A game about forced loneliness, made by TACStudios
at master 33 lines 963 B view raw
1using UnityEngine; 2 3using Unity.PlasticSCM.Editor.UI.Progress; 4 5namespace Unity.PlasticSCM.Editor.Views.CreateWorkspace 6{ 7 internal class CreateWorkspaceViewState 8 { 9 internal enum WorkspaceModes 10 { 11 Developer, 12 Gluon 13 } 14 15 internal string Repository { get; set; } 16 internal string WorkspaceName { get; set; } 17 internal WorkspaceModes WorkspaceMode { get; set; } 18 internal ProgressControlsForViews.Data ProgressData { get; set; } 19 20 internal static CreateWorkspaceViewState BuildForProjectDefaults() 21 { 22 string projectName = Application.productName; 23 24 return new CreateWorkspaceViewState() 25 { 26 Repository = projectName, 27 WorkspaceName = projectName, 28 WorkspaceMode = WorkspaceModes.Developer, 29 ProgressData = new ProgressControlsForViews.Data() 30 }; 31 } 32 } 33}