A game about forced loneliness, made by TACStudios
1using Unity.PlasticSCM.Editor.UI; 2 3namespace Unity.PlasticSCM.Editor 4{ 5 internal static class MetaPath 6 { 7 internal const string META_EXTENSION = ".meta"; 8 9 internal static bool IsMetaPath(string path) 10 { 11 return path.EndsWith(META_EXTENSION); 12 } 13 14 internal static string GetMetaPath(string path) 15 { 16 return string.Concat( 17 path, 18 META_EXTENSION); 19 } 20 21 internal static string GetPathFromMetaPath(string path) 22 { 23 return path.Substring( 24 0, 25 path.Length - META_EXTENSION.Length); 26 } 27 } 28}