A game about forced loneliness, made by TACStudios
1using UnityEditor; 2using UnityEngine; 3 4namespace Unity.PlasticSCM.Editor.UI 5{ 6 internal static class DrawSplitter 7 { 8 internal static void ForHorizontalIndicator() 9 { 10 ForWidth(EditorGUIUtility.currentViewWidth); 11 } 12 13 internal static void ForWidth(float width) 14 { 15 GUIStyle style = UnityStyles.SplitterIndicator; 16 17 Rect splitterRect = GUILayoutUtility.GetRect( 18 width, 19 UnityConstants.SPLITTER_INDICATOR_HEIGHT, 20 style); 21 22 GUI.Label(splitterRect, string.Empty, style); 23 } 24 } 25}