A game about forced loneliness, made by TACStudios
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1using UnityEngine; 2using Unity.PlasticSCM.Editor.UI; 3 4namespace Unity.PlasticSCM.Editor 5{ 6 internal static class PlasticNotification 7 { 8 internal enum Status 9 { 10 None, 11 IncomingChanges, 12 Conflicts 13 } 14 15 internal static Texture GetIcon(Status status) 16 { 17 if (status == Status.IncomingChanges) 18 return Images.GetPlasticNotifyIncomingIcon(); 19 20 if (status == Status.Conflicts) 21 return Images.GetPlasticNotifyConflictIcon(); 22 23 return Images.GetPlasticViewIcon(); 24 } 25 } 26}