A game about forced loneliness, made by TACStudios
1using UnityEngine;
2
3namespace Unity.PlasticSCM.Editor
4{
5 internal static class ApplicationDataPath
6 {
7 internal static string Get()
8 {
9 return mApplicationDataPath ?? Application.dataPath;
10 }
11
12 internal static void InitializeForTesting(string applicationDataPath)
13 {
14 mApplicationDataPath = applicationDataPath;
15 }
16
17 internal static void Reset()
18 {
19 mApplicationDataPath = null;
20 }
21
22 static string mApplicationDataPath;
23 }
24}