A game about forced loneliness, made by TACStudios
1using UnityEditor;
2
3namespace Unity.PlasticSCM.Editor
4{
5 internal class ParentWindow
6 {
7 internal static EditorWindow Get()
8 {
9 if (EditorWindow.HasOpenInstances<PlasticWindow>())
10 return EditorWindow.GetWindow<PlasticWindow>(false, null, false);
11
12 return EditorWindow.focusedWindow;
13 }
14 }
15}