A game about forced loneliness, made by TACStudios
1using System;
2using System.Diagnostics;
3
4namespace Unity.PlasticSCM.Editor.Tool
5{
6 internal static class IsExeVersion
7 {
8 internal static bool GreaterOrEqual(string exePath, string minVersionString)
9 {
10 try
11 {
12 FileVersionInfo fileVersionInfo = FileVersionInfo.GetVersionInfo(exePath);
13
14 Version version = new Version(fileVersionInfo.FileVersion);
15 Version minVersion = new Version(minVersionString);
16
17 return (version >= minVersion);
18 }
19 catch (Exception)
20 {
21 return false;
22 }
23 }
24 }
25}