A game about forced loneliness, made by TACStudios
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1using UnityEditor; 2 3namespace Unity.PlasticSCM.Editor.UI 4{ 5 internal static class GetWindowIfOpened 6 { 7 internal static PlasticWindow Plastic() 8 { 9 if (!EditorWindow.HasOpenInstances<PlasticWindow>()) 10 return null; 11 12 return EditorWindow.GetWindow<PlasticWindow>(null, false); 13 } 14 } 15}