A game about forced loneliness, made by TACStudios
1using System;
2
3using UnityEditor.TestTools.TestRunner.Api;
4
5namespace Microsoft.Unity.VisualStudio.Editor.Testing
6{
7 [Serializable]
8 internal class TestAdaptorContainer
9 {
10 public TestAdaptor[] TestAdaptors;
11 }
12
13 [Serializable]
14 internal class TestAdaptor
15 {
16 public string Id;
17 public string Name;
18 public string FullName;
19
20 public string Type;
21 public string Method;
22 public string Assembly;
23
24 public int Parent;
25
26 public TestAdaptor(ITestAdaptor testAdaptor, int parent)
27 {
28 Id = testAdaptor.Id;
29 Name = testAdaptor.Name;
30 FullName = testAdaptor.FullName;
31
32 Type = testAdaptor.TypeInfo?.FullName;
33 Method = testAdaptor.Method?.Name;
34 Assembly = testAdaptor.TypeInfo?.Assembly?.Location;
35
36 Parent = parent;
37 }
38 }
39}