A game about forced loneliness, made by TACStudios
at master 2.4 kB view raw
1using System.IO; 2 3namespace Unity.PlasticSCM.Editor.Configuration 4{ 5 internal class WriteLogConfiguration 6 { 7 internal static void For(string logConfigPath) 8 { 9 string logDirectoryPath = GetPlasticLogDirectoryPath(logConfigPath); 10 string relevantLogFile = Path.Combine(logDirectoryPath, RELEVANT_LOG_FILE_NAME); 11 string debugLogFile = Path.Combine(logDirectoryPath, DEBUG_LOG_FILE_NAME); 12 13 using (StreamWriter sw = File.CreateText(logConfigPath)) 14 { 15 sw.Write(string.Format( 16 LOG_CONFIGURATION, 17 relevantLogFile, 18 debugLogFile)); 19 } 20 } 21 22 static string GetPlasticLogDirectoryPath(string logConfigPath) 23 { 24 return Path.Combine( 25 Directory.GetParent(logConfigPath).FullName, 26 LOGS_DIRECTORY); 27 } 28 29 const string LOGS_DIRECTORY = "logs"; 30 const string RELEVANT_LOG_FILE_NAME = "unityplastic.relevant.log.txt"; 31 const string DEBUG_LOG_FILE_NAME = "unityplastic.debug.log.txt"; 32 const string LOG_CONFIGURATION = 33@"<log4net> 34 <appender name=""RelevantInfoAppender"" type=""log4net.Appender.RollingFileAppender""> 35 <file value=""{0}"" /> 36 <appendToFile value=""true"" /> 37 <rollingStyle value=""Size"" /> 38 <maxSizeRollBackups value=""10"" /> 39 <maximumFileSize value=""2MB"" /> 40 <layout type=""log4net.Layout.PatternLayout""> 41 <conversionPattern value=""%date %username %-5level %logger - %message%newline"" /> 42 </layout> 43 <filter type=""log4net.Filter.LevelRangeFilter""><levelMin value=""INFO"" /><levelMax value=""FATAL"" /></filter> 44 </appender> 45 46 <appender name=""DebugAppender"" type=""log4net.Appender.RollingFileAppender""> 47 <file value=""{1}"" /> 48 <appendToFile value=""true"" /> 49 <rollingStyle value=""Size"" /> 50 <maxSizeRollBackups value=""10"" /> 51 <maximumFileSize value=""10MB"" /> 52 <staticLogFileName value=""true"" /> 53 <layout type=""log4net.Layout.PatternLayout""> 54 <conversionPattern value=""%date %username %-5level %logger - %message%newline"" /> 55 </layout> 56 </appender> 57 58 <root> 59 <level value=""DEBUG"" /> 60 <appender-ref ref=""RelevantInfoAppender"" /> 61 <appender-ref ref=""DebugAppender"" /> 62 </root> 63</log4net> 64"; 65 } 66}