A game about forced loneliness, made by TACStudios
1using System;
2using System.IO;
3
4using Codice.Utils;
5
6namespace Unity.PlasticSCM.Editor.Views.Welcome
7{
8 static class GetInstallerTmpFileName
9 {
10 internal static string ForPlatform()
11 {
12 string fileName = Guid.NewGuid().ToString();
13
14 if (PlatformIdentifier.IsWindows())
15 fileName += ".exe";
16
17 if (PlatformIdentifier.IsMac())
18 fileName += ".pkg.zip";
19
20 return Path.Combine(
21 Path.GetTempPath(),
22 fileName);
23 }
24 }
25}