A game about forced loneliness, made by TACStudios
1using Unity.PlasticSCM.Editor.Views.Merge;
2using Unity.PlasticSCM.Editor.Views.PendingChanges;
3
4namespace Unity.PlasticSCM.Editor
5{
6 internal static class AutoRefresh
7 {
8 internal static void PendingChangesView(PendingChangesTab pendingChangesTab)
9 {
10 if (pendingChangesTab == null)
11 return;
12
13 pendingChangesTab.AutoRefresh();
14 }
15
16 internal static void IncomingChangesView(IIncomingChangesTab incomingChangesTab)
17 {
18 if (incomingChangesTab == null)
19 return;
20
21 if (!incomingChangesTab.IsVisible)
22 return;
23
24 incomingChangesTab.AutoRefresh();
25 }
26 }
27}