A game about forced loneliness, made by TACStudios
1using System;
2
3using UnityEngine;
4
5namespace Unity.PlasticSCM.Editor.UI
6{
7 internal static class MeasureMaxWidth
8 {
9 internal static float ForTexts(GUIStyle style, params string[] texts)
10 {
11 float result = 0;
12
13 GUIContent content = new GUIContent();
14
15 foreach (string text in texts)
16 {
17 content.text = text;
18
19 result = Math.Max(result,
20 style.CalcSize(content).x);
21 }
22
23 return result + 10;
24 }
25 }
26}