A game about forced loneliness, made by TACStudios
1using UnityEditor; 2 3namespace Unity.PlasticSCM.Editor 4{ 5 internal class ParentWindow 6 { 7 internal static EditorWindow Get() 8 { 9 if (EditorWindow.HasOpenInstances<PlasticWindow>()) 10 return EditorWindow.GetWindow<PlasticWindow>(false, null, false); 11 12 return EditorWindow.focusedWindow; 13 } 14 } 15}