A game about forced loneliness, made by TACStudios
1using NUnit.Framework;
2using Unity.Collections;
3using Unity.Jobs;
4using Unity.Collections.LowLevel.Unsafe;
5using Unity.Collections.LowLevel.Unsafe.NotBurstCompatible;
6using Unity.Collections.Tests;
7using System;
8using Unity.Burst;
9
10internal class UnsafeParallelHashMapTests : CollectionsTestCommonBase
11{
12 // Burst error BC1071: Unsupported assert type
13 // [BurstCompile(CompileSynchronously = true)]
14 public struct UnsafeParallelHashMapAddJob : IJob
15 {
16 public UnsafeParallelHashMap<int, int>.ParallelWriter Writer;
17
18 public void Execute()
19 {
20 Assert.True(Writer.TryAdd(123, 1));
21 }
22 }
23
24 [Test]
25 public void UnsafeParallelHashMap_AddJob()
26 {
27 var container = new UnsafeParallelHashMap<int, int>(32, CommonRwdAllocator.Handle);
28
29 var job = new UnsafeParallelHashMapAddJob()
30 {
31 Writer = container.AsParallelWriter(),
32 };
33
34 job.Schedule().Complete();
35
36 Assert.True(container.ContainsKey(123));
37
38 container.Dispose();
39 }
40
41 [Test]
42 public void UnsafeParallelHashMap_ForEach([Values(10, 1000)]int n)
43 {
44 var seen = new NativeArray<int>(n, Allocator.Temp);
45 using (var container = new UnsafeParallelHashMap<int, int>(32, CommonRwdAllocator.Handle))
46 {
47 for (int i = 0; i < n; i++)
48 {
49 container.Add(i, i * 37);
50 }
51
52 var count = 0;
53 foreach (var kv in container)
54 {
55 int value;
56 Assert.True(container.TryGetValue(kv.Key, out value));
57 Assert.AreEqual(value, kv.Value);
58 Assert.AreEqual(kv.Key * 37, kv.Value);
59
60 seen[kv.Key] = seen[kv.Key] + 1;
61 ++count;
62 }
63
64 Assert.AreEqual(container.Count(), count);
65 for (int i = 0; i < n; i++)
66 {
67 Assert.AreEqual(1, seen[i], $"Incorrect key count {i}");
68 }
69 }
70 }
71
72 [Test]
73 public void UnsafeParallelHashSet_ToArray()
74 {
75 using (var set = new UnsafeParallelHashSet<int>(8, CommonRwdAllocator.Handle) { 0, 1, 2, 3, 4, 5 })
76 {
77 var array = set.ToArray();
78 Array.Sort(array);
79 for (int i = 0, num = set.Count(); i < num; i++)
80 {
81 Assert.AreEqual(array[i], i);
82 }
83 }
84 }
85
86 [Test]
87 public void UnsafeParallelHashMap_CustomAllocatorTest()
88 {
89 AllocatorManager.Initialize();
90 var allocatorHelper = new AllocatorHelper<CustomAllocatorTests.CountingAllocator>(AllocatorManager.Persistent);
91 ref var allocator = ref allocatorHelper.Allocator;
92 allocator.Initialize();
93
94 using (var container = new UnsafeParallelHashMap<int, int>(1, allocator.Handle))
95 {
96 }
97
98 Assert.IsTrue(allocator.WasUsed);
99 allocator.Dispose();
100 allocatorHelper.Dispose();
101 AllocatorManager.Shutdown();
102 }
103
104 [BurstCompile]
105 struct BurstedCustomAllocatorJob : IJob
106 {
107 [NativeDisableUnsafePtrRestriction]
108 public unsafe CustomAllocatorTests.CountingAllocator* Allocator;
109
110 public void Execute()
111 {
112 unsafe
113 {
114 using (var container = new UnsafeParallelHashMap<int, int>(1, Allocator->Handle))
115 {
116 }
117 }
118 }
119 }
120
121 [Test]
122 public unsafe void UnsafeParallelHashMap_BurstedCustomAllocatorTest()
123 {
124 AllocatorManager.Initialize();
125 var allocatorHelper = new AllocatorHelper<CustomAllocatorTests.CountingAllocator>(AllocatorManager.Persistent);
126 ref var allocator = ref allocatorHelper.Allocator;
127 allocator.Initialize();
128
129 var allocatorPtr = (CustomAllocatorTests.CountingAllocator*)UnsafeUtility.AddressOf<CustomAllocatorTests.CountingAllocator>(ref allocator);
130 unsafe
131 {
132 var handle = new BurstedCustomAllocatorJob {Allocator = allocatorPtr}.Schedule();
133 handle.Complete();
134 }
135
136 Assert.IsTrue(allocator.WasUsed);
137 allocator.Dispose();
138 allocatorHelper.Dispose();
139 AllocatorManager.Shutdown();
140 }
141
142 [Test]
143 public void UnsafeParallelHashMap_IndexerAdd_ResizesContainer()
144 {
145 var container = new UnsafeParallelHashMap<int, int>(8, Allocator.Persistent);
146 for (int i = 0; i < 1024; i++)
147 {
148 container[i] = i;
149 }
150 Assert.AreEqual(1024, container.Count());
151 container.Dispose();
152 }
153
154 struct UnsafeParallelHashMap_ForEach_Job : IJob
155 {
156 public UnsafeParallelHashMap<int, int>.ReadOnly Input;
157
158 [ReadOnly]
159 public int Num;
160
161 public void Execute()
162 {
163 var seen = new NativeArray<int>(Num, Allocator.Temp);
164
165 var count = 0;
166 foreach (var kv in Input)
167 {
168 int value;
169 Assert.True(Input.TryGetValue(kv.Key, out value));
170 Assert.AreEqual(value, kv.Value);
171 Assert.AreEqual(kv.Key * 37, kv.Value);
172
173 seen[kv.Key] = seen[kv.Key] + 1;
174 ++count;
175 }
176
177 Assert.AreEqual(Input.Count(), count);
178 for (int i = 0; i < Num; i++)
179 {
180 Assert.AreEqual(1, seen[i], $"Incorrect key count {i}");
181 }
182
183 seen.Dispose();
184 }
185 }
186
187 [Test]
188 public void UnsafeParallelHashMap_ForEach_From_Job([Values(10, 1000)] int n)
189 {
190 var seen = new NativeArray<int>(n, Allocator.Temp);
191 using (var container = new UnsafeParallelHashMap<int, int>(32, CommonRwdAllocator.Handle))
192 {
193 for (int i = 0; i < n; i++)
194 {
195 container.Add(i, i * 37);
196 }
197
198 new UnsafeParallelHashMap_ForEach_Job
199 {
200 Input = container.AsReadOnly(),
201 Num = n,
202
203 }.Run();
204 }
205 }
206}