A game about forced loneliness, made by TACStudios
1using UnityEngine;
2using Unity.PlasticSCM.Editor.UI;
3
4namespace Unity.PlasticSCM.Editor
5{
6 internal static class PlasticNotification
7 {
8 internal enum Status
9 {
10 None,
11 IncomingChanges,
12 Conflicts
13 }
14
15 internal static Texture GetIcon(Status status)
16 {
17 if (status == Status.IncomingChanges)
18 return Images.GetPlasticNotifyIncomingIcon();
19
20 if (status == Status.Conflicts)
21 return Images.GetPlasticNotifyConflictIcon();
22
23 return Images.GetPlasticViewIcon();
24 }
25 }
26}