A game about forced loneliness, made by TACStudios
1using System; 2 3using UnityEditor.TestTools.TestRunner.Api; 4 5namespace Microsoft.Unity.VisualStudio.Editor.Testing 6{ 7 [Serializable] 8 internal class TestAdaptorContainer 9 { 10 public TestAdaptor[] TestAdaptors; 11 } 12 13 [Serializable] 14 internal class TestAdaptor 15 { 16 public string Id; 17 public string Name; 18 public string FullName; 19 20 public string Type; 21 public string Method; 22 public string Assembly; 23 24 public int Parent; 25 26 public TestAdaptor(ITestAdaptor testAdaptor, int parent) 27 { 28 Id = testAdaptor.Id; 29 Name = testAdaptor.Name; 30 FullName = testAdaptor.FullName; 31 32 Type = testAdaptor.TypeInfo?.FullName; 33 Method = testAdaptor.Method?.Name; 34 Assembly = testAdaptor.TypeInfo?.Assembly?.Location; 35 36 Parent = parent; 37 } 38 } 39}