A game about forced loneliness, made by TACStudios
1using Unity.PlasticSCM.Editor.UI;
2
3namespace Unity.PlasticSCM.Editor
4{
5 internal static class MetaPath
6 {
7 internal const string META_EXTENSION = ".meta";
8
9 internal static bool IsMetaPath(string path)
10 {
11 return path.EndsWith(META_EXTENSION);
12 }
13
14 internal static string GetMetaPath(string path)
15 {
16 return string.Concat(
17 path,
18 META_EXTENSION);
19 }
20
21 internal static string GetPathFromMetaPath(string path)
22 {
23 return path.Substring(
24 0,
25 path.Length - META_EXTENSION.Length);
26 }
27 }
28}