A game about forced loneliness, made by TACStudios
1using System; 2using System.Diagnostics; 3 4namespace Unity.PlasticSCM.Editor.Tool 5{ 6 internal static class IsExeVersion 7 { 8 internal static bool GreaterOrEqual(string exePath, string minVersionString) 9 { 10 try 11 { 12 FileVersionInfo fileVersionInfo = FileVersionInfo.GetVersionInfo(exePath); 13 14 Version version = new Version(fileVersionInfo.FileVersion); 15 Version minVersion = new Version(minVersionString); 16 17 return (version >= minVersion); 18 } 19 catch (Exception) 20 { 21 return false; 22 } 23 } 24 } 25}