A game about forced loneliness, made by TACStudios
1using Unity.PlasticSCM.Editor.UI;
2
3namespace Unity.PlasticSCM.Editor
4{
5 internal static class PlasticPluginIsEnabledPreference
6 {
7 internal static bool IsEnabled()
8 {
9 return BoolSetting.Load(
10 UnityConstants.PLASTIC_PLUGIN_IS_ENABLED_KEY_NAME,
11 true);
12 }
13
14 internal static void Enable()
15 {
16 BoolSetting.Save(
17 true,
18 UnityConstants.PLASTIC_PLUGIN_IS_ENABLED_KEY_NAME);
19 }
20
21 internal static void Disable()
22 {
23 BoolSetting.Save(
24 false,
25 UnityConstants.PLASTIC_PLUGIN_IS_ENABLED_KEY_NAME);
26 }
27 }
28}