctrlKeyboardm.Setup() 1356 .At(this, 32) 1357 .WithParent(parent) 1358 .WithName("m") 1359 .WithDisplayName("M") 1360 .WithLayout(kKeyLayout) 1361 .IsButton(true) 1362 .WithStateBlock(new InputStateBlock 1363 { 1364 format = new FourCC(1112101920), 1365 byteOffset = 0, 1366 bitOffset = 27, 1367 sizeInBits = 1 1368 }) 1369 .WithMinAndMax(0, 1) 1370 .Finish(); 1371 ctrlKeyboardm.keyCode = UnityEngine.InputSystem.Key.M; 1372 return ctrlKeyboardm; 1373 } 1374 1375 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardn(InternedString kKeyLayout, InputControl parent) 1376 { 1377 var ctrlKeyboardn = new UnityEngine.InputSystem.Controls.KeyControl(); 1378 ctrlKeyboardn.Setup() 1379 .At(this, 33) 1380 .WithParent(parent) 1381 .WithName("n") 1382 .WithDisplayName("N") 1383 .WithLayout(kKeyLayout) 1384 .IsButton(true) 1385 .WithStateBlock(new InputStateBlock 1386 { 1387 format = new FourCC(1112101920), 1388 byteOffset = 0, 1389 bitOffset = 28, 1390 sizeInBits = 1 1391 }) 1392 .WithMinAndMax(0, 1) 1393 .Finish(); 1394 ctrlKeyboardn.keyCode = UnityEngine.InputSystem.Key.N; 1395 return ctrlKeyboardn; 1396 } 1397 1398 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardo(InternedString kKeyLayout, InputControl parent) 1399 { 1400 var ctrlKeyboardo = new UnityEngine.InputSystem.Controls.KeyControl(); 1401 ctrlKeyboardo.Setup() 1402 .At(this, 34) 1403 .WithParent(parent) 1404 .WithName("o") 1405 .WithDisplayName("O") 1406 .WithLayout(kKeyLayout) 1407 .IsButton(true) 1408 .WithStateBlock(new InputStateBlock 1409 { 1410 format = new FourCC(1112101920), 1411 byteOffset = 0, 1412 bitOffset = 29, 1413 sizeInBits = 1 1414 }) 1415 .WithMinAndMax(0, 1) 1416 .Finish(); 1417 ctrlKeyboardo.keyCode = UnityEngine.InputSystem.Key.O; 1418 return ctrlKeyboardo; 1419 } 1420 1421 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardp(InternedString kKeyLayout, InputControl parent) 1422 { 1423 var ctrlKeyboardp = new UnityEngine.InputSystem.Controls.KeyControl(); 1424 ctrlKeyboardp.Setup() 1425 .At(this, 35) 1426 .WithParent(parent) 1427 .WithName("p") 1428 .WithDisplayName("P") 1429 .WithLayout(kKeyLayout) 1430 .IsButton(true) 1431 .WithStateBlock(new InputStateBlock 1432 { 1433 format = new FourCC(1112101920), 1434 byteOffset = 0, 1435 bitOffset = 30, 1436 sizeInBits = 1 1437 }) 1438 .WithMinAndMax(0, 1) 1439 .Finish(); 1440 ctrlKeyboardp.keyCode = UnityEngine.InputSystem.Key.P; 1441 return ctrlKeyboardp; 1442 } 1443 1444 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardq(InternedString kKeyLayout, InputControl parent) 1445 { 1446 var ctrlKeyboardq = new UnityEngine.InputSystem.Controls.KeyControl(); 1447 ctrlKeyboardq.Setup() 1448 .At(this, 36) 1449 .WithParent(parent) 1450 .WithName("q") 1451 .WithDisplayName("Q") 1452 .WithLayout(kKeyLayout) 1453 .IsButton(true) 1454 .WithStateBlock(new InputStateBlock 1455 { 1456 format = new FourCC(1112101920), 1457 byteOffset = 0, 1458 bitOffset = 31, 1459 sizeInBits = 1 1460 }) 1461 .WithMinAndMax(0, 1) 1462 .Finish(); 1463 ctrlKeyboardq.keyCode = UnityEngine.InputSystem.Key.Q; 1464 return ctrlKeyboardq; 1465 } 1466 1467 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardr(InternedString kKeyLayout, InputControl parent) 1468 { 1469 var ctrlKeyboardr = new UnityEngine.InputSystem.Controls.KeyControl(); 1470 ctrlKeyboardr.Setup() 1471 .At(this, 37) 1472 .WithParent(parent) 1473 .WithName("r") 1474 .WithDisplayName("R") 1475 .WithLayout(kKeyLayout) 1476 .IsButton(true) 1477 .WithStateBlock(new InputStateBlock 1478 { 1479 format = new FourCC(1112101920), 1480 byteOffset = 0, 1481 bitOffset = 32, 1482 sizeInBits = 1 1483 }) 1484 .WithMinAndMax(0, 1) 1485 .Finish(); 1486 ctrlKeyboardr.keyCode = UnityEngine.InputSystem.Key.R; 1487 return ctrlKeyboardr; 1488 } 1489 1490 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboards(InternedString kKeyLayout, InputControl parent) 1491 { 1492 var ctrlKeyboards = new UnityEngine.InputSystem.Controls.KeyControl(); 1493 ctrlKeyboards.Setup() 1494 .At(this, 38) 1495 .WithParent(parent) 1496 .WithName("s") 1497 .WithDisplayName("S") 1498 .WithLayout(kKeyLayout) 1499 .IsButton(true) 1500 .WithStateBlock(new InputStateBlock 1501 { 1502 format = new FourCC(1112101920), 1503 byteOffset = 0, 1504 bitOffset = 33, 1505 sizeInBits = 1 1506 }) 1507 .WithMinAndMax(0, 1) 1508 .Finish(); 1509 ctrlKeyboards.keyCode = UnityEngine.InputSystem.Key.S; 1510 return ctrlKeyboards; 1511 } 1512 1513 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardt(InternedString kKeyLayout, InputControl parent) 1514 { 1515 var ctrlKeyboardt = new UnityEngine.InputSystem.Controls.KeyControl(); 1516 ctrlKeyboardt.Setup() 1517 .At(this, 39) 1518 .WithParent(parent) 1519 .WithName("t") 1520 .WithDisplayName("T") 1521 .WithLayout(kKeyLayout) 1522 .IsButton(true) 1523 .WithStateBlock(new InputStateBlock 1524 { 1525 format = new FourCC(1112101920), 1526 byteOffset = 0, 1527 bitOffset = 34, 1528 sizeInBits = 1 1529 }) 1530 .WithMinAndMax(0, 1) 1531 .Finish(); 1532 ctrlKeyboardt.keyCode = UnityEngine.InputSystem.Key.T; 1533 return ctrlKeyboardt; 1534 } 1535 1536 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardu(InternedString kKeyLayout, InputControl parent) 1537 { 1538 var ctrlKeyboardu = new UnityEngine.InputSystem.Controls.KeyControl(); 1539 ctrlKeyboardu.Setup() 1540 .At(this, 40) 1541 .WithParent(parent) 1542 .WithName("u") 1543 .WithDisplayName("U") 1544 .WithLayout(kKeyLayout) 1545 .IsButton(true) 1546 .WithStateBlock(new InputStateBlock 1547 { 1548 format = new FourCC(1112101920), 1549 byteOffset = 0, 1550 bitOffset = 35, 1551 sizeInBits = 1 1552 }) 1553 .WithMinAndMax(0, 1) 1554 .Finish(); 1555 ctrlKeyboardu.keyCode = UnityEngine.InputSystem.Key.U; 1556 return ctrlKeyboardu; 1557 } 1558 1559 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardv(InternedString kKeyLayout, InputControl parent) 1560 { 1561 var ctrlKeyboardv = new UnityEngine.InputSystem.Controls.KeyControl(); 1562 ctrlKeyboardv.Setup() 1563 .At(this, 41) 1564 .WithParent(parent) 1565 .WithName("v") 1566 .WithDisplayName("V") 1567 .WithLayout(kKeyLayout) 1568 .IsButton(true) 1569 .WithStateBlock(new InputStateBlock 1570 { 1571 format = new FourCC(1112101920), 1572 byteOffset = 0, 1573 bitOffset = 36, 1574 sizeInBits = 1 1575 }) 1576 .WithMinAndMax(0, 1) 1577 .Finish(); 1578 ctrlKeyboardv.keyCode = UnityEngine.InputSystem.Key.V; 1579 return ctrlKeyboardv; 1580 } 1581 1582 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardw(InternedString kKeyLayout, InputControl parent) 1583 { 1584 var ctrlKeyboardw = new UnityEngine.InputSystem.Controls.KeyControl(); 1585 ctrlKeyboardw.Setup() 1586 .At(this, 42) 1587 .WithParent(parent) 1588 .WithName("w") 1589 .WithDisplayName("W") 1590 .WithLayout(kKeyLayout) 1591 .IsButton(true) 1592 .WithStateBlock(new InputStateBlock 1593 { 1594 format = new FourCC(1112101920), 1595 byteOffset = 0, 1596 bitOffset = 37, 1597 sizeInBits = 1 1598 }) 1599 .WithMinAndMax(0, 1) 1600 .Finish(); 1601 ctrlKeyboardw.keyCode = UnityEngine.InputSystem.Key.W; 1602 return ctrlKeyboardw; 1603 } 1604 1605 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardx(InternedString kKeyLayout, InputControl parent) 1606 { 1607 var ctrlKeyboardx = new UnityEngine.InputSystem.Controls.KeyControl(); 1608 ctrlKeyboardx.Setup() 1609 .At(this, 43) 1610 .WithParent(parent) 1611 .WithName("x") 1612 .WithDisplayName("X") 1613 .WithLayout(kKeyLayout) 1614 .IsButton(true) 1615 .WithStateBlock(new InputStateBlock 1616 { 1617 format = new FourCC(1112101920), 1618 byteOffset = 0, 1619 bitOffset = 38, 1620 sizeInBits = 1 1621 }) 1622 .WithMinAndMax(0, 1) 1623 .Finish(); 1624 ctrlKeyboardx.keyCode = UnityEngine.InputSystem.Key.X; 1625 return ctrlKeyboardx; 1626 } 1627 1628 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardy(InternedString kKeyLayout, InputControl parent) 1629 { 1630 var ctrlKeyboardy = new UnityEngine.InputSystem.Controls.KeyControl(); 1631 ctrlKeyboardy.Setup() 1632 .At(this, 44) 1633 .WithParent(parent) 1634 .WithName("y") 1635 .WithDisplayName("Y") 1636 .WithLayout(kKeyLayout) 1637 .IsButton(true) 1638 .WithStateBlock(new InputStateBlock 1639 { 1640 format = new FourCC(1112101920), 1641 byteOffset = 0, 1642 bitOffset = 39, 1643 sizeInBits = 1 1644 }) 1645 .WithMinAndMax(0, 1) 1646 .Finish(); 1647 ctrlKeyboardy.keyCode = UnityEngine.InputSystem.Key.Y; 1648 return ctrlKeyboardy; 1649 } 1650 1651 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardz(InternedString kKeyLayout, InputControl parent) 1652 { 1653 var ctrlKeyboardz = new UnityEngine.InputSystem.Controls.KeyControl(); 1654 ctrlKeyboardz.Setup() 1655 .At(this, 45) 1656 .WithParent(parent) 1657 .WithName("z") 1658 .WithDisplayName("Z") 1659 .WithLayout(kKeyLayout) 1660 .IsButton(true) 1661 .WithStateBlock(new InputStateBlock 1662 { 1663 format = new FourCC(1112101920), 1664 byteOffset = 0, 1665 bitOffset = 40, 1666 sizeInBits = 1 1667 }) 1668 .WithMinAndMax(0, 1) 1669 .Finish(); 1670 ctrlKeyboardz.keyCode = UnityEngine.InputSystem.Key.Z; 1671 return ctrlKeyboardz; 1672 } 1673 1674 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard1(InternedString kKeyLayout, InputControl parent) 1675 { 1676 var ctrlKeyboard1 = new UnityEngine.InputSystem.Controls.KeyControl(); 1677 ctrlKeyboard1.Setup() 1678 .At(this, 46) 1679 .WithParent(parent) 1680 .WithName("1") 1681 .WithDisplayName("1") 1682 .WithLayout(kKeyLayout) 1683 .IsButton(true) 1684 .WithStateBlock(new InputStateBlock 1685 { 1686 format = new FourCC(1112101920), 1687 byteOffset = 0, 1688 bitOffset = 41, 1689 sizeInBits = 1 1690 }) 1691 .WithMinAndMax(0, 1) 1692 .Finish(); 1693 ctrlKeyboard1.keyCode = UnityEngine.InputSystem.Key.Digit1; 1694 return ctrlKeyboard1; 1695 } 1696 1697 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard2(InternedString kKeyLayout, InputControl parent) 1698 { 1699 var ctrlKeyboard2 = new UnityEngine.InputSystem.Controls.KeyControl(); 1700 ctrlKeyboard2.Setup() 1701 .At(this, 47) 1702 .WithParent(parent) 1703 .WithName("2") 1704 .WithDisplayName("2") 1705 .WithLayout(kKeyLayout) 1706 .IsButton(true) 1707 .WithStateBlock(new InputStateBlock 1708 { 1709 format = new FourCC(1112101920), 1710 byteOffset = 0, 1711 bitOffset = 42, 1712 sizeInBits = 1 1713 }) 1714 .WithMinAndMax(0, 1) 1715 .Finish(); 1716 ctrlKeyboard2.keyCode = UnityEngine.InputSystem.Key.Digit2; 1717 return ctrlKeyboard2; 1718 } 1719 1720 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard3(InternedString kKeyLayout, InputControl parent) 1721 { 1722 var ctrlKeyboard3 = new UnityEngine.InputSystem.Controls.KeyControl(); 1723 ctrlKeyboard3.Setup() 1724 .At(this, 48) 1725 .WithParent(parent) 1726 .WithName("3") 1727 .WithDisplayName("3") 1728 .WithLayout(kKeyLayout) 1729 .IsButton(true) 1730 .WithStateBlock(new InputStateBlock 1731 { 1732 format = new FourCC(1112101920), 1733 byteOffset = 0, 1734 bitOffset = 43, 1735 sizeInBits = 1 1736 }) 1737 .WithMinAndMax(0, 1) 1738 .Finish(); 1739 ctrlKeyboard3.keyCode = UnityEngine.InputSystem.Key.Digit3; 1740 return ctrlKeyboard3; 1741 } 1742 1743 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard4(InternedString kKeyLayout, InputControl parent) 1744 { 1745 var ctrlKeyboard4 = new UnityEngine.InputSystem.Controls.KeyControl(); 1746 ctrlKeyboard4.Setup() 1747 .At(this, 49) 1748 .WithParent(parent) 1749 .WithName("4") 1750 .WithDisplayName("4") 1751 .WithLayout(kKeyLayout) 1752 .IsButton(true) 1753 .WithStateBlock(new InputStateBlock 1754 { 1755 format = new FourCC(1112101920), 1756 byteOffset = 0, 1757 bitOffset = 44, 1758 sizeInBits = 1 1759 }) 1760 .WithMinAndMax(0, 1) 1761 .Finish(); 1762 ctrlKeyboard4.keyCode = UnityEngine.InputSystem.Key.Digit4; 1763 return ctrlKeyboard4; 1764 } 1765 1766 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard5(InternedString kKeyLayout, InputControl parent) 1767 { 1768 var ctrlKeyboard5 = new UnityEngine.InputSystem.Controls.KeyControl(); 1769 ctrlKeyboard5.Setup() 1770 .At(this, 50) 1771 .WithParent(parent) 1772 .WithName("5") 1773 .WithDisplayName("5") 1774 .WithLayout(kKeyLayout) 1775 .IsButton(true) 1776 .WithStateBlock(new InputStateBlock 1777 { 1778 format = new FourCC(1112101920), 1779 byteOffset = 0, 1780 bitOffset = 45, 1781 sizeInBits = 1 1782 }) 1783 .WithMinAndMax(0, 1) 1784 .Finish(); 1785 ctrlKeyboard5.keyCode = UnityEngine.InputSystem.Key.Digit5; 1786 return ctrlKeyboard5; 1787 } 1788 1789 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard6(InternedString kKeyLayout, InputControl parent) 1790 { 1791 var ctrlKeyboard6 = new UnityEngine.InputSystem.Controls.KeyControl(); 1792 ctrlKeyboard6.Setup() 1793 .At(this, 51) 1794 .WithParent(parent) 1795 .WithName("6") 1796 .WithDisplayName("6") 1797 .WithLayout(kKeyLayout) 1798 .IsButton(true) 1799 .WithStateBlock(new InputStateBlock 1800 { 1801 format = new FourCC(1112101920), 1802 byteOffset = 0, 1803 bitOffset = 46, 1804 sizeInBits = 1 1805 }) 1806 .WithMinAndMax(0, 1) 1807 .Finish(); 1808 ctrlKeyboard6.keyCode = UnityEngine.InputSystem.Key.Digit6; 1809 return ctrlKeyboard6; 1810 } 1811 1812 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard7(InternedString kKeyLayout, InputControl parent) 1813 { 1814 var ctrlKeyboard7 = new UnityEngine.InputSystem.Controls.KeyControl(); 1815 ctrlKeyboard7.Setup() 1816 .At(this, 52) 1817 .WithParent(parent) 1818 .WithName("7") 1819 .WithDisplayName("7") 1820 .WithLayout(kKeyLayout) 1821 .IsButton(true) 1822 .WithStateBlock(new InputStateBlock 1823 { 1824 format = new FourCC(1112101920), 1825 byteOffset = 0, 1826 bitOffset = 47, 1827 sizeInBits = 1 1828 }) 1829 .WithMinAndMax(0, 1) 1830 .Finish(); 1831 ctrlKeyboard7.keyCode = UnityEngine.InputSystem.Key.Digit7; 1832 return ctrlKeyboard7; 1833 } 1834 1835 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard8(InternedString kKeyLayout, InputControl parent) 1836 { 1837 var ctrlKeyboard8 = new UnityEngine.InputSystem.Controls.KeyControl(); 1838 ctrlKeyboard8.Setup() 1839 .At(this, 53) 1840 .WithParent(parent) 1841 .WithName("8") 1842 .WithDisplayName("8") 1843 .WithLayout(kKeyLayout) 1844 .IsButton(true) 1845 .WithStateBlock(new InputStateBlock 1846 { 1847 format = new FourCC(1112101920), 1848 byteOffset = 0, 1849 bitOffset = 48, 1850 sizeInBits = 1 1851 }) 1852 .WithMinAndMax(0, 1) 1853 .Finish(); 1854 ctrlKeyboard8.keyCode = UnityEngine.InputSystem.Key.Digit8; 1855 return ctrlKeyboard8; 1856 } 1857 1858 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard9(InternedString kKeyLayout, InputControl parent) 1859 { 1860 var ctrlKeyboard9 = new UnityEngine.InputSystem.Controls.KeyControl(); 1861 ctrlKeyboard9.Setup() 1862 .At(this, 54) 1863 .WithParent(parent) 1864 .WithName("9") 1865 .WithDisplayName("9") 1866 .WithLayout(kKeyLayout) 1867 .IsButton(true) 1868 .WithStateBlock(new InputStateBlock 1869 { 1870 format = new FourCC(1112101920), 1871 byteOffset = 0, 1872 bitOffset = 49, 1873 sizeInBits = 1 1874 }) 1875 .WithMinAndMax(0, 1) 1876 .Finish(); 1877 ctrlKeyboard9.keyCode = UnityEngine.InputSystem.Key.Digit9; 1878 return ctrlKeyboard9; 1879 } 1880 1881 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboard0(InternedString kKeyLayout, InputControl parent) 1882 { 1883 var ctrlKeyboard0 = new UnityEngine.InputSystem.Controls.KeyControl(); 1884 ctrlKeyboard0.Setup() 1885 .At(this, 55) 1886 .WithParent(parent) 1887 .WithName("0") 1888 .WithDisplayName("0") 1889 .WithLayout(kKeyLayout) 1890 .IsButton(true) 1891 .WithStateBlock(new InputStateBlock 1892 { 1893 format = new FourCC(1112101920), 1894 byteOffset = 0, 1895 bitOffset = 50, 1896 sizeInBits = 1 1897 }) 1898 .WithMinAndMax(0, 1) 1899 .Finish(); 1900 ctrlKeyboard0.keyCode = UnityEngine.InputSystem.Key.Digit0; 1901 return ctrlKeyboard0; 1902 } 1903 1904 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardleftShift(InternedString kKeyLayout, InputControl parent) 1905 { 1906 var ctrlKeyboardleftShift = new UnityEngine.InputSystem.Controls.KeyControl(); 1907 ctrlKeyboardleftShift.Setup() 1908 .At(this, 56) 1909 .WithParent(parent) 1910 .WithName("leftShift") 1911 .WithDisplayName("Left Shift") 1912 .WithLayout(kKeyLayout) 1913 .WithUsages(3, 1) 1914 .IsButton(true) 1915 .WithStateBlock(new InputStateBlock 1916 { 1917 format = new FourCC(1112101920), 1918 byteOffset = 0, 1919 bitOffset = 51, 1920 sizeInBits = 1 1921 }) 1922 .WithMinAndMax(0, 1) 1923 .Finish(); 1924 ctrlKeyboardleftShift.keyCode = UnityEngine.InputSystem.Key.LeftShift; 1925 return ctrlKeyboardleftShift; 1926 } 1927 1928 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardrightShift(InternedString kKeyLayout, InputControl parent) 1929 { 1930 var ctrlKeyboardrightShift = new UnityEngine.InputSystem.Controls.KeyControl(); 1931 ctrlKeyboardrightShift.Setup() 1932 .At(this, 57) 1933 .WithParent(parent) 1934 .WithName("rightShift") 1935 .WithDisplayName("Right Shift") 1936 .WithLayout(kKeyLayout) 1937 .WithUsages(4, 1) 1938 .IsButton(true) 1939 .WithStateBlock(new InputStateBlock 1940 { 1941 format = new FourCC(1112101920), 1942 byteOffset = 0, 1943 bitOffset = 52, 1944 sizeInBits = 1 1945 }) 1946 .WithMinAndMax(0, 1) 1947 .Finish(); 1948 ctrlKeyboardrightShift.keyCode = UnityEngine.InputSystem.Key.RightShift; 1949 return ctrlKeyboardrightShift; 1950 } 1951 1952 private UnityEngine.InputSystem.Controls.DiscreteButtonControl Initialize_ctrlKeyboardshift(InternedString kDiscreteButtonLayout, InputControl parent) 1953 { 1954 var ctrlKeyboardshift = new UnityEngine.InputSystem.Controls.DiscreteButtonControl { minValue = 1, maxValue = 3, writeMode = UnityEngine.InputSystem.Controls.DiscreteButtonControl.WriteMode.WriteNullAndMaxValue }; 1955 ctrlKeyboardshift.Setup() 1956 .At(this, 58) 1957 .WithParent(parent) 1958 .WithName("shift") 1959 .WithDisplayName("Shift") 1960 .WithLayout(kDiscreteButtonLayout) 1961 .WithUsages(5, 1) 1962 .IsSynthetic(true) 1963 .IsButton(true) 1964 .WithStateBlock(new InputStateBlock 1965 { 1966 format = new FourCC(1112101920), 1967 byteOffset = 0, 1968 bitOffset = 51, 1969 sizeInBits = 2 1970 }) 1971 .WithMinAndMax(0, 1) 1972 .Finish(); 1973 return ctrlKeyboardshift; 1974 } 1975 1976 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardleftAlt(InternedString kKeyLayout, InputControl parent) 1977 { 1978 var ctrlKeyboardleftAlt = new UnityEngine.InputSystem.Controls.KeyControl(); 1979 ctrlKeyboardleftAlt.Setup() 1980 .At(this, 59) 1981 .WithParent(parent) 1982 .WithName("leftAlt") 1983 .WithDisplayName("Left Alt") 1984 .WithLayout(kKeyLayout) 1985 .WithUsages(6, 1) 1986 .IsButton(true) 1987 .WithStateBlock(new InputStateBlock 1988 { 1989 format = new FourCC(1112101920), 1990 byteOffset = 0, 1991 bitOffset = 53, 1992 sizeInBits = 1 1993 }) 1994 .WithMinAndMax(0, 1) 1995 .Finish(); 1996 ctrlKeyboardleftAlt.keyCode = UnityEngine.InputSystem.Key.LeftAlt; 1997 return ctrlKeyboardleftAlt; 1998 } 1999 2000 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardrightAlt(InternedString kKeyLayout, InputControl parent) 2001 { 2002 var ctrlKeyboardrightAlt = new UnityEngine.InputSystem.Controls.KeyControl(); 2003 ctrlKeyboardrightAlt.Setup() 2004 .At(this, 60) 2005 .WithParent(parent) 2006 .WithName("rightAlt") 2007 .WithDisplayName("Right Alt") 2008 .WithLayout(kKeyLayout) 2009 .WithUsages(7, 1) 2010 .WithAliases(0, 1) 2011 .IsButton(true) 2012 .WithStateBlock(new InputStateBlock 2013 { 2014 format = new FourCC(1112101920), 2015 byteOffset = 0, 2016 bitOffset = 54, 2017 sizeInBits = 1 2018 }) 2019 .WithMinAndMax(0, 1) 2020 .Finish(); 2021 ctrlKeyboardrightAlt.keyCode = UnityEngine.InputSystem.Key.AltGr; 2022 return ctrlKeyboardrightAlt; 2023 } 2024 2025 private UnityEngine.InputSystem.Controls.DiscreteButtonControl Initialize_ctrlKeyboardalt(InternedString kDiscreteButtonLayout, InputControl parent) 2026 { 2027 var ctrlKeyboardalt = new UnityEngine.InputSystem.Controls.DiscreteButtonControl { minValue = 1, maxValue = 3, writeMode = UnityEngine.InputSystem.Controls.DiscreteButtonControl.WriteMode.WriteNullAndMaxValue }; 2028 ctrlKeyboardalt.Setup() 2029 .At(this, 61) 2030 .WithParent(parent) 2031 .WithName("alt") 2032 .WithDisplayName("Alt") 2033 .WithLayout(kDiscreteButtonLayout) 2034 .WithUsages(8, 1) 2035 .IsSynthetic(true) 2036 .IsButton(true) 2037 .WithStateBlock(new InputStateBlock 2038 { 2039 format = new FourCC(1112101920), 2040 byteOffset = 0, 2041 bitOffset = 53, 2042 sizeInBits = 2 2043 }) 2044 .WithMinAndMax(0, 1) 2045 .Finish(); 2046 return ctrlKeyboardalt; 2047 } 2048 2049 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardleftCtrl(InternedString kKeyLayout, InputControl parent) 2050 { 2051 var ctrlKeyboardleftCtrl = new UnityEngine.InputSystem.Controls.KeyControl(); 2052 ctrlKeyboardleftCtrl.Setup() 2053 .At(this, 62) 2054 .WithParent(parent) 2055 .WithName("leftCtrl") 2056 .WithDisplayName("Left Control") 2057 .WithLayout(kKeyLayout) 2058 .WithUsages(9, 1) 2059 .IsButton(true) 2060 .WithStateBlock(new InputStateBlock 2061 { 2062 format = new FourCC(1112101920), 2063 byteOffset = 0, 2064 bitOffset = 55, 2065 sizeInBits = 1 2066 }) 2067 .WithMinAndMax(0, 1) 2068 .Finish(); 2069 ctrlKeyboardleftCtrl.keyCode = UnityEngine.InputSystem.Key.LeftCtrl; 2070 return ctrlKeyboardleftCtrl; 2071 } 2072 2073 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardrightCtrl(InternedString kKeyLayout, InputControl parent) 2074 { 2075 var ctrlKeyboardrightCtrl = new UnityEngine.InputSystem.Controls.KeyControl(); 2076 ctrlKeyboardrightCtrl.Setup() 2077 .At(this, 63) 2078 .WithParent(parent) 2079 .WithName("rightCtrl") 2080 .WithDisplayName("Right Control") 2081 .WithLayout(kKeyLayout) 2082 .WithUsages(10, 1) 2083 .IsButton(true) 2084 .WithStateBlock(new InputStateBlock 2085 { 2086 format = new FourCC(1112101920), 2087 byteOffset = 0, 2088 bitOffset = 56, 2089 sizeInBits = 1 2090 }) 2091 .WithMinAndMax(0, 1) 2092 .Finish(); 2093 ctrlKeyboardrightCtrl.keyCode = UnityEngine.InputSystem.Key.RightCtrl; 2094 return ctrlKeyboardrightCtrl; 2095 } 2096 2097 private UnityEngine.InputSystem.Controls.DiscreteButtonControl Initialize_ctrlKeyboardctrl(InternedString kDiscreteButtonLayout, InputControl parent) 2098 { 2099 var ctrlKeyboardctrl = new UnityEngine.InputSystem.Controls.DiscreteButtonControl { minValue = 1, maxValue = 3, writeMode = UnityEngine.InputSystem.Controls.DiscreteButtonControl.WriteMode.WriteNullAndMaxValue }; 2100 ctrlKeyboardctrl.Setup() 2101 .At(this, 64) 2102 .WithParent(parent) 2103 .WithName("ctrl") 2104 .WithDisplayName("Control") 2105 .WithLayout(kDiscreteButtonLayout) 2106 .WithUsages(11, 1) 2107 .IsSynthetic(true) 2108 .IsButton(true) 2109 .WithStateBlock(new InputStateBlock 2110 { 2111 format = new FourCC(1112101920), 2112 byteOffset = 0, 2113 bitOffset = 55, 2114 sizeInBits = 2 2115 }) 2116 .WithMinAndMax(0, 1) 2117 .Finish(); 2118 return ctrlKeyboardctrl; 2119 } 2120 2121 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardleftMeta(InternedString kKeyLayout, InputControl parent) 2122 { 2123 var ctrlKeyboardleftMeta = new UnityEngine.InputSystem.Controls.KeyControl(); 2124 ctrlKeyboardleftMeta.Setup() 2125 .At(this, 65) 2126 .WithParent(parent) 2127 .WithName("leftMeta") 2128 .WithDisplayName("Left System") 2129 .WithLayout(kKeyLayout) 2130 .WithUsages(12, 1) 2131 .WithAliases(1, 3) 2132 .IsButton(true) 2133 .WithStateBlock(new InputStateBlock 2134 { 2135 format = new FourCC(1112101920), 2136 byteOffset = 0, 2137 bitOffset = 57, 2138 sizeInBits = 1 2139 }) 2140 .WithMinAndMax(0, 1) 2141 .Finish(); 2142 ctrlKeyboardleftMeta.keyCode = UnityEngine.InputSystem.Key.LeftWindows; 2143 return ctrlKeyboardleftMeta; 2144 } 2145 2146 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardrightMeta(InternedString kKeyLayout, InputControl parent) 2147 { 2148 var ctrlKeyboardrightMeta = new UnityEngine.InputSystem.Controls.KeyControl(); 2149 ctrlKeyboardrightMeta.Setup() 2150 .At(this, 66) 2151 .WithParent(parent) 2152 .WithName("rightMeta") 2153 .WithDisplayName("Right System") 2154 .WithLayout(kKeyLayout) 2155 .WithUsages(13, 1) 2156 .WithAliases(4, 3) 2157 .IsButton(true) 2158 .WithStateBlock(new InputStateBlock 2159 { 2160 format = new FourCC(1112101920), 2161 byteOffset = 0, 2162 bitOffset = 58, 2163 sizeInBits = 1 2164 }) 2165 .WithMinAndMax(0, 1) 2166 .Finish(); 2167 ctrlKeyboardrightMeta.keyCode = UnityEngine.InputSystem.Key.RightCommand; 2168 return ctrlKeyboardrightMeta; 2169 } 2170 2171 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardcontextMenu(InternedString kKeyLayout, InputControl parent) 2172 { 2173 var ctrlKeyboardcontextMenu = new UnityEngine.InputSystem.Controls.KeyControl(); 2174 ctrlKeyboardcontextMenu.Setup() 2175 .At(this, 67) 2176 .WithParent(parent) 2177 .WithName("contextMenu") 2178 .WithDisplayName("Context Menu") 2179 .WithLayout(kKeyLayout) 2180 .WithUsages(14, 1) 2181 .IsButton(true) 2182 .WithStateBlock(new InputStateBlock 2183 { 2184 format = new FourCC(1112101920), 2185 byteOffset = 0, 2186 bitOffset = 59, 2187 sizeInBits = 1 2188 }) 2189 .WithMinAndMax(0, 1) 2190 .Finish(); 2191 ctrlKeyboardcontextMenu.keyCode = UnityEngine.InputSystem.Key.ContextMenu; 2192 return ctrlKeyboardcontextMenu; 2193 } 2194 2195 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardbackspace(InternedString kKeyLayout, InputControl parent) 2196 { 2197 var ctrlKeyboardbackspace = new UnityEngine.InputSystem.Controls.KeyControl(); 2198 ctrlKeyboardbackspace.Setup() 2199 .At(this, 68) 2200 .WithParent(parent) 2201 .WithName("backspace") 2202 .WithDisplayName("Backspace") 2203 .WithLayout(kKeyLayout) 2204 .IsButton(true) 2205 .WithStateBlock(new InputStateBlock 2206 { 2207 format = new FourCC(1112101920), 2208 byteOffset = 0, 2209 bitOffset = 65, 2210 sizeInBits = 1 2211 }) 2212 .WithMinAndMax(0, 1) 2213 .Finish(); 2214 ctrlKeyboardbackspace.keyCode = UnityEngine.InputSystem.Key.Backspace; 2215 return ctrlKeyboardbackspace; 2216 } 2217 2218 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardpageDown(InternedString kKeyLayout, InputControl parent) 2219 { 2220 var ctrlKeyboardpageDown = new UnityEngine.InputSystem.Controls.KeyControl(); 2221 ctrlKeyboardpageDown.Setup() 2222 .At(this, 69) 2223 .WithParent(parent) 2224 .WithName("pageDown") 2225 .WithDisplayName("Page Down") 2226 .WithLayout(kKeyLayout) 2227 .IsButton(true) 2228 .WithStateBlock(new InputStateBlock 2229 { 2230 format = new FourCC(1112101920), 2231 byteOffset = 0, 2232 bitOffset = 66, 2233 sizeInBits = 1 2234 }) 2235 .WithMinAndMax(0, 1) 2236 .Finish(); 2237 ctrlKeyboardpageDown.keyCode = UnityEngine.InputSystem.Key.PageDown; 2238 return ctrlKeyboardpageDown; 2239 } 2240 2241 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardpageUp(InternedString kKeyLayout, InputControl parent) 2242 { 2243 var ctrlKeyboardpageUp = new UnityEngine.InputSystem.Controls.KeyControl(); 2244 ctrlKeyboardpageUp.Setup() 2245 .At(this, 70) 2246 .WithParent(parent) 2247 .WithName("pageUp") 2248 .WithDisplayName("Page Up") 2249 .WithLayout(kKeyLayout) 2250 .IsButton(true) 2251 .WithStateBlock(new InputStateBlock 2252 { 2253 format = new FourCC(1112101920), 2254 byteOffset = 0, 2255 bitOffset = 67, 2256 sizeInBits = 1 2257 }) 2258 .WithMinAndMax(0, 1) 2259 .Finish(); 2260 ctrlKeyboardpageUp.keyCode = UnityEngine.InputSystem.Key.PageUp; 2261 return ctrlKeyboardpageUp; 2262 } 2263 2264 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardhome(InternedString kKeyLayout, InputControl parent) 2265 { 2266 var ctrlKeyboardhome = new UnityEngine.InputSystem.Controls.KeyControl(); 2267 ctrlKeyboardhome.Setup() 2268 .At(this, 71) 2269 .WithParent(parent) 2270 .WithName("home") 2271 .WithDisplayName("Home") 2272 .WithLayout(kKeyLayout) 2273 .IsButton(true) 2274 .WithStateBlock(new InputStateBlock 2275 { 2276 format = new FourCC(1112101920), 2277 byteOffset = 0, 2278 bitOffset = 68, 2279 sizeInBits = 1 2280 }) 2281 .WithMinAndMax(0, 1) 2282 .Finish(); 2283 ctrlKeyboardhome.keyCode = UnityEngine.InputSystem.Key.Home; 2284 return ctrlKeyboardhome; 2285 } 2286 2287 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardend(InternedString kKeyLayout, InputControl parent) 2288 { 2289 var ctrlKeyboardend = new UnityEngine.InputSystem.Controls.KeyControl(); 2290 ctrlKeyboardend.Setup() 2291 .At(this, 72) 2292 .WithParent(parent) 2293 .WithName("end") 2294 .WithDisplayName("End") 2295 .WithLayout(kKeyLayout) 2296 .IsButton(true) 2297 .WithStateBlock(new InputStateBlock 2298 { 2299 format = new FourCC(1112101920), 2300 byteOffset = 0, 2301 bitOffset = 69, 2302 sizeInBits = 1 2303 }) 2304 .WithMinAndMax(0, 1) 2305 .Finish(); 2306 ctrlKeyboardend.keyCode = UnityEngine.InputSystem.Key.End; 2307 return ctrlKeyboardend; 2308 } 2309 2310 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardinsert(InternedString kKeyLayout, InputControl parent) 2311 { 2312 var ctrlKeyboardinsert = new UnityEngine.InputSystem.Controls.KeyControl(); 2313 ctrlKeyboardinsert.Setup() 2314 .At(this, 73) 2315 .WithParent(parent) 2316 .WithName("insert") 2317 .WithDisplayName("Insert") 2318 .WithLayout(kKeyLayout) 2319 .IsButton(true) 2320 .WithStateBlock(new InputStateBlock 2321 { 2322 format = new FourCC(1112101920), 2323 byteOffset = 0, 2324 bitOffset = 70, 2325 sizeInBits = 1 2326 }) 2327 .WithMinAndMax(0, 1) 2328 .Finish(); 2329 ctrlKeyboardinsert.keyCode = UnityEngine.InputSystem.Key.Insert; 2330 return ctrlKeyboardinsert; 2331 } 2332 2333 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboarddelete(InternedString kKeyLayout, InputControl parent) 2334 { 2335 var ctrlKeyboarddelete = new UnityEngine.InputSystem.Controls.KeyControl(); 2336 ctrlKeyboarddelete.Setup() 2337 .At(this, 74) 2338 .WithParent(parent) 2339 .WithName("delete") 2340 .WithDisplayName("Delete") 2341 .WithLayout(kKeyLayout) 2342 .IsButton(true) 2343 .WithStateBlock(new InputStateBlock 2344 { 2345 format = new FourCC(1112101920), 2346 byteOffset = 0, 2347 bitOffset = 71, 2348 sizeInBits = 1 2349 }) 2350 .WithMinAndMax(0, 1) 2351 .Finish(); 2352 ctrlKeyboarddelete.keyCode = UnityEngine.InputSystem.Key.Delete; 2353 return ctrlKeyboarddelete; 2354 } 2355 2356 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardcapsLock(InternedString kKeyLayout, InputControl parent) 2357 { 2358 var ctrlKeyboardcapsLock = new UnityEngine.InputSystem.Controls.KeyControl(); 2359 ctrlKeyboardcapsLock.Setup() 2360 .At(this, 75) 2361 .WithParent(parent) 2362 .WithName("capsLock") 2363 .WithDisplayName("Caps Lock") 2364 .WithLayout(kKeyLayout) 2365 .IsButton(true) 2366 .WithStateBlock(new InputStateBlock 2367 { 2368 format = new FourCC(1112101920), 2369 byteOffset = 0, 2370 bitOffset = 72, 2371 sizeInBits = 1 2372 }) 2373 .WithMinAndMax(0, 1) 2374 .Finish(); 2375 ctrlKeyboardcapsLock.keyCode = UnityEngine.InputSystem.Key.CapsLock; 2376 return ctrlKeyboardcapsLock; 2377 } 2378 2379 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumLock(InternedString kKeyLayout, InputControl parent) 2380 { 2381 var ctrlKeyboardnumLock = new UnityEngine.InputSystem.Controls.KeyControl(); 2382 ctrlKeyboardnumLock.Setup() 2383 .At(this, 76) 2384 .WithParent(parent) 2385 .WithName("numLock") 2386 .WithDisplayName("Num Lock") 2387 .WithLayout(kKeyLayout) 2388 .IsButton(true) 2389 .WithStateBlock(new InputStateBlock 2390 { 2391 format = new FourCC(1112101920), 2392 byteOffset = 0, 2393 bitOffset = 73, 2394 sizeInBits = 1 2395 }) 2396 .WithMinAndMax(0, 1) 2397 .Finish(); 2398 ctrlKeyboardnumLock.keyCode = UnityEngine.InputSystem.Key.NumLock; 2399 return ctrlKeyboardnumLock; 2400 } 2401 2402 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardprintScreen(InternedString kKeyLayout, InputControl parent) 2403 { 2404 var ctrlKeyboardprintScreen = new UnityEngine.InputSystem.Controls.KeyControl(); 2405 ctrlKeyboardprintScreen.Setup() 2406 .At(this, 77) 2407 .WithParent(parent) 2408 .WithName("printScreen") 2409 .WithDisplayName("Print Screen") 2410 .WithLayout(kKeyLayout) 2411 .IsButton(true) 2412 .WithStateBlock(new InputStateBlock 2413 { 2414 format = new FourCC(1112101920), 2415 byteOffset = 0, 2416 bitOffset = 74, 2417 sizeInBits = 1 2418 }) 2419 .WithMinAndMax(0, 1) 2420 .Finish(); 2421 ctrlKeyboardprintScreen.keyCode = UnityEngine.InputSystem.Key.PrintScreen; 2422 return ctrlKeyboardprintScreen; 2423 } 2424 2425 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardscrollLock(InternedString kKeyLayout, InputControl parent) 2426 { 2427 var ctrlKeyboardscrollLock = new UnityEngine.InputSystem.Controls.KeyControl(); 2428 ctrlKeyboardscrollLock.Setup() 2429 .At(this, 78) 2430 .WithParent(parent) 2431 .WithName("scrollLock") 2432 .WithDisplayName("Scroll Lock") 2433 .WithLayout(kKeyLayout) 2434 .IsButton(true) 2435 .WithStateBlock(new InputStateBlock 2436 { 2437 format = new FourCC(1112101920), 2438 byteOffset = 0, 2439 bitOffset = 75, 2440 sizeInBits = 1 2441 }) 2442 .WithMinAndMax(0, 1) 2443 .Finish(); 2444 ctrlKeyboardscrollLock.keyCode = UnityEngine.InputSystem.Key.ScrollLock; 2445 return ctrlKeyboardscrollLock; 2446 } 2447 2448 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardpause(InternedString kKeyLayout, InputControl parent) 2449 { 2450 var ctrlKeyboardpause = new UnityEngine.InputSystem.Controls.KeyControl(); 2451 ctrlKeyboardpause.Setup() 2452 .At(this, 79) 2453 .WithParent(parent) 2454 .WithName("pause") 2455 .WithDisplayName("Pause/Break") 2456 .WithLayout(kKeyLayout) 2457 .IsButton(true) 2458 .WithStateBlock(new InputStateBlock 2459 { 2460 format = new FourCC(1112101920), 2461 byteOffset = 0, 2462 bitOffset = 76, 2463 sizeInBits = 1 2464 }) 2465 .WithMinAndMax(0, 1) 2466 .Finish(); 2467 ctrlKeyboardpause.keyCode = UnityEngine.InputSystem.Key.Pause; 2468 return ctrlKeyboardpause; 2469 } 2470 2471 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadEnter(InternedString kKeyLayout, InputControl parent) 2472 { 2473 var ctrlKeyboardnumpadEnter = new UnityEngine.InputSystem.Controls.KeyControl(); 2474 ctrlKeyboardnumpadEnter.Setup() 2475 .At(this, 80) 2476 .WithParent(parent) 2477 .WithName("numpadEnter") 2478 .WithDisplayName("Numpad Enter") 2479 .WithLayout(kKeyLayout) 2480 .IsButton(true) 2481 .WithStateBlock(new InputStateBlock 2482 { 2483 format = new FourCC(1112101920), 2484 byteOffset = 0, 2485 bitOffset = 77, 2486 sizeInBits = 1 2487 }) 2488 .WithMinAndMax(0, 1) 2489 .Finish(); 2490 ctrlKeyboardnumpadEnter.keyCode = UnityEngine.InputSystem.Key.NumpadEnter; 2491 return ctrlKeyboardnumpadEnter; 2492 } 2493 2494 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadDivide(InternedString kKeyLayout, InputControl parent) 2495 { 2496 var ctrlKeyboardnumpadDivide = new UnityEngine.InputSystem.Controls.KeyControl(); 2497 ctrlKeyboardnumpadDivide.Setup() 2498 .At(this, 81) 2499 .WithParent(parent) 2500 .WithName("numpadDivide") 2501 .WithDisplayName("Numpad /") 2502 .WithLayout(kKeyLayout) 2503 .IsButton(true) 2504 .WithStateBlock(new InputStateBlock 2505 { 2506 format = new FourCC(1112101920), 2507 byteOffset = 0, 2508 bitOffset = 78, 2509 sizeInBits = 1 2510 }) 2511 .WithMinAndMax(0, 1) 2512 .Finish(); 2513 ctrlKeyboardnumpadDivide.keyCode = UnityEngine.InputSystem.Key.NumpadDivide; 2514 return ctrlKeyboardnumpadDivide; 2515 } 2516 2517 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadMultiply(InternedString kKeyLayout, InputControl parent) 2518 { 2519 var ctrlKeyboardnumpadMultiply = new UnityEngine.InputSystem.Controls.KeyControl(); 2520 ctrlKeyboardnumpadMultiply.Setup() 2521 .At(this, 82) 2522 .WithParent(parent) 2523 .WithName("numpadMultiply") 2524 .WithDisplayName("Numpad *") 2525 .WithLayout(kKeyLayout) 2526 .IsButton(true) 2527 .WithStateBlock(new InputStateBlock 2528 { 2529 format = new FourCC(1112101920), 2530 byteOffset = 0, 2531 bitOffset = 79, 2532 sizeInBits = 1 2533 }) 2534 .WithMinAndMax(0, 1) 2535 .Finish(); 2536 ctrlKeyboardnumpadMultiply.keyCode = UnityEngine.InputSystem.Key.NumpadMultiply; 2537 return ctrlKeyboardnumpadMultiply; 2538 } 2539 2540 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadPlus(InternedString kKeyLayout, InputControl parent) 2541 { 2542 var ctrlKeyboardnumpadPlus = new UnityEngine.InputSystem.Controls.KeyControl(); 2543 ctrlKeyboardnumpadPlus.Setup() 2544 .At(this, 83) 2545 .WithParent(parent) 2546 .WithName("numpadPlus") 2547 .WithDisplayName("Numpad +") 2548 .WithLayout(kKeyLayout) 2549 .IsButton(true) 2550 .WithStateBlock(new InputStateBlock 2551 { 2552 format = new FourCC(1112101920), 2553 byteOffset = 0, 2554 bitOffset = 80, 2555 sizeInBits = 1 2556 }) 2557 .WithMinAndMax(0, 1) 2558 .Finish(); 2559 ctrlKeyboardnumpadPlus.keyCode = UnityEngine.InputSystem.Key.NumpadPlus; 2560 return ctrlKeyboardnumpadPlus; 2561 } 2562 2563 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadMinus(InternedString kKeyLayout, InputControl parent) 2564 { 2565 var ctrlKeyboardnumpadMinus = new UnityEngine.InputSystem.Controls.KeyControl(); 2566 ctrlKeyboardnumpadMinus.Setup() 2567 .At(this, 84) 2568 .WithParent(parent) 2569 .WithName("numpadMinus") 2570 .WithDisplayName("Numpad -") 2571 .WithLayout(kKeyLayout) 2572 .IsButton(true) 2573 .WithStateBlock(new InputStateBlock 2574 { 2575 format = new FourCC(1112101920), 2576 byteOffset = 0, 2577 bitOffset = 81, 2578 sizeInBits = 1 2579 }) 2580 .WithMinAndMax(0, 1) 2581 .Finish(); 2582 ctrlKeyboardnumpadMinus.keyCode = UnityEngine.InputSystem.Key.NumpadMinus; 2583 return ctrlKeyboardnumpadMinus; 2584 } 2585 2586 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadPeriod(InternedString kKeyLayout, InputControl parent) 2587 { 2588 var ctrlKeyboardnumpadPeriod = new UnityEngine.InputSystem.Controls.KeyControl(); 2589 ctrlKeyboardnumpadPeriod.Setup() 2590 .At(this, 85) 2591 .WithParent(parent) 2592 .WithName("numpadPeriod") 2593 .WithDisplayName("Numpad .") 2594 .WithLayout(kKeyLayout) 2595 .IsButton(true) 2596 .WithStateBlock(new InputStateBlock 2597 { 2598 format = new FourCC(1112101920), 2599 byteOffset = 0, 2600 bitOffset = 82, 2601 sizeInBits = 1 2602 }) 2603 .WithMinAndMax(0, 1) 2604 .Finish(); 2605 ctrlKeyboardnumpadPeriod.keyCode = UnityEngine.InputSystem.Key.NumpadPeriod; 2606 return ctrlKeyboardnumpadPeriod; 2607 } 2608 2609 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpadEquals(InternedString kKeyLayout, InputControl parent) 2610 { 2611 var ctrlKeyboardnumpadEquals = new UnityEngine.InputSystem.Controls.KeyControl(); 2612 ctrlKeyboardnumpadEquals.Setup() 2613 .At(this, 86) 2614 .WithParent(parent) 2615 .WithName("numpadEquals") 2616 .WithDisplayName("Numpad =") 2617 .WithLayout(kKeyLayout) 2618 .IsButton(true) 2619 .WithStateBlock(new InputStateBlock 2620 { 2621 format = new FourCC(1112101920), 2622 byteOffset = 0, 2623 bitOffset = 83, 2624 sizeInBits = 1 2625 }) 2626 .WithMinAndMax(0, 1) 2627 .Finish(); 2628 ctrlKeyboardnumpadEquals.keyCode = UnityEngine.InputSystem.Key.NumpadEquals; 2629 return ctrlKeyboardnumpadEquals; 2630 } 2631 2632 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad1(InternedString kKeyLayout, InputControl parent) 2633 { 2634 var ctrlKeyboardnumpad1 = new UnityEngine.InputSystem.Controls.KeyControl(); 2635 ctrlKeyboardnumpad1.Setup() 2636 .At(this, 87) 2637 .WithParent(parent) 2638 .WithName("numpad1") 2639 .WithDisplayName("Numpad 1") 2640 .WithLayout(kKeyLayout) 2641 .IsButton(true) 2642 .WithStateBlock(new InputStateBlock 2643 { 2644 format = new FourCC(1112101920), 2645 byteOffset = 0, 2646 bitOffset = 85, 2647 sizeInBits = 1 2648 }) 2649 .WithMinAndMax(0, 1) 2650 .Finish(); 2651 ctrlKeyboardnumpad1.keyCode = UnityEngine.InputSystem.Key.Numpad1; 2652 return ctrlKeyboardnumpad1; 2653 } 2654 2655 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad2(InternedString kKeyLayout, InputControl parent) 2656 { 2657 var ctrlKeyboardnumpad2 = new UnityEngine.InputSystem.Controls.KeyControl(); 2658 ctrlKeyboardnumpad2.Setup() 2659 .At(this, 88) 2660 .WithParent(parent) 2661 .WithName("numpad2") 2662 .WithDisplayName("Numpad 2") 2663 .WithLayout(kKeyLayout) 2664 .IsButton(true) 2665 .WithStateBlock(new InputStateBlock 2666 { 2667 format = new FourCC(1112101920), 2668 byteOffset = 0, 2669 bitOffset = 86, 2670 sizeInBits = 1 2671 }) 2672 .WithMinAndMax(0, 1) 2673 .Finish(); 2674 ctrlKeyboardnumpad2.keyCode = UnityEngine.InputSystem.Key.Numpad2; 2675 return ctrlKeyboardnumpad2; 2676 } 2677 2678 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad3(InternedString kKeyLayout, InputControl parent) 2679 { 2680 var ctrlKeyboardnumpad3 = new UnityEngine.InputSystem.Controls.KeyControl(); 2681 ctrlKeyboardnumpad3.Setup() 2682 .At(this, 89) 2683 .WithParent(parent) 2684 .WithName("numpad3") 2685 .WithDisplayName("Numpad 3") 2686 .WithLayout(kKeyLayout) 2687 .IsButton(true) 2688 .WithStateBlock(new InputStateBlock 2689 { 2690 format = new FourCC(1112101920), 2691 byteOffset = 0, 2692 bitOffset = 87, 2693 sizeInBits = 1 2694 }) 2695 .WithMinAndMax(0, 1) 2696 .Finish(); 2697 ctrlKeyboardnumpad3.keyCode = UnityEngine.InputSystem.Key.Numpad3; 2698 return ctrlKeyboardnumpad3; 2699 } 2700 2701 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad4(InternedString kKeyLayout, InputControl parent) 2702 { 2703 var ctrlKeyboardnumpad4 = new UnityEngine.InputSystem.Controls.KeyControl(); 2704 ctrlKeyboardnumpad4.Setup() 2705 .At(this, 90) 2706 .WithParent(parent) 2707 .WithName("numpad4") 2708 .WithDisplayName("Numpad 4") 2709 .WithLayout(kKeyLayout) 2710 .IsButton(true) 2711 .WithStateBlock(new InputStateBlock 2712 { 2713 format = new FourCC(1112101920), 2714 byteOffset = 0, 2715 bitOffset = 88, 2716 sizeInBits = 1 2717 }) 2718 .WithMinAndMax(0, 1) 2719 .Finish(); 2720 ctrlKeyboardnumpad4.keyCode = UnityEngine.InputSystem.Key.Numpad4; 2721 return ctrlKeyboardnumpad4; 2722 } 2723 2724 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad5(InternedString kKeyLayout, InputControl parent) 2725 { 2726 var ctrlKeyboardnumpad5 = new UnityEngine.InputSystem.Controls.KeyControl(); 2727 ctrlKeyboardnumpad5.Setup() 2728 .At(this, 91) 2729 .WithParent(parent) 2730 .WithName("numpad5") 2731 .WithDisplayName("Numpad 5") 2732 .WithLayout(kKeyLayout) 2733 .IsButton(true) 2734 .WithStateBlock(new InputStateBlock 2735 { 2736 format = new FourCC(1112101920), 2737 byteOffset = 0, 2738 bitOffset = 89, 2739 sizeInBits = 1 2740 }) 2741 .WithMinAndMax(0, 1) 2742 .Finish(); 2743 ctrlKeyboardnumpad5.keyCode = UnityEngine.InputSystem.Key.Numpad5; 2744 return ctrlKeyboardnumpad5; 2745 } 2746 2747 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad6(InternedString kKeyLayout, InputControl parent) 2748 { 2749 var ctrlKeyboardnumpad6 = new UnityEngine.InputSystem.Controls.KeyControl(); 2750 ctrlKeyboardnumpad6.Setup() 2751 .At(this, 92) 2752 .WithParent(parent) 2753 .WithName("numpad6") 2754 .WithDisplayName("Numpad 6") 2755 .WithLayout(kKeyLayout) 2756 .IsButton(true) 2757 .WithStateBlock(new InputStateBlock 2758 { 2759 format = new FourCC(1112101920), 2760 byteOffset = 0, 2761 bitOffset = 90, 2762 sizeInBits = 1 2763 }) 2764 .WithMinAndMax(0, 1) 2765 .Finish(); 2766 ctrlKeyboardnumpad6.keyCode = UnityEngine.InputSystem.Key.Numpad6; 2767 return ctrlKeyboardnumpad6; 2768 } 2769 2770 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad7(InternedString kKeyLayout, InputControl parent) 2771 { 2772 var ctrlKeyboardnumpad7 = new UnityEngine.InputSystem.Controls.KeyControl(); 2773 ctrlKeyboardnumpad7.Setup() 2774 .At(this, 93) 2775 .WithParent(parent) 2776 .WithName("numpad7") 2777 .WithDisplayName("Numpad 7") 2778 .WithLayout(kKeyLayout) 2779 .IsButton(true) 2780 .WithStateBlock(new InputStateBlock 2781 { 2782 format = new FourCC(1112101920), 2783 byteOffset = 0, 2784 bitOffset = 91, 2785 sizeInBits = 1 2786 }) 2787 .WithMinAndMax(0, 1) 2788 .Finish(); 2789 ctrlKeyboardnumpad7.keyCode = UnityEngine.InputSystem.Key.Numpad7; 2790 return ctrlKeyboardnumpad7; 2791 } 2792 2793 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad8(InternedString kKeyLayout, InputControl parent) 2794 { 2795 var ctrlKeyboardnumpad8 = new UnityEngine.InputSystem.Controls.KeyControl(); 2796 ctrlKeyboardnumpad8.Setup() 2797 .At(this, 94) 2798 .WithParent(parent) 2799 .WithName("numpad8") 2800 .WithDisplayName("Numpad 8") 2801 .WithLayout(kKeyLayout) 2802 .IsButton(true) 2803 .WithStateBlock(new InputStateBlock 2804 { 2805 format = new FourCC(1112101920), 2806 byteOffset = 0, 2807 bitOffset = 92, 2808 sizeInBits = 1 2809 }) 2810 .WithMinAndMax(0, 1) 2811 .Finish(); 2812 ctrlKeyboardnumpad8.keyCode = UnityEngine.InputSystem.Key.Numpad8; 2813 return ctrlKeyboardnumpad8; 2814 } 2815 2816 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad9(InternedString kKeyLayout, InputControl parent) 2817 { 2818 var ctrlKeyboardnumpad9 = new UnityEngine.InputSystem.Controls.KeyControl(); 2819 ctrlKeyboardnumpad9.Setup() 2820 .At(this, 95) 2821 .WithParent(parent) 2822 .WithName("numpad9") 2823 .WithDisplayName("Numpad 9") 2824 .WithLayout(kKeyLayout) 2825 .IsButton(true) 2826 .WithStateBlock(new InputStateBlock 2827 { 2828 format = new FourCC(1112101920), 2829 byteOffset = 0, 2830 bitOffset = 93, 2831 sizeInBits = 1 2832 }) 2833 .WithMinAndMax(0, 1) 2834 .Finish(); 2835 ctrlKeyboardnumpad9.keyCode = UnityEngine.InputSystem.Key.Numpad9; 2836 return ctrlKeyboardnumpad9; 2837 } 2838 2839 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardnumpad0(InternedString kKeyLayout, InputControl parent) 2840 { 2841 var ctrlKeyboardnumpad0 = new UnityEngine.InputSystem.Controls.KeyControl(); 2842 ctrlKeyboardnumpad0.Setup() 2843 .At(this, 96) 2844 .WithParent(parent) 2845 .WithName("numpad0") 2846 .WithDisplayName("Numpad 0") 2847 .WithLayout(kKeyLayout) 2848 .IsButton(true) 2849 .WithStateBlock(new InputStateBlock 2850 { 2851 format = new FourCC(1112101920), 2852 byteOffset = 0, 2853 bitOffset = 84, 2854 sizeInBits = 1 2855 }) 2856 .WithMinAndMax(0, 1) 2857 .Finish(); 2858 ctrlKeyboardnumpad0.keyCode = UnityEngine.InputSystem.Key.Numpad0; 2859 return ctrlKeyboardnumpad0; 2860 } 2861 2862 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf1(InternedString kKeyLayout, InputControl parent) 2863 { 2864 var ctrlKeyboardf1 = new UnityEngine.InputSystem.Controls.KeyControl(); 2865 ctrlKeyboardf1.Setup() 2866 .At(this, 97) 2867 .WithParent(parent) 2868 .WithName("f1") 2869 .WithDisplayName("F1") 2870 .WithLayout(kKeyLayout) 2871 .IsButton(true) 2872 .WithStateBlock(new InputStateBlock 2873 { 2874 format = new FourCC(1112101920), 2875 byteOffset = 0, 2876 bitOffset = 94, 2877 sizeInBits = 1 2878 }) 2879 .WithMinAndMax(0, 1) 2880 .Finish(); 2881 ctrlKeyboardf1.keyCode = UnityEngine.InputSystem.Key.F1; 2882 return ctrlKeyboardf1; 2883 } 2884 2885 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf2(InternedString kKeyLayout, InputControl parent) 2886 { 2887 var ctrlKeyboardf2 = new UnityEngine.InputSystem.Controls.KeyControl(); 2888 ctrlKeyboardf2.Setup() 2889 .At(this, 98) 2890 .WithParent(parent) 2891 .WithName("f2") 2892 .WithDisplayName("F2") 2893 .WithLayout(kKeyLayout) 2894 .IsButton(true) 2895 .WithStateBlock(new InputStateBlock 2896 { 2897 format = new FourCC(1112101920), 2898 byteOffset = 0, 2899 bitOffset = 95, 2900 sizeInBits = 1 2901 }) 2902 .WithMinAndMax(0, 1) 2903 .Finish(); 2904 ctrlKeyboardf2.keyCode = UnityEngine.InputSystem.Key.F2; 2905 return ctrlKeyboardf2; 2906 } 2907 2908 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf3(InternedString kKeyLayout, InputControl parent) 2909 { 2910 var ctrlKeyboardf3 = new UnityEngine.InputSystem.Controls.KeyControl(); 2911 ctrlKeyboardf3.Setup() 2912 .At(this, 99) 2913 .WithParent(parent) 2914 .WithName("f3") 2915 .WithDisplayName("F3") 2916 .WithLayout(kKeyLayout) 2917 .IsButton(true) 2918 .WithStateBlock(new InputStateBlock 2919 { 2920 format = new FourCC(1112101920), 2921 byteOffset = 0, 2922 bitOffset = 96, 2923 sizeInBits = 1 2924 }) 2925 .WithMinAndMax(0, 1) 2926 .Finish(); 2927 ctrlKeyboardf3.keyCode = UnityEngine.InputSystem.Key.F3; 2928 return ctrlKeyboardf3; 2929 } 2930 2931 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf4(InternedString kKeyLayout, InputControl parent) 2932 { 2933 var ctrlKeyboardf4 = new UnityEngine.InputSystem.Controls.KeyControl(); 2934 ctrlKeyboardf4.Setup() 2935 .At(this, 100) 2936 .WithParent(parent) 2937 .WithName("f4") 2938 .WithDisplayName("F4") 2939 .WithLayout(kKeyLayout) 2940 .IsButton(true) 2941 .WithStateBlock(new InputStateBlock 2942 { 2943 format = new FourCC(1112101920), 2944 byteOffset = 0, 2945 bitOffset = 97, 2946 sizeInBits = 1 2947 }) 2948 .WithMinAndMax(0, 1) 2949 .Finish(); 2950 ctrlKeyboardf4.keyCode = UnityEngine.InputSystem.Key.F4; 2951 return ctrlKeyboardf4; 2952 } 2953 2954 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf5(InternedString kKeyLayout, InputControl parent) 2955 { 2956 var ctrlKeyboardf5 = new UnityEngine.InputSystem.Controls.KeyControl(); 2957 ctrlKeyboardf5.Setup() 2958 .At(this, 101) 2959 .WithParent(parent) 2960 .WithName("f5") 2961 .WithDisplayName("F5") 2962 .WithLayout(kKeyLayout) 2963 .IsButton(true) 2964 .WithStateBlock(new InputStateBlock 2965 { 2966 format = new FourCC(1112101920), 2967 byteOffset = 0, 2968 bitOffset = 98, 2969 sizeInBits = 1 2970 }) 2971 .WithMinAndMax(0, 1) 2972 .Finish(); 2973 ctrlKeyboardf5.keyCode = UnityEngine.InputSystem.Key.F5; 2974 return ctrlKeyboardf5; 2975 } 2976 2977 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf6(InternedString kKeyLayout, InputControl parent) 2978 { 2979 var ctrlKeyboardf6 = new UnityEngine.InputSystem.Controls.KeyControl(); 2980 ctrlKeyboardf6.Setup() 2981 .At(this, 102) 2982 .WithParent(parent) 2983 .WithName("f6") 2984 .WithDisplayName("F6") 2985 .WithLayout(kKeyLayout) 2986 .IsButton(true) 2987 .WithStateBlock(new InputStateBlock 2988 { 2989 format = new FourCC(1112101920), 2990 byteOffset = 0, 2991 bitOffset = 99, 2992 sizeInBits = 1 2993 }) 2994 .WithMinAndMax(0, 1) 2995 .Finish(); 2996 ctrlKeyboardf6.keyCode = UnityEngine.InputSystem.Key.F6; 2997 return ctrlKeyboardf6; 2998 } 2999 3000 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf7(InternedString kKeyLayout, InputControl parent) 3001 { 3002 var ctrlKeyboardf7 = new UnityEngine.InputSystem.Controls.KeyControl(); 3003 ctrlKeyboardf7.Setup() 3004 .At(this, 103) 3005 .WithParent(parent) 3006 .WithName("f7") 3007 .WithDisplayName("F7") 3008 .WithLayout(kKeyLayout) 3009 .IsButton(true) 3010 .WithStateBlock(new InputStateBlock 3011 { 3012 format = new FourCC(1112101920), 3013 byteOffset = 0, 3014 bitOffset = 100, 3015 sizeInBits = 1 3016 }) 3017 .WithMinAndMax(0, 1) 3018 .Finish(); 3019 ctrlKeyboardf7.keyCode = UnityEngine.InputSystem.Key.F7; 3020 return ctrlKeyboardf7; 3021 } 3022 3023 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf8(InternedString kKeyLayout, InputControl parent) 3024 { 3025 var ctrlKeyboardf8 = new UnityEngine.InputSystem.Controls.KeyControl(); 3026 ctrlKeyboardf8.Setup() 3027 .At(this, 104) 3028 .WithParent(parent) 3029 .WithName("f8") 3030 .WithDisplayName("F8") 3031 .WithLayout(kKeyLayout) 3032 .IsButton(true) 3033 .WithStateBlock(new InputStateBlock 3034 { 3035 format = new FourCC(1112101920), 3036 byteOffset = 0, 3037 bitOffset = 101, 3038 sizeInBits = 1 3039 }) 3040 .WithMinAndMax(0, 1) 3041 .Finish(); 3042 ctrlKeyboardf8.keyCode = UnityEngine.InputSystem.Key.F8; 3043 return ctrlKeyboardf8; 3044 } 3045 3046 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf9(InternedString kKeyLayout, InputControl parent) 3047 { 3048 var ctrlKeyboardf9 = new UnityEngine.InputSystem.Controls.KeyControl(); 3049 ctrlKeyboardf9.Setup() 3050 .At(this, 105) 3051 .WithParent(parent) 3052 .WithName("f9") 3053 .WithDisplayName("F9") 3054 .WithLayout(kKeyLayout) 3055 .IsButton(true) 3056 .WithStateBlock(new InputStateBlock 3057 { 3058 format = new FourCC(1112101920), 3059 byteOffset = 0, 3060 bitOffset = 102, 3061 sizeInBits = 1 3062 }) 3063 .WithMinAndMax(0, 1) 3064 .Finish(); 3065 ctrlKeyboardf9.keyCode = UnityEngine.InputSystem.Key.F9; 3066 return ctrlKeyboardf9; 3067 } 3068 3069 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf10(InternedString kKeyLayout, InputControl parent) 3070 { 3071 var ctrlKeyboardf10 = new UnityEngine.InputSystem.Controls.KeyControl(); 3072 ctrlKeyboardf10.Setup() 3073 .At(this, 106) 3074 .WithParent(parent) 3075 .WithName("f10") 3076 .WithDisplayName("F10") 3077 .WithLayout(kKeyLayout) 3078 .IsButton(true) 3079 .WithStateBlock(new InputStateBlock 3080 { 3081 format = new FourCC(1112101920), 3082 byteOffset = 0, 3083 bitOffset = 103, 3084 sizeInBits = 1 3085 }) 3086 .WithMinAndMax(0, 1) 3087 .Finish(); 3088 ctrlKeyboardf10.keyCode = UnityEngine.InputSystem.Key.F10; 3089 return ctrlKeyboardf10; 3090 } 3091 3092 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf11(InternedString kKeyLayout, InputControl parent) 3093 { 3094 var ctrlKeyboardf11 = new UnityEngine.InputSystem.Controls.KeyControl(); 3095 ctrlKeyboardf11.Setup() 3096 .At(this, 107) 3097 .WithParent(parent) 3098 .WithName("f11") 3099 .WithDisplayName("F11") 3100 .WithLayout(kKeyLayout) 3101 .IsButton(true) 3102 .WithStateBlock(new InputStateBlock 3103 { 3104 format = new FourCC(1112101920), 3105 byteOffset = 0, 3106 bitOffset = 104, 3107 sizeInBits = 1 3108 }) 3109 .WithMinAndMax(0, 1) 3110 .Finish(); 3111 ctrlKeyboardf11.keyCode = UnityEngine.InputSystem.Key.F11; 3112 return ctrlKeyboardf11; 3113 } 3114 3115 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardf12(InternedString kKeyLayout, InputControl parent) 3116 { 3117 var ctrlKeyboardf12 = new UnityEngine.InputSystem.Controls.KeyControl(); 3118 ctrlKeyboardf12.Setup() 3119 .At(this, 108) 3120 .WithParent(parent) 3121 .WithName("f12") 3122 .WithDisplayName("F12") 3123 .WithLayout(kKeyLayout) 3124 .IsButton(true) 3125 .WithStateBlock(new InputStateBlock 3126 { 3127 format = new FourCC(1112101920), 3128 byteOffset = 0, 3129 bitOffset = 105, 3130 sizeInBits = 1 3131 }) 3132 .WithMinAndMax(0, 1) 3133 .Finish(); 3134 ctrlKeyboardf12.keyCode = UnityEngine.InputSystem.Key.F12; 3135 return ctrlKeyboardf12; 3136 } 3137 3138 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardOEM1(InternedString kKeyLayout, InputControl parent) 3139 { 3140 var ctrlKeyboardOEM1 = new UnityEngine.InputSystem.Controls.KeyControl(); 3141 ctrlKeyboardOEM1.Setup() 3142 .At(this, 109) 3143 .WithParent(parent) 3144 .WithName("OEM1") 3145 .WithDisplayName("OEM1") 3146 .WithLayout(kKeyLayout) 3147 .IsButton(true) 3148 .WithStateBlock(new InputStateBlock 3149 { 3150 format = new FourCC(1112101920), 3151 byteOffset = 0, 3152 bitOffset = 106, 3153 sizeInBits = 1 3154 }) 3155 .WithMinAndMax(0, 1) 3156 .Finish(); 3157 ctrlKeyboardOEM1.keyCode = UnityEngine.InputSystem.Key.OEM1; 3158 return ctrlKeyboardOEM1; 3159 } 3160 3161 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardOEM2(InternedString kKeyLayout, InputControl parent) 3162 { 3163 var ctrlKeyboardOEM2 = new UnityEngine.InputSystem.Controls.KeyControl(); 3164 ctrlKeyboardOEM2.Setup() 3165 .At(this, 110) 3166 .WithParent(parent) 3167 .WithName("OEM2") 3168 .WithDisplayName("OEM2") 3169 .WithLayout(kKeyLayout) 3170 .IsButton(true) 3171 .WithStateBlock(new InputStateBlock 3172 { 3173 format = new FourCC(1112101920), 3174 byteOffset = 0, 3175 bitOffset = 107, 3176 sizeInBits = 1 3177 }) 3178 .WithMinAndMax(0, 1) 3179 .Finish(); 3180 ctrlKeyboardOEM2.keyCode = UnityEngine.InputSystem.Key.OEM2; 3181 return ctrlKeyboardOEM2; 3182 } 3183 3184 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardOEM3(InternedString kKeyLayout, InputControl parent) 3185 { 3186 var ctrlKeyboardOEM3 = new UnityEngine.InputSystem.Controls.KeyControl(); 3187 ctrlKeyboardOEM3.Setup() 3188 .At(this, 111) 3189 .WithParent(parent) 3190 .WithName("OEM3") 3191 .WithDisplayName("OEM3") 3192 .WithLayout(kKeyLayout) 3193 .IsButton(true) 3194 .WithStateBlock(new InputStateBlock 3195 { 3196 format = new FourCC(1112101920), 3197 byteOffset = 0, 3198 bitOffset = 108, 3199 sizeInBits = 1 3200 }) 3201 .WithMinAndMax(0, 1) 3202 .Finish(); 3203 ctrlKeyboardOEM3.keyCode = UnityEngine.InputSystem.Key.OEM3; 3204 return ctrlKeyboardOEM3; 3205 } 3206 3207 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardOEM4(InternedString kKeyLayout, InputControl parent) 3208 { 3209 var ctrlKeyboardOEM4 = new UnityEngine.InputSystem.Controls.KeyControl(); 3210 ctrlKeyboardOEM4.Setup() 3211 .At(this, 112) 3212 .WithParent(parent) 3213 .WithName("OEM4") 3214 .WithDisplayName("OEM4") 3215 .WithLayout(kKeyLayout) 3216 .IsButton(true) 3217 .WithStateBlock(new InputStateBlock 3218 { 3219 format = new FourCC(1112101920), 3220 byteOffset = 0, 3221 bitOffset = 109, 3222 sizeInBits = 1 3223 }) 3224 .WithMinAndMax(0, 1) 3225 .Finish(); 3226 ctrlKeyboardOEM4.keyCode = UnityEngine.InputSystem.Key.OEM4; 3227 return ctrlKeyboardOEM4; 3228 } 3229 3230 private UnityEngine.InputSystem.Controls.KeyControl Initialize_ctrlKeyboardOEM5(InternedString kKeyLayout, InputControl parent) 3231 { 3232 var ctrlKeyboardOEM5 = new UnityEngine.InputSystem.Controls.KeyControl(); 3233 ctrlKeyboardOEM5.Setup() 3234 .At(this, 113) 3235 .WithParent(parent) 3236 .WithName("OEM5") 3237 .WithDisplayName("OEM5") 3238 .WithLayout(kKeyLayout) 3239 .IsButton(true) 3240 .WithStateBlock(new InputStateBlock 3241 { 3242 format = new FourCC(1112101920), 3243 byteOffset = 0, 3244 bitOffset = 110, 3245 sizeInBits = 1 3246 }) 3247 .WithMinAndMax(0, 1) 3248 .Finish(); 3249 ctrlKeyboardOEM5.keyCode = UnityEngine.InputSystem.Key.OEM5; 3250 return ctrlKeyboardOEM5; 3251 } 3252 3253 private UnityEngine.InputSystem.Controls.ButtonControl Initialize_ctrlKeyboardIMESelected(InternedString kButtonLayout, InputControl parent) 3254 { 3255 var ctrlKeyboardIMESelected = new UnityEngine.InputSystem.Controls.ButtonControl(); 3256 ctrlKeyboardIMESelected.Setup() 3257 .At(this, 114) 3258 .WithParent(parent) 3259 .WithName("IMESelected") 3260 .WithDisplayName("IMESelected") 3261 .WithLayout(kButtonLayout) 3262 .IsSynthetic(true) 3263 .IsButton(true) 3264 .WithStateBlock(new InputStateBlock 3265 { 3266 format = new FourCC(1112101920), 3267 byteOffset = 0, 3268 bitOffset = 111, 3269 sizeInBits = 1 3270 }) 3271 .WithMinAndMax(0, 1) 3272 .Finish(); 3273 return ctrlKeyboardIMESelected; 3274 } 3275 } 3276}