A game about forced loneliness, made by TACStudios
at master 20 lines 480 B view raw
1using UnityEditor.IMGUI.Controls; 2 3using PlasticGui.WorkspaceWindow.Diff; 4 5namespace Unity.PlasticSCM.Editor.Views.Diff 6{ 7 internal class ClientDiffTreeViewItem : TreeViewItem 8 { 9 internal ClientDiffInfo Difference { get; private set; } 10 11 internal ClientDiffTreeViewItem( 12 int id, int depth, ClientDiffInfo diff) 13 : base(id, depth) 14 { 15 Difference = diff; 16 17 displayName = diff.PathString; 18 } 19 } 20}