A game about forced loneliness, made by TACStudios
1using System;
2
3using UnityEditor;
4
5namespace Unity.PlasticSCM.Editor.UI
6{
7 internal static class ShowWindow
8 {
9 internal static PlasticWindow Plastic()
10 {
11 PlasticWindow window = EditorWindow.GetWindow<PlasticWindow>(
12 UnityConstants.PLASTIC_WINDOW_TITLE,
13 true,
14 mConsoleWindowType,
15 mProjectBrowserType);
16
17 window.UpdateWindowIcon(PlasticPlugin.GetNotificationStatus());
18
19 return window;
20 }
21
22 static Type mConsoleWindowType = typeof(EditorWindow).
23 Assembly.GetType("UnityEditor.ConsoleWindow");
24 static Type mProjectBrowserType = typeof(EditorWindow).
25 Assembly.GetType("UnityEditor.ProjectBrowser");
26 }
27}