A game about forced loneliness, made by TACStudios
1using System;
2using System.ComponentModel;
3using Unity.Plastic.Newtonsoft.Json;
4
5using PlasticGui.WebApi.Responses;
6
7namespace Unity.PlasticSCM.Editor.WebApi
8{
9 // Internal usage. This isn't a public API.
10 [EditorBrowsable(EditorBrowsableState.Never)]
11 [Obsolete("IsCollabProjectMigratedResponse is deprecated and will be removed in a future release", false)]
12 public class IsCollabProjectMigratedResponse
13 {
14 [EditorBrowsable(EditorBrowsableState.Never)]
15 [JsonProperty("error")]
16 public ErrorResponse.ErrorFields Error { get; set; }
17
18 [EditorBrowsable(EditorBrowsableState.Never)]
19 [JsonProperty("IsMigrated")]
20 public bool IsMigrated { get; set; }
21
22 [EditorBrowsable(EditorBrowsableState.Never)]
23 [JsonProperty("WebServerUri")]
24 public string WebServerUri { get; set; }
25
26 [EditorBrowsable(EditorBrowsableState.Never)]
27 [JsonProperty("PlasticCloudOrganizationName")]
28 public string PlasticCloudOrganizationName { get; set; }
29
30 [EditorBrowsable(EditorBrowsableState.Never)]
31 [JsonProperty("Credentials")]
32 public CredentialsResponse Credentials { get; set; }
33 }
34}