A game about forced loneliness, made by TACStudios
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1using System; 2using System.ComponentModel; 3using Unity.Plastic.Newtonsoft.Json; 4 5using PlasticGui.WebApi.Responses; 6 7namespace Unity.PlasticSCM.Editor.WebApi 8{ 9 // Internal usage. This isn't a public API. 10 [EditorBrowsable(EditorBrowsableState.Never)] 11 [Obsolete("IsCollabProjectMigratedResponse is deprecated and will be removed in a future release", false)] 12 public class IsCollabProjectMigratedResponse 13 { 14 [EditorBrowsable(EditorBrowsableState.Never)] 15 [JsonProperty("error")] 16 public ErrorResponse.ErrorFields Error { get; set; } 17 18 [EditorBrowsable(EditorBrowsableState.Never)] 19 [JsonProperty("IsMigrated")] 20 public bool IsMigrated { get; set; } 21 22 [EditorBrowsable(EditorBrowsableState.Never)] 23 [JsonProperty("WebServerUri")] 24 public string WebServerUri { get; set; } 25 26 [EditorBrowsable(EditorBrowsableState.Never)] 27 [JsonProperty("PlasticCloudOrganizationName")] 28 public string PlasticCloudOrganizationName { get; set; } 29 30 [EditorBrowsable(EditorBrowsableState.Never)] 31 [JsonProperty("Credentials")] 32 public CredentialsResponse Credentials { get; set; } 33 } 34}