A game about forced loneliness, made by TACStudios
1namespace Unity.PlasticSCM.Editor.UI
2{
3 internal static class UnityMenuItem
4 {
5 internal static string GetText(string menuName, string subMenuName)
6 {
7 return string.Format("{0}{1}{2}", menuName, SEPARATOR, subMenuName);
8 }
9
10 internal static string EscapedText(string menuName)
11 {
12 return menuName.Replace(SEPARATOR, ESCAPED_SEPARATOR);
13 }
14
15 const string SEPARATOR = "/";
16 const string ESCAPED_SEPARATOR = "\u200A\u2215\u200A";
17 }
18}