A game about forced loneliness, made by TACStudios
1using Unity.PlasticSCM.Editor.Views.Merge; 2using Unity.PlasticSCM.Editor.Views.PendingChanges; 3 4namespace Unity.PlasticSCM.Editor 5{ 6 internal static class AutoRefresh 7 { 8 internal static void PendingChangesView(PendingChangesTab pendingChangesTab) 9 { 10 if (pendingChangesTab == null) 11 return; 12 13 pendingChangesTab.AutoRefresh(); 14 } 15 16 internal static void IncomingChangesView(IIncomingChangesTab incomingChangesTab) 17 { 18 if (incomingChangesTab == null) 19 return; 20 21 if (!incomingChangesTab.IsVisible) 22 return; 23 24 incomingChangesTab.AutoRefresh(); 25 } 26 } 27}