A game about forced loneliness, made by TACStudios
1using UnityEditor; 2 3namespace Unity.PlasticSCM.Editor 4{ 5 internal static class VCSPlugin 6 { 7 internal static bool IsEnabled() 8 { 9 return GetVersionControl() == "PlasticSCM"; 10 } 11 12 internal static void Disable() 13 { 14 SetVersionControl("Visible Meta Files"); 15 16 AssetDatabase.SaveAssets(); 17 } 18 19 internal static bool IsAnyProviderEnabled() 20 { 21 return !IsVisibleMetaFilesMode() && !IsHiddenMetaFilesMode(); 22 } 23 24 static string GetVersionControl() 25 { 26 return VersionControlSettings.mode; 27 } 28 29 static void SetVersionControl(string versionControl) 30 { 31 VersionControlSettings.mode = versionControl; 32 } 33 34 static bool IsVisibleMetaFilesMode() 35 { 36 return GetVersionControl() == "Visible Meta Files"; 37 } 38 39 static bool IsHiddenMetaFilesMode() 40 { 41 return GetVersionControl() == "Hidden Meta Files"; 42 } 43 } 44}