A game about forced loneliness, made by TACStudios
1namespace Unity.PlasticSCM.Editor.UI 2{ 3 internal static class UnityMenuItem 4 { 5 internal static string GetText(string menuName, string subMenuName) 6 { 7 return string.Format("{0}{1}{2}", menuName, SEPARATOR, subMenuName); 8 } 9 10 internal static string EscapedText(string menuName) 11 { 12 return menuName.Replace(SEPARATOR, ESCAPED_SEPARATOR); 13 } 14 15 const string SEPARATOR = "/"; 16 const string ESCAPED_SEPARATOR = "\u200A\u2215\u200A"; 17 } 18}