A game about forced loneliness, made by TACStudios
at master 21 lines 597 B view raw
1using UnityEditor.IMGUI.Controls; 2 3using PlasticGui; 4using PlasticGui.WorkspaceWindow.PendingChanges; 5 6namespace Unity.PlasticSCM.Editor.Views.PendingChanges 7{ 8 internal class ChangeTreeViewItem : TreeViewItem 9 { 10 internal PendingChangeInfo ChangeInfo { get; private set; } 11 12 internal ChangeTreeViewItem(int id, PendingChangeInfo change, int depth) 13 : base(id, depth) 14 { 15 ChangeInfo = change; 16 17 displayName = change.GetColumnText(PlasticLocalization.GetString( 18 PlasticLocalization.Name.ItemColumn)); 19 } 20 } 21}